Posts: 8
Threads: 1
Joined: Feb 2015
Reputation:
0
So as I've said earlier, the only issue with this workaround seems to be within the cutscenes. There's some pretty annoying flickering and audio glitches.
What I've been doing so far is:
When anywhere but Myna:
EE/IOP Clamping: Normal
VUs Clamping: Normal
When in Myna (outside of cutscenes):
EE/IOP Clamping: Full
VUs Clamping: None
When in Myna (once a cutscene starts):
EE/IOP Clamping: Full
VUs Clamping: Normal
The reason I keep EE/IOP Clamping at Full during the cutscenes is because I've had an occasion where changing that setting back to Normal when the cutscene is already playing will cause PCSX2 to crash. It's also not necessary to change the EE/IOP setting back to normal, only the VUs Clamping will cause the flickering.
There's only a few cutscenes in Myna, so it's not that bad to change the settings when they occur. Certainly better than the flickering.
Posts: 37
Threads: 1
Joined: Oct 2009
Reputation:
1
It's the only area of the game that have this kind of behavior.
So you can change settings after going there without risks.
Games finished
Metal Saga
Rogue Galaxy
Atelier Iris 2 - The Azoth of Destiny
Atelier Iris 3 - The Grand Phantasm
Tales of the Abyss
Posts: 30.302
Threads: 16
Joined: Dec 2008
Reputation:
637
Location: 127.0.0.1
The most recent post in this thread is more than 8 months old. Please create a new thread and refrain from posting in threads older than 8 months in the future. Please also review the forum rules. Thank you.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go