02-23-2023, 05:07 AM
(This post was last modified: 05-18-2023, 09:10 PM by lightningterror.)
Going from nightly 1.7.4118 to 1.7.4126 (Linux AppImage), it appears that there's a regression where transitioning in/out of battle may cause the game to hard crash and coredump.
Only hint I've gotten is the following in the logs:
On 1.7.4118 I can see that message in the logs, but the game continues to run. Seems to manifest as a small hitch in the system running.
However, on 1.7.4126 I'm seeing aborts w/coredumps semi-randomly when either zoning in or out of combat.
No cheats/patches are enabled, and I was able to reproduce this (although it's somewhat random) in the first dungeon in the game.
Only hint I've gotten is the following in the logs:
Quote:Vertex Trace: float overflow detected ! min 3.402823e+38 max 3.402823e+38
On 1.7.4118 I can see that message in the logs, but the game continues to run. Seems to manifest as a small hitch in the system running.
However, on 1.7.4126 I'm seeing aborts w/coredumps semi-randomly when either zoning in or out of combat.
No cheats/patches are enabled, and I was able to reproduce this (although it's somewhat random) in the first dungeon in the game.