Pixellated UI in Champions of Norrath
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06-08-2017, 05:02 PM
try turning texture filtering on.
but keep in mind resolution enhancements are mostly for 3D Graphics. 2D elements (like menus) will look pixelated anyways. texture filtering may softem them a bit though.
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06-08-2017, 06:41 PM
(06-08-2017, 05:02 PM)jesalvein Wrote: try turning texture filtering on. Hi! Thanks for the help! I'd love to turn it on but I don't seem to have the option or, if I do, it's not doing anything. Screenshot shown below.
Texture Filtering is under "Hardware Mode Settings", set it to Bilinear (forced) to reduce menu pixelation
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06-08-2017, 07:27 PM
(06-08-2017, 07:17 PM)Dreadmoth Wrote: Set Texture Filtering to Bilinear (forced) to reduce menu pixelation Thanks for the reply! I tried out this solution but am having no luck, couldn't notice a difference. Will I just have to deal with having super pixelated menus or is there am I doing something wrong? T
Sorry - I was late posting that, I edited the post.
In PCSX2 1.4.0 the Round Sprite hack effectively disables texture filtering on the menus in Champions of Norrath - turning it off should allow texture filtering to smooth them out. Perhaps also try setting Interlacing (F5) to "Blend bff", maybe the Auto setting is using the wrong mode. If that still doesn't work, you might want to try updating the the latest PCSX2 development build from here - which seems to allow the Round Sprite hack and texture filtering to work together. The result should look like this (4x Native, widescreen hacks disabled)
Windows 10 Home 64-bit | Intel Core i7 4770 @ 3.4GHz | MSI GeForce GTX 1070 Ti Titanium 8GB
Corsair Vengeance 16GB DDR3, 1866MHz @ 9-9-9-24 | 2TB Samsung 860 Evo | Samsung S23A700D (06-08-2017, 07:46 PM)Dreadmoth Wrote: Sorry - I was late posting that, I edited the post. So, the issue has been fixed! Turns out that turning off Round Sprite completely actually fixed it as the forced texture filtering suddenly worked. Picture below. There's only some slight black lines around some of the textures but it's such a non issue compared to what it looked like before that it doesn't really matter. Thanks so much both of you! |
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