Post your PCSX2 screenshots/videos here!
Guess ill show what my computer does too Tongue

PCSX2 0.9.7 [r3878]

Plugins:
GSdx 3693 0.1.16
LilyPad svn 0.10.0 (supporting my Xbox controller)
SPU2-X r3702. 1.4.0
cdvdGigaherz 0.8.0

I run my internal resolution at 2048x2048

My System
Intel Core i7 860 2.8GHz
EVGA Nvidia GeForce GTX 260
4GB Corsair Dominator RAM [x2 sticks]
7 Ultimate x64
Virtual MagicDisk mounted ISOs

All these games are very playable and NTSC

and now...
Final Fantasy X
Battle
Closer in shop
High polygon shot

Dark Cloud
Collecting Alta

Dark Cloud 2
In front of the train
In a dungeon
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Chenwen no Sangokushi (鄭問之三國誌)

NTSC-J

PBPX 95201

Playable
at full speed


Intel Core 2 Duo E7200 2.53 GHz
4GB DDR2 800
NVIDIA 8600 GT (GDDR3, 256 MB)


PCSX2 0.9.7 r4297
GSDX r4295 0.1.16 SSE41 MSVC 15.00
SPU2-X r4270 1.4.0
LilyPad r3993 0.10.0


Only GSDX10 need special settings:
  • Software mode to play opening video that appears after loading the game's iso or black screen in hardware mode, afterwards play in hardware mode more clear than software mode for this game. Anyways you can press Circle button to bypass the opening video.
  • Set Interlacing to Blend bff (slight blur, 1/2 fps) to suppress the vibration of game screen.


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durable PC since 2008
CPU : E7200 @ 2.53 GHz 1.04 V / OC 3.7 GHz 1.36 V (390*9.5, 4GB DDR2 780)
GPU : 8600GT (GDDR3, 256 MB) / OC (750 / 900)
BOARD : GA-EP31-DS3L (rev 1.0) broken and bought a second hand one replaced
PSU : 300 W
OS : Windows 7 Home Basic x86
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Tekken 5 :

NTSC-U
SLUS 21059

Computer :
Intel Core i7 870 @ 3.8 GHz
4 GB DDR3-1600 RAM
NVIDIA GeForce GTX 470

PCSX2 0.9.7 r3878

Plugins :
GSdx 3693 SSSE3 :
Plugin settings
DirectX11
Internal Resolution:1200x2048
Blend bff

Emulation Settings :
both V0/V1 are set to SuperVU recompiler
(Everything else on Default)

Playable @ full speed



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Ratchet: Gladiator (PAL)

Pcsx2 version: r4324 (SVN)

Status: Playable

FPS: Varies, big scenes like the mission intros tend to slow down badly, but the actual gameplay runs with playable fps most of the time, some parts like the dreadzone arena challenges even at full speed. Average fps something along the lines of 40-50, but again, varies per level.

Other notes: FPS drops don't affect sound so much in this game (yay!), but there are noticeable texture glitches on distant objects. Whether or not they're too distracting is up to you...I've gotten used to them, and some levels have fully normally rendering parts as well.

Comp specs:

- Intel Core 2 Duo T6600 2.2 Ghz
- 4 GB RAM
- Ati Mobility Radeon HD 4670 XT 1 GB
- Windows 7 Home Premium 64 bit

Speedhacks used: Everything except VU cycle steal at medium and no Block hack or fast CD/DVD hack.

Plugins: Gsdx SSE41 Direct3D10 Hardware mode with internal resolution set to 1920x1080 and 8 bit textures *enabled* (improves the blurriness a bit), SPU2-X with 5.1 surround sound enabled and 2x reverb


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Shocked 
http://www.youtube.com/watch?v=nfQSz5CCV4I
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Hello guys. Just completed my new PC, so I thought I will post some screenshots.

System:
Old PC : C2D E8400@3600MHz, 2x2Gb DDR2 RAM, GTX470@Stock
New PC setting 1: i5 2500K@3600 2x2Gb DDR3 RAM, GTX470@Stock
New PC setting 2: i5 2500K@4400 the rest is same Tongue

PCSx2 version and settings: revision 4315, DirectX11 Hardware, 3x scalling, texture filtering.
Speedhacks: recommended (Enable INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack)


First picture is always C2D, second picture is i5 at same clockspeed as C2D, third picture is more OCed i5.

Dragonball Budokai 3 NTSC
           

GT4 NTSC
           

Half-Life NTSC
           

Metal Gear Solid 2 NTSC
           

Metal Gear Solid 3 NTSC
           

Mobile Suit Gundam Seed: Never Ending Tomorrow
           

Mortal Kombat Deadly Alliance
           
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Hi people ! With a lot of configuration and research, I finally find out the best Tekken Tag Tournamnet configuration & that's with the old PCSX2 0.9.6 r1888 with 11th of March plugins.
To EASILY find the emulator & the plugins please refer to pcsx2fan thread (the cpu benchmark one) and you will find there the emulator & the 11th of March plugins, they are by far the best to play Tekken Tag..
The bugs will only show up in some movie scenes, but no matter as long as you enjoy the gameplay right? Happy

OK lets start Tongue :

PC :
Intel Core i7 870 Processor @ 3.8 GHz
4 GB DDR3 RAM
GeForce GTX 470 @ 607/1215/1674 Tongue

Game : Tekken Tag Tournament

NTSC-U SLUS-20001
PCSX2 0.9.6 r1888 Status : Playable @ Full Speed
PCSX2 0.9.7 r3878 Status : Nothing

Plugins :
GSdx 2693 (MSVC 15.00, SSE41) 0.1.16
Lilypad svn (r2591) 0.10.0
cdvdGigaherz(r2361) 0.8.0
USBnull Driver 0.7.0
SPU-X r2693 1.4.0
DEV9null Driver 0.4.0
FWnull Driver 0.6.0

GSdx 2693 Settings :
DirectX10 (Hardware)
1200x2048 Internal Resolution
Blend Bff

Emulation Settings :
Speedhacks :

(EE Sync Hacks)
Use x1.5 Cycle Rate

(EE Misc Hacks)
Tick all of them: INTC Sync Hack, Enable IOP x2 Cycle Rate, Idle Loop Fast-Forward..
and DON'T tick the microVU speedhacks they will decrease the performance, neither activate them in cpu settings.. Tekkens love the SuperVU recompilers more.

Advanced Options :
( EE Recs Options )
Round mode : nearest
Clamp Mode : None
(VU Recs Options )
Round Mode : nearest
Clamp Mode : None
and tick all Flush to Zero & Denormals are Zero settings.


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Pc Specs:

CPU: Q9550 2.83GHz OC'ed @4GHz (3.9xGHz is stable)
CPU Cooler: Thermalright Ultra-120 eXtreme
RAM: 2x2GB G.Skill Trident DDR2 Ram
GPU: MSi R6950 Twin Frozr II
PSU: Corsair 1000w
MOBO: Asus P5K-E Wifi-AP

Settings:
- Pcsx2 r4509
- GSdx r4529 software mode 2 threads. 1280 x 720 resolution.

Game: Zone of the Ender [NTSC] in 720p


Game: Zone of the Enders: The 2nd Runner 1080p
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Zettai Zetsumei Toshi 2 - Itetsuita Kioutachi (Raw Danger (NTSC-U)'s original game)

Serial: SLPS-25606

Ingame - Completely playable except for some severe graphical bugs in some parts of the game on hardware mode (and other bugs everywhere else), but nothing that breaks the actual game. Also, extreme slowdown. I would imagine this works on all builds as Raw Danger (NTSC-U) works on, since it seems like there are no different bugs. On software mode in GSDX, the graphics are rendered 99.95% perfectly, but it still seems slow. Might just be because my CPU sucks. On hardware mode, the GFX is definitely the bottlecap. It doesn't seem like the game is that CPU-heavy, and I think I could run it at full speed on hardware mode if it ran properly.

CPU Model: Intel® Core™2 Quad Processor Q8200
(4M Cache, 2.33 GHz, 1333 MHz FSB)
RAM: 3392 MB (4 GB)
GFX: Sapphire ATI HD Radeon 5770 Card.

*Tested on PCSX2 official 0.9.7 release, and the unofficial 0.9.8.4586 release.
*Default options for both builds.

Plugins:
GSdx 3693 (MSVC 15.00, SSE41) 0.1.16 [gsdx-sse4-r3878] (DX9)
LilyPad svn (r3878) 0.10 [lilypad-r3878]
SPU2-X r3702m 1.4.0 [spu2-x-r3878]



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Keep safe with MyWOT.

I have everything...
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Gran Turismo 4 NTSC

PC
i3 [email protected]
2x2gb
GTS 450

I'm not a good drift driver U_U

PCSX 0.9.6 I don't remember the settings but in the version 0.9.7 works better and use the scaling x3



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