05-10-2011, 06:34 AM
Is a comparison between 9.7 and 9.8.
9.6 is like 9.8.
What's the deal? Both are using bobTFF for interlacing
Pixelated 2D Assets 0.9.8?
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05-10-2011, 06:34 AM
Is a comparison between 9.7 and 9.8. 9.6 is like 9.8. What's the deal? Both are using bobTFF for interlacing
05-10-2011, 06:42 AM
(This post was last modified: 05-10-2011, 06:43 AM by Shadow Lady.)
Plugin settings for both?
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
05-10-2011, 07:10 AM
0.9.8 looks kinda like the internal res is set lower...
05-10-2011, 07:18 AM
(This post was last modified: 05-10-2011, 07:24 AM by Mr.Bonkers.)
Both are using DX9 for GSDX
and are both rendering @ 1600x900. I get the exact same result as the above using DX11 on both. EDIT:I guess Texture Filtering having a Check mark instead of being filled did the job
05-10-2011, 07:29 AM
That would do it filled is 3D but not 2D filtering while the checkmark is both.
05-10-2011, 08:09 AM
Ah, Ok. I didn't know that. Thanks
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