03-20-2022, 11:02 PM
(This post was last modified: 03-22-2022, 12:55 AM by zanderman2009.)
I've been playing around with Okami trying to find a way to deblur and remove the weird effects that were used.
I'm currently using the pcsx2 nightly build v1.7.2481
The settings I'm using and screenshots can be found here: https://imgur.com/a/NuO9XiH
Dell Inspiron 15 5576 Gaming Laptop
A10 9630P APU w/ R5 radeon
32gb 2400mhz ram
500gb SSD
Dedicated RX 460 4gb GPU
I couldnt find a solution to this problem online for the last week so i thought I'd post my settings here. I just watched the texture replacement video for PCSX2 and got pretty excited considering okami's ground textures arent great, there are other textures as well that are very noticeably very low res... I can't wait until that is implemented to try it out on Okami... I hope this helps clear up the deblurring issue though.
'Fast Texture Validation' and 'disable partial invalidation' seem to do the same thing. So if you're using 1.6.0 stable version make sure this is checked along with 'merge sprite'
EDIT: Disable GPU palette conversion in graphics renderer, smoother FPS, havent changed the pics
I'm currently using the pcsx2 nightly build v1.7.2481
The settings I'm using and screenshots can be found here: https://imgur.com/a/NuO9XiH
Dell Inspiron 15 5576 Gaming Laptop
A10 9630P APU w/ R5 radeon
32gb 2400mhz ram
500gb SSD
Dedicated RX 460 4gb GPU
I couldnt find a solution to this problem online for the last week so i thought I'd post my settings here. I just watched the texture replacement video for PCSX2 and got pretty excited considering okami's ground textures arent great, there are other textures as well that are very noticeably very low res... I can't wait until that is implemented to try it out on Okami... I hope this helps clear up the deblurring issue though.
'Fast Texture Validation' and 'disable partial invalidation' seem to do the same thing. So if you're using 1.6.0 stable version make sure this is checked along with 'merge sprite'
EDIT: Disable GPU palette conversion in graphics renderer, smoother FPS, havent changed the pics