Post your PCSX2 cheats-patches here!
I searched the forum and google first so..
Hi. I need cheats for all materials, please:
Castlevania - Curse of Darkness (NTSC-U)
ELF (cdrom0:\SLUS_211.68;1) Game CRC = 0x3A446111, EntryPoint = 0x00400008

I have 2 patches that didnt do the trick.. plz help those patches are here:

Code:
// All Material
patch=1,EE,40AED4D0,word,00280001
patch=1,EE,006300DD,word,00000001
this one do nothing (game starts)

AND

Code:
// All Material items
patch=1,EE,CF35C47F,extended,BE08D39F
patch=1,EE,DC7ED4B9,extended,D3776B65
this one got missing errors and red/yellow text (and game starts)

EDIT: something was wrong in the file. now i have the materials!
CPU: AMD FX-8150 3.60GHz
GPU: MSI Nvidia Geforce n560gtx-Ti 1GHz
MOBO: MSI 970A-645
PSU: 700W Corsair
OS: Windows 8 Pro, Lubuntu 13.04
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could someone tell me what code to use for (US) breath of fire 5 dragon quarter that will freeze D-counter at 0%,

i hate games that time you to beat them.... so this could help me a lot

but i have no luck finding the pnach of this code...

gotta use a patch code cuz i cant find the value with cheat engine v__v

but if someone knows the cheat engine address let me know
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(11-14-2012, 11:45 AM)Buko Pandan Wrote: can someone make a pnach cheat file for Wild Arms 3, 4 or 5 with infinite HP and gella for NTSC UC region? It's very hard to defeat the secret bosses. Thank you very much! ^_^


Never mind my request, I finally made my own cheat pnach codes, thanks anyway.
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umm sorry but ive been looking through the forum and wondered if any1 has a ffx x-2 patch (pal) for all dresspheres working and max stats and all accessories and maybe no time limits in the desset for digging? im sorry if u already did it but i got to a certain point where i was taking all day to find this patch and was wondering if you guys could help me
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(11-17-2012, 06:19 PM)manolos Wrote: I searched the forum and google first so..
Hi. I need cheats for all materials, please:
Castlevania - Curse of Darkness (NTSC-U)
ELF (cdrom0:\SLUS_211.68;1) Game CRC = 0x3A446111, EntryPoint = 0x00400008

I have 2 patches that didnt do the trick.. plz help those patches are here:

Code:
// All Material
patch=1,EE,40AED4D0,word,00280001
patch=1,EE,006300DD,word,00000001
this one do nothing (game starts)

AND

Code:
// All Material items
patch=1,EE,CF35C47F,extended,BE08D39F
patch=1,EE,DC7ED4B9,extended,D3776B65
this one got missing errors and red/yellow text (and game starts)

EDIT: something was wrong in the file. now i have the materials!
You could stick using extended in all codes provided the code being applied is original and not already "adapted" to use with the explicit length that is now kind of deprecated in PCSX2.

Edit: with "adapted" I mean replacing whatever value for the first digit at the address to 0 or 2, not the "conversion to raw code" which is still needed. To avoid confusion, must be read I'm talking about original code the code as it comes after being converted to raw

at the original code the address first digit is what tells the kind of code being used

0 -> a byte operand/value is used, this mean the cheat engine will place the code "content" (the second part of it) in a single byte address, not touching the adjacent bytes. in the specific case of that code for all material items, the second line starting with 0 means it is a bite and as such only the 01 at the final will be put in the address.

Since you stated it to use "specific" word length the whole 00000001 will be pushed in all four bytes there, possibly erasing what shouln't.

1 - > implies the value is a half word (2 bytes)

2 -> the value is indeed a word (4 bytes)

any hex digit above it means special codes which are not supported by that explicit convention, so the first line of the cheat is meaningless and the second is wrong and will be filling with zeroes more than it should.

Besides, the explicit convention takes the first digit as part of the actual address, so was needed to exchange all original codes first digit to 0 or 2, 2 being a mirror to the actual address offset which always start as 0.

Because of it, inputting an original code for a half word which has that first digit = 1 would make the emulator to corrupt the memory hardware area and was the main cause of crashes using cheats once.

Later the emulator's cheat engine was extended to accept those special codes and to understand from the code the actual length for the "value" and then one should prefer using that word "extended" for original codes (provided they are converted to raw code first, of course) and it will know what to do.
Imagination is where we are truly real
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Hi guys...I'm new here (of course) Laugh
Will someone tell me about the Final Fantasy X International please...
SLPS_250.88, CRC = 65897E2
Quote://Nagi Plains Chocobo Race timer won't increase
patch=1,EE,D032356A,word,00000001

It doesnt work. This code is about the time in Chocobo race will be frezze, right?
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(11-20-2012, 10:42 AM)papichloe Wrote: Hi guys...I'm new here (of course) Laugh
Will someone tell me about the Final Fantasy X International please...
SLPS_250.88, CRC = 65897E2

It doesnt work. This code is about the time in Chocobo race will be frezze, right?

Is the original code one line only?

Now, reading the post just above yours could have helped to understand that codes having anything different from 2 as the address offset first digit are not "word"... 0 should be "byte", 1 should be "short" and 2 would be indeed "word" bur since it is D, forcibly you should use "extended" there.

Still, codes starting from 4 and above normally has two or more lines to be complete. Verify the source you got the code.

First try changing the "word" for "extended" in your code, if does not work, try the following, it is for the USA version and may not work, don't ssave the game if a cheat does not work for you might corrupt it.
Code:
//Nagi Plains Chocobo Race timer won't increase
patch=1,EE,10BDB100,extended,00000000

notice this particular code could use "short" instead "extended" but if using explicit length you'd be forced to change the first digit there to 0 or 2, yet the use of explicit length is deprecated and should be avoided when creating new codes.
Imagination is where we are truly real
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(11-20-2012, 12:29 PM)nosisab Ken Keleh Wrote: Is the original code one line only?

Now, reading the post just above yours could have helped to understand that codes having anything different from 2 as the address offset first digit are not "word"... 0 should be "byte", 1 should be "short" and 2 would be indeed "word" bur since it is D, forcibly you should use "extended" there.

Still, codes starting from 4 and above normally has two or more lines to be complete. Verify the source you got the code.

First try changing the "word" for "extended" in your code, if does not work, try the following, it is for the USA version and may not work, don't ssave the game if a cheat does not work for you might corrupt it.
Code:
//Nagi Plains Chocobo Race timer won't increase
patch=1,EE,10BDB100,extended,00000000

notice this particular code could use "short" instead "extended" but if using explicit length you'd be forced to change the first digit there to 0 or 2, yet the use of explicit length is deprecated and should be avoided when creating new codes.

I did everything u said but...still not work >"<
any suggestion?
P/S : i followed all the pnach in thread 1 for FFX International, but still not work. I disabled everything, just enable the Chocobo code's only.
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Finally, i can beat the Chocobo trainer without code after....11 years play this game (yeah, i know, it sucks >"<)
Anyway, thanks so much for the support Laugh
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Code:
gametitle= final fantasy 10 pal fr ps2 (E)
comment= code action replay raw ou xploder
all code work pal french crc:a39517ae for sces 50491

//Max stats tidus
patch=1,EE,0031EACB,extended,000000FF
patch=1,EE,2031EACC,extended,FFFFFFFF
patch=1,EE,1031EAD0,extended,0000FFFF
patch=1,EE,0031EAD2,extended,000000FF

//Max sphere level
patch=1,EE,0031EAD7,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031EADA,extended,0000FFFF
patch=1,EE,2031EADC,extended,FFFFFFFF
patch=1,EE,2031EAE0,extended,FFFFFFFF
patch=1,EE,1031EAE4,extended,0000FFFF

//Max stats yuna
patch=1,EE,0031EB5F,extended,000000FF
patch=1,EE,2031EB60,extended,FFFFFFFF
patch=1,EE,1031EB62,extended,0000FFFF
patch=1,EE,0031EB63,extended,000000FF

//Max sphere level
patch=1,EE,0031EB6B,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031EB6E,extended,0000FFFF
patch=1,EE,2031EB70,extended,FFFFFFFF
patch=1,EE,2031EB74,extended,FFFFFFFF
patch=1,EE,1031EB78,extended,0000FFFF


//Max stats auron
patch=1,EE,0031EBF3,extended,000000FF
patch=1,EE,2031EBF4,extended,FFFFFFFF
patch=1,EE,1031EBF8,extended,0000FFFF
patch=1,EE,0031EBFA,extended,000000FF

//Max sphere level
patch=1,EE,0031EBFF,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031EC02,extended,0000FFFF
patch=1,EE,2031EC04,extended,FFFFFFFF
patch=1,EE,2031EC08,extended,FFFFFFFF
patch=1,EE,1031EC0A,extended,0000FFFF



//Max stats kimari
patch=1,EE,0031EC87,extended,000000FF
patch=1,EE,2031EC88,extended,FFFFFFFF
patch=1,EE,1031EC8C,extended,0000FFFF
patch=1,EE,0031EC8E,extended,000000FF

//Max sphere level
patch=1,EE,0031EC93,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031EC96,extended,0000FFFF
patch=1,EE,2031EC98,extended,FFFFFFFF
patch=1,EE,2031EC9C,extended,FFFFFFFF
patch=1,EE,1031ECA0,extended,0000FFFF


//Max stats wakka
patch=1,EE,0031ED1B,extended,000000FF
patch=1,EE,2031ED1C,extended,FFFFFFFF
patch=1,EE,1031ED20,extended,0000FFFF
patch=1,EE,0031ED22,extended,000000FF

//Max sphere level
patch=1,EE,0031ED27,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031ED2A,extended,0000FFFF
patch=1,EE,2031ED2C,extended,FFFFFFFF
patch=1,EE,2031ED30,extended,FFFFFFFF
patch=1,EE,1031ED34,extended,0000FFFF



//Max stats lulu
patch=1,EE,0031EDAF,extended,000000FF
patch=1,EE,2031EDB0,extended,FFFFFFFF
patch=1,EE,1031EDB4,extended,0000FFFF
patch=1,EE,0031EDB6,extended,000000FF

//Max sphere level
patch=1,EE,0031EDBB,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031EDBE,extended,0000FFFF
patch=1,EE,2031EDC0,extended,FFFFFFFF
patch=1,EE,2031EDC4,extended,FFFFFFFF
patch=1,EE,1031EDC8,extended,0000FFFF


//Max stats riku
patch=1,EE,0031EE43,extended,000000FF
patch=1,EE,2031EE44,extended,FFFFFFFF
patch=1,EE,1031EE48,extended,0000FFFF
patch=1,EE,0031EE4A,extended,000000FF

//Max sphere level
patch=1,EE,0031EE4F,extended,000000FF

//Tous les speciaux, tech, magie blanche+magie noire
patch=1,EE,1031EE52,extended,0000FFFF
patch=1,EE,2031EE54,extended,FFFFFFFF
patch=1,EE,2031EE58,extended,FFFFFFFF
patch=1,EE,1031EE5C,extended,0000FFFF

//Toujours gagnant Blitzball
patch=1,EE,0031AB0E,extended,00000063
patch=1,EE,0031AB71,extended,00000063
patch=1,EE,0031AB0F,extended,00000000

//Al Bhed traduit
patch=1,EE,2031D1E0,extended,03FFFFFF

//Toutes les overdrives
patch=1,EE,2031D23C,extended,FFFFFFFF
patch=1,EE,2031D240,extended,FFFFFFFF
patch=1,EE,2031D244,extended,FFFFFFFF

//Gils infini
patch=1,EE,2031D218,extended,05F5BABE

//Tous les objets (infini)
patch=1,EE,200FFF30,extended,96F30000
patch=1,EE,200FFF38,extended,26730001
patch=1,EE,200FFF3C,extended,A6F30002
patch=1,EE,200FFF40,extended,8FA20000
patch=1,EE,200FFF48,extended,080932B5
patch=1,EE,2024CACC,extended,0803FFCC
patch=1,EE,2024C9D4,extended,24110063
patch=1,EE,2024C9E0,extended,A2D10000
patch=1,EE,2031D39C,extended,20012000

//Max overdrive
patch=1,EE,200FFE44,extended,24010064
patch=1,EE,200FFE48,extended,A041027C


//Pas de combats
patch=1,EE,003173F7,extended,00000000

//Max hp tidus
patch=1,EE,1031EAC0,extended,0000270F

//Max mp
patch=1,EE,1031EAC4,extended,000003E7

//HP complet
patch=1,EE,1031EAB8,extended,0000270F

//MP complet
patch=1,EE,1031EABC,extended,000003E7


//HP complet  yuna
patch=1,EE,1031EB4C,extended,0000270F

//MP complet
patch=1,EE,1031EB50,extended,000003E7

//Max hp
patch=1,EE,1031EB54,extended,0000270F

//Max mp
patch=1,EE,1031EB58,extended,000003E7

//Max hp auron
patch=1,EE,1031EBE8,extended,0000270F

//Hp complet
patch=1,EE,1031EBE0,extended,0000270F

//Max mp
patch=1,EE,1031EBEC,extended,000003E7

//Mp complet
patch=1,EE,1031EBE4,extended,000003E7

//Max hp kimari
patch=1,EE,1031EC7C,extended,0000270F

//Hp complet
patch=1,EE,1031EC74,extended,0000270F

//Max mp
patch=1,EE,1031EC80,extended,000003E7

//Mp complet
patch=1,EE,1031EC78,extended,000003E7


//Max hp waka
patch=1,EE,1031ED10,extended,0000270F

//Hp complet
patch=1,EE,1031ED08,extended,0000270F

//Max mp
patch=1,EE,1031ED14,extended,000003E7

//Mp complet
patch=1,EE,1031ED0C,extended,000003E7


//Max hp lulu
patch=1,EE,1031EDA4,extended,0000270F

//Hp complet
patch=1,EE,1031ED9C,extended,0000270F

//Max mp
patch=1,EE,1031EDA8,extended,000003E7

//Mp complet
patch=1,EE,1031EDA0,extended,000003E7


//Max hp riku
patch=1,EE,1031EE38,extended,0000270F

//Hp complet
patch=1,EE,1031EE30,extended,0000270F

//Max mp
patch=1,EE,1031EE3C,extended,000003E7

//Mp complet
patch=1,EE,1031EE34,extended,000003E7


Attached Files
.pnach   A39517AE.pnach (Size: 5,61 KB / Downloads: 611)
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