This is very wip stuff, the textures were broken somewhere between the 0.9.4 release and svn, so i'm looking into it but in case you would like to run smth newer(and faster too) here's how to do it:
1) Install xquartz(http://xquartz.macosforge.org)
2) Install CG framework(http://developer.nvidia.com/object/cg_to...#downloads)
3) Get pcsx2/mac package at http://pcsx2-mac.quant0r.com/files/pcsx2.pkg
The application will be installed into /Applications/pcsx2 then.
4) Get svn package from http://pcsx2-mac.quant0r.com/files/pcsx2svn.gz and unpack into /Applications/pcsx2/bin
5) Get a newer version of zerogs plugin from http://pcsx2-mac.quant0r.com/files/zerogs.gz and unpack it into /Applications/pcsx2/bin/plugins
Make it executable and run it
1) Install xquartz(http://xquartz.macosforge.org)
2) Install CG framework(http://developer.nvidia.com/object/cg_to...#downloads)
3) Get pcsx2/mac package at http://pcsx2-mac.quant0r.com/files/pcsx2.pkg
The application will be installed into /Applications/pcsx2 then.
4) Get svn package from http://pcsx2-mac.quant0r.com/files/pcsx2svn.gz and unpack into /Applications/pcsx2/bin
5) Get a newer version of zerogs plugin from http://pcsx2-mac.quant0r.com/files/zerogs.gz and unpack it into /Applications/pcsx2/bin/plugins
Make it executable and run it
Code:
cd /Applications/pcsx2/bin
chmod +x ./pcsx2svn
./pcsx2svn
PCSX2/MAC official blog - http://pcsx2mac.net
log an issue - http://redmine.pcsx2mac.net
Forums - http://forums.pcsx2.net/Forum-PCSX2-Mac
log an issue - http://redmine.pcsx2mac.net
Forums - http://forums.pcsx2.net/Forum-PCSX2-Mac