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Post your PCSX2 cheats-patches here!
Hello everyone, my pcsx2 always end up finding no cheat even though I placed it at the right place and directly downloaded from here. PCSX2, the game, the cheat are all recently acquired so I doubt an update would change anything.

The following is the Persona 4 cheat that I am trying to use. It is a modified version of the generous person in the 222nd page where I took out some cheats that I didn't want.

The (U) at the end might mean US version, while I am playing the undubbed version. But I looked at other persona 4 undubbed cheats and they all have (U) so I am not going to take that into account.

By the way, the CRC is 0xDE61647A, is it related somehow? I don't see it in the pnach file.

No cheats found. Resuming execution without cheats...
No cheats found. Resuming execution without cheats...
No cheats found. Resuming execution without cheats...
No cheats found. Resuming execution without cheats...
No cheats found. Resuming execution without cheats...
No cheats found. Resuming execution without cheats...


Code:
gametitle=Persona 4 [SLUS 21782] (U)
comment=
//-------------[Miscelaneous Codes]
// Max/Inf Money
//patch=1,EE,2079B68C,word,3B9AC9FF

// Max Money Buying/Selling Items
//patch=1,EE,20105FDC,word,AC66B68C

// All Positive Arcana Effects On(Map Visible, more Money, Exp, etc)
//patch=1,EE,2079B44c,extended,00405108
//patch=1,EE,1079B450,extended,00000551

// Enemies Fully Analyzed (only while code is enabled)
patch=1,EE,201F09EC,extended,24020001

// Inf Items/Gain 99
//patch=1,EE,1013C8F4,extended,00000000
//patch=1,EE,00106640,extended,00000001

// Almost Have All Items (might still includes dummy items)
//patch=1,EE,0079787B,extended,00000062
//patch=1,EE,4079787C,extended,00190001
//patch=1,EE,62626262,extended,00000000
//patch=1,EE,107978E0,extended,00006262
//patch=1,EE,40797A7C,extended,003F0001
//patch=1,EE,62626262,extended,00000000

// All Quest Items
//patch=1,EE,4079794C,extended,000A0001
//patch=1,EE,62626262,extended,00000000

// All Equipped Weapons Have Max Stats
//patch=1,EE,4079BF5C,extended,00EE0011
//patch=1,EE,77777777,extended,00000000

// All Equipped Armors Have Max Stats
//patch=1,EE,407A0364,extended,00A20011
//patch=1,EE,77777777,extended,00000000

// Have All Persona in Compendium Book
//patch=1,EE,407981FC,extended,00BF000C
//patch=1,EE,00010001,extended,00010000

// All Persona Level Max in Compendium Book
//patch=1,EE,40798200,extended,00BF000C
//patch=1,EE,00000063,extended,00000000

// All Persona Max Stats in Compendium Book
//patch=1,EE,40798218,extended,00BF000C
//patch=1,EE,63636363,extended,00000000
//patch=1,EE,4079821C,extended,00BF000C
//patch=1,EE,63636363,extended,00000000
//patch=1,EE,40798220,extended,00BF000C
//patch=1,EE,00006363,extended,00000000

// All Persona can be fused without Level restriction
//patch=1,EE,202ef884,word,24010000
//patch=1,EE,202f055c,word,24010000
//patch=1,EE,202f5350,word,24010000
//patch=1,EE,202f6314,word,24010000
//patch=1,EE,202f8d3c,word,24010000
//patch=1,EE,202f9798,word,24010000

// HP SP Recovery After battle
//patch=1,EE,201B5A3C,word,00000000

// All Skills consumption 1 HP
//patch=1,EE,2023DB88,extended,70000C88

// All Magic consumption 1 SP
//patch=1,EE,2023DD60,extended,70000C88

//-------------[Miscelaneous Codes]---END

//-------------[Main Character Codes]

// Infinite Health Points In Battle
//patch=1,EE,107973CC,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,107973CE,extended,000003E7

// Quick Level Up
//patch=1,EE,10797400,extended,0000FFFF

// Max Courage
//patch=1,EE,007973F4,extended,00000044

// Max Knowledge
//patch=1,EE,007973F6,extended,00000024

// Max Diligence
//patch=1,EE,007973F8,extended,00000024

// Max Understanding
//patch=1,EE,007973FA,extended,00000024

// Max Expression
//patch=1,EE,007973FC,extended,00000031

//-------------[Main Character Codes]---END

//-------------[Yosuke Hanamura Codes]
// Yosuke Hanamura Max HP/SP (Any Level)
//patch=1,EE,405DD878,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// Infinite Health Points In Battle
//patch=1,EE,10796E5C,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,10796E5E,extended,000003E7

// Quick Level Up
///patch=1,EE,10796EAC,extended,0000FFFF

//-------------[Yosuke Hanamura Codes]---END

//-------------[Chie Satonaka Codes]
// Chie Satonaka Max HP/SP (Any Level)
//patch=1,EE,405DD87C,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// Infinite Health Points In Battle
//patch=1,EE,10796EE4,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,10796EE6,extended,000003E7

// Quick Level Up
///patch=1,EE,10796F34,extended,0000FFFF

//-------------[Chie Satonaka Codes]---END

//-------------[Yuiko Amagi Codes]
// Yukiko Amagi Max HP/SP (Any Level)
//patch=1,EE,405DD880,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// Infinite Health Points In Battle
//patch=1,EE,10796F6C,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,10796F6E,extended,000003E7

// Quick Level Up
///patch=1,EE,10796FBC,extended,0000FFFF

//-------------[Yuiko Amagi Codes]---END

//-------------[Rise Kujikawa Codes]
// Rise Kujikawa Max HP/SP (Any Level)
//patch=1,EE,405DD884,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,20796FF4,extended,03E703E7

// Persona - Max EXP
//patch=1,EE,20797044,extended,05F5E0FF

// Persona - Persona Stats
//patch=1,EE,20797058,extended,63636363
//patch=1,EE,0079705C,extended,00000063
//-------------[Rise Kujikawa Codes]---END

//-------------[Kanji Tatsumi Codes]
// Kanji Tatsumi Max HP/SP (Any Level)
//patch=1,EE,405DD888,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,2079707C,extended,03E703E7

//-------------[Kanji Tatsumi Codes]---END

//-------------[Naoto Shirogane Codes]
// Naoto Shirogane Max HP/SP (Any Level)
//patch=1,EE,405DD88C,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,20797104,extended,03E703E7

//-------------[Naoto Shirogane Codes]---END

//-------------[Teddie Codes]
// Teddie Max HP/SP (Any Level)
//patch=1,EE,405DD890,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,2079718C,extended,03E703E7

//-------------[Teddie Codes]---END

//-------------[Have Weapons, armors and Acessories Codes]
// All Weapons - MC
//patch=1,EE,4079757C,extended,00080001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,1079759C,extended,00000909
//patch=1,EE,0079759E,extended,00000009

// All Weapons - Yousuke
//patch=1,EE,007975A1,extended,00000009
//patch=1,EE,107975A2,extended,00000909
//patch=1,EE,407975A4,extended,00070001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,007975C0,extended,00000009

// All Weapons - Chie
//patch=1,EE,107975EA,extended,00000909
//patch=1,EE,407975EC,extended,00070001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,00797608,extended,00000009

// All Weapons - Yukiko
//patch=1,EE,007975C7,extended,00000009
//patch=1,EE,407975C8,extended,00070001
//patch=1,EE,09090909,extended,00000000

// All Weapons - Kanji
//patch=1,EE,00797611,extended,00000009
//patch=1,EE,10797612,extended,00000909
//patch=1,EE,40797614,extended,00050001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,10797628,extended,00000909

// All Weapons - Naoto
//patch=1,EE,10797632,extended,00000909
//patch=1,EE,20797634,extended,09090909
//patch=1,EE,20797638,extended,09090909
//patch=1,EE,2079763C,extended,09090909

// All Weapons - Teddie
//patch=1,EE,40797654,extended,00050001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,00797668,extended,00000009
//patch=1,EE,00797678,extended,00000009

Have All Armor
//patch=1,EE,0079767B,extended,00000008
//patch=1,EE,2079767C,extended,08080808
//patch=1,EE,10797680,extended,00000808
//patch=1,EE,00797682,extended,00000008
//patch=1,EE,20797684,extended,08080808
//patch=1,EE,10797688,extended,00000808
//patch=1,EE,00797699,extended,00000008
//patch=1,EE,0079769B,extended,00000008
//patch=1,EE,0079769F,extended,00000008
//patch=1,EE,007976A1,extended,00000008
//patch=1,EE,007976AD,extended,00000008
//patch=1,EE,007976AF,extended,00000008
//patch=1,EE,007976B0,extended,00000008
//patch=1,EE,007976B5,extended,00000008
//patch=1,EE,007976B6,extended,00000008
//patch=1,EE,107976C2,extended,00000808
//patch=1,EE,107976C4,extended,00000808
//patch=1,EE,207976C8,extended,08080808
//patch=1,EE,007976CC,extended,00000008
//patch=1,EE,007976D5,extended,00000008
//patch=1,EE,007976D6,extended,00000008
//patch=1,EE,207976D8,extended,08080808
//patch=1,EE,207976DC,extended,08080808
//patch=1,EE,007976E0,extended,00000008
//patch=1,EE,007976E9,extended,00000008
//patch=1,EE,107976EA,extended,00000808
//patch=1,EE,007976EC,extended,00000008
//patch=1,EE,107976EE,extended,00000808
//patch=1,EE,207976F0,extended,08080808
//patch=1,EE,007976F4,extended,00000008
//patch=1,EE,007976FD,extended,00000008
//patch=1,EE,107976FE,extended,00000808
//patch=1,EE,10797700,extended,00000808
//patch=1,EE,00797702,extended,00000008
//patch=1,EE,20797704,extended,08080808
//patch=1,EE,00797708,extended,00000008
//patch=1,EE,00797711,extended,00000008
//patch=1,EE,10797712,extended,00000808
//patch=1,EE,10797714,extended,00000808
//patch=1,EE,00797716,extended,00000008
//patch=1,EE,20797718,extended,08080808
//patch=1,EE,0079771C,extended,00000008

All Accessories
//patch=1,EE,0079777B,extended,00000011
//patch=1,EE,2079777C,extended,11111111
//patch=1,EE,10797780,extended,00001111
//patch=1,EE,40797784,extended,00150001
//patch=1,EE,11111111,extended,00000000
//patch=1,EE,107977D8,extended,00001111
//patch=1,EE,007977DA,extended,00000011
//patch=1,EE,007977E1,extended,00000011
//patch=1,EE,107977E2,extended,00001111
//patch=1,EE,407977E4,extended,00100001
//patch=1,EE,11111111,extended,00000000
//patch=1,EE,10797824,extended,00001111

Have All Special Accessories
//patch=1,EE,2079786C,extended,11111111
//patch=1,EE,20797870,extended,11111111
//patch=1,EE,20797874,extended,11111111
//patch=1,EE,00797878,extended,00000011

//-------------[Have Weapons, armors and Acessories Codes]---END

//less 16:9 to prevent moonwalking characters
//patch=1,EE,0076111c,word,3fb99999

//partial HUD fix by nemesis2000
/patch=1,EE,00104680,word,3c043f40
/patch=1,EE,00104688,word,00731821
/patch=1,EE,0010468c,word,24636728
/patch=1,EE,00104694,word,00000000
/patch=1,EE,00104698,word,24630004
/patch=1,EE,0010469c,word,3c043f80

//FMV's fix by nemesis2000
/patch=1,EE,0046957c,word,1460000a
/patch=1,EE,00469584,word,3c03c294
/patch=1,EE,00469588,word,10000008
/patch=1,EE,0046958c,word,00000000
/patch=1,EE,004695a8,word,3c03c1a8
/patch=1,EE,004695bc,word,00000000
Reply

Sponsored links

Undub patches tend to modify Game CRC.
Better play your original ps2vd if you want o use cheats.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
Code:
gametitle=Atelier Iris 2 - The Azoth of Destiny [SLUS_213.27]

//ITEM LIST ALL
patch=1,EE,40b2a488,extended,006B0001
patch=1,EE,02020202,extended,00000000

//max money
patch=1,EE,207db79c,extended,000F423F

//max all element bins
patch=1,EE,40B2A400,extended,00060001
patch=1,EE,00630063,extended,00000000
patch=1,EE,00B2A418,extended,00000063

Okay these are for Atelier Iris 2. I think I fixed the problem I was having with the multiple codes crashing the emu.

These all work and are pretty much all you really need. IMO

Anyway have fun.


Attached Files
.pnach   9AC65D6A.PNACH (Size: 358 bytes / Downloads: 255)
This is what you call a "signature". There are many like it, but this one is MINE...and NO you can't have it.
Reply
Star Ocean 3 - Till the End of Time
Status: All Working (as far as I can tell they all load with no crash)
Code:
gametitle=Star Ocean 3 - Till the End of Time [SLUS_204.88]
comment=

//Fayt: Max Cooking
patch=1,EE,00501E50,extended,000000FF

//Fayt: Max Alchemy
patch=1,EE,00501E51,extended,000000FF

//Fayt: Max Crafting
patch=1,EE,00501E52,extended,000000FF

//Fayt: Max Compounding
patch=1,EE,00501E53,extended,000000FF

//Fayt: Max Smithery
patch=1,EE,00501E54,extended,000000FF

//Fayt: Max Writing
patch=1,EE,00501E55,extended,000000FF

//Fayt: Max Engineering
patch=1,EE,00501E56,extended,000000FF

//Fayt: Max Synthesis
patch=1,EE,00501E57,extended,000000FF

//Max Fol
patch=1,EE,200C2000,extended,3C017916
patch=1,EE,200C2004,extended,34212708
patch=1,EE,200C2008,extended,AE410034
patch=1,EE,200C200C,extended,964400A6
patch=1,EE,200C2010,extended,26450026
patch=1,EE,200C2014,extended,0C115D1C
patch=1,EE,200C2018,extended,00453023
patch=1,EE,200C201C,extended,A64200A4
patch=1,EE,200C2020,extended,0809A4E8
patch=1,EE,200C2024,extended,964400A6
patch=1,EE,D026939C,extended,000000A6
patch=1,EE,2026939C,extended,08030800

//One Hit Fills Battle Gauge
patch=1,EE,D03F5D80,extended,0000802D
patch=1,EE,203F5D80,extended,24102710


Attached Files
.pnach   23A97857.pnach (Size: 1,14 KB / Downloads: 4.421)
This is what you call a "signature". There are many like it, but this one is MINE...and NO you can't have it.
Reply
Hey guys,

Can anyone make me an pnach for Onimusha 4: Dawn of Dreams?
Would be really nice.

[SLES 82038]
Game CRC = 0x812C5A96
PAL
I would like to have :
Infinite Item use and Secret Med. 3

Thank you very much :3
Reply
Hi
I'm not sure if I'm in the right section but I'm wondering if anyone might have some codes for Mana Khemia (1) - Alchemists of Al-revis?

I did find some in the following page:
https://www.codejunkies.com/search/codes...13___.aspx

As far as I saw it was in Action Replay MAX so used omniconverter and put that as Input to get a RAW as the output, that worked and I placed it in PCSX2CE to make a pnach but that either ends with a crash of the game or a really long red list of what I assume is the diffrent codes and game starts but the code I've put on dosen't work. [img][Image: ManaKhemiaredtext.png][/img]
What I haven't found from the page mentioned above is for what version the codes are, I admit.

I'm playing the american (USA) version i presum from the "U".
Mana Khemia - Alchemists of Al-Revis [NTSC-U] [SLUS-21735].iso
CRC = 77B0236F

I've added my pnach so you can see what it looks like and not sure what might be wrong as said. I know that the // shouldn't be there but placed them before the cheats I didn't want to use.

Anyhow if anyone have working codes laying around I'd be very grateful for them, specially max cash & HP and/or SP, thank you all =3


Note:
Ok today when I was browsing I found a pnach for Mana khemia 1 here (yesterday when I wrote this I found nothing of the sort, maybe a problem with my net or smth) but would still be very happy if I could get some finger pointer if I did things right with the omniconverter and PCSX2CE when I tried making my own pnach. Want to learn this properly so I don't have to bother you all every time something goes wrong =<


Attached Files
.pnach   77B0236F.pnach (Size: 656 bytes / Downloads: 1.096)
Reply
(10-27-2013, 10:41 PM)QQinfinity Wrote: The (U) at the end might mean US version, while I am playing the undubbed version. But I looked at other persona 4 undubbed cheats and they all have (U) so I am not going to take that into account.

U does in fact mean US (as in SLUS, NTSC-U)
I also have the undubbed version of the game
(beat it 20+ times already on Expert difficulty)

Quote:By the way, the CRC is 0xDE61647A, is it related somehow? I don't see it in the pnach file.
No cheats found. Resuming execution without cheats...

You have exactly the same CRC as I do.
Just remove the 0x at the beginning since it's not necessary.
(and is probably the cause of the codes not being loaded into pcsx2)
(That or you didn't check the "Enable Cheats" option in the pcsx2 System menu)
Reply
(10-31-2013, 10:56 PM)Valeria_Namida Wrote: As far as I saw it was in Action Replay MAX so used omniconverter and put that as Input to get a RAW as the output, that worked and I placed it in PCSX2CE to make a pnach but that either ends with a crash of the game or a really long red list of what I assume is the diffrent codes and game starts but the code I've put on dosen't work.

From what I saw; those codes aren't converted properly.
Also, those are PAL codes.
uk.codejunkies has a Blue color scheme.
us.codejunkies has a Red color scheme.
You need the codes from the US version of the website.
Reply
(11-07-2013, 03:30 AM)Lucky C Wrote: From what I saw; those codes aren't converted properly.
Also, those are PAL codes.
uk.codejunkies has a Blue color scheme.
us.codejunkies has a Red color scheme.
You need the codes from the US version of the website.


Ok, check. Tongue
UK - Blue, US - Red.
Didn't know that so thank you very much, will try it once I have the time and see if I can get it up and working =)
(atleast somewhat ^.^")
Reply
Lightbulb 
I've mix this with other patch that I've found. but I'm not sure this code is work or not. Biggrin

Kingdom Hearts II: Final Mix + (F266B00B)

Code:
gametitle=Kingdom Hearts II Final Mix [SLPM 66675] (J)
// no depth resolves
zerogs=00008000

// 16:9 hack by - cassidy1991
//patch=1,EE,203A7BBC,word,3F19999A
//patch=1,EE,2036A0B8,word,43C00CCD
//patch=1,EE,2037153C,word,3F19999A
//patch=1,EE,2036A0F0,word,3F19999A

//Use All Acquired Drive Forms Even Without Party Members
//patch=1,EE,201C9A80,word,0000102D

//Drive Forms With Party Members
//patch=1,EE,201C99A0,word,0000102D

// Infinite HP
//patch=1,EE,200FE000,extended,8C820004
//patch=1,EE,200FE004,extended,0806891E
//patch=1,EE,200FE008,extended,AC820000
//patch=1,EE,20166CD8,extended,0C03F800

//Infinite mana in battle
//patch=1,EE,200C0100,extended,8C830238
//patch=1,EE,200C0104,extended,8C810184
//patch=1,EE,200C0108,extended,0023100B
//patch=1,EE,200C010C,extended,08068678
//patch=1,EE,200C0110,extended,AC820180
//patch=1,EE,201A1A10,extended,08030040

//No MP charge
//Patch=1,EE,201A1D78,extended,10000006

//Infinite Drive
Patch=1,EE,201A1B58,extended,00000000
Patch=1,EE,201A1B64,extended,00000000

//Infinite jump
//Patch=1,EE,20191c70,extended,00000000

//Infinite Jump for ALL Characters
//Patch=1,EE,01C6C93E,extended,000000FF

//Exp Modifier(FM)
//patch=1,EE,200FE050,extended,01C47021
//patch=1,EE,200FE054,extended,0806DC4C
//patch=1,EE,200FE058,extended,01EE782A
//patch=1,EE,201B7128,extended,0803F814
//patch=1,EE,201B712C,extended,00042180
//XXX=> 040= 2 times; 080= 4 times; 0C0= 8 times; 100= 16 times; 140= 32 times; 180= 64 times






//-=Sora-Roxas=-

//Max Exp
//patch=1,EE,2032E020,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E024,extended,000000FF

//Max HP
//patch=1,EE,0032E025,extended,00000096

//Infinite MP
//patch=1,EE,0032E026,extended,000000FF

//Max MP
//patch=1,EE,0032E027,extended,000000FF

//Max AP
//patch=1,EE,0032E028,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E028,extended,FFFFFFFF
//patch=1,EE,2032E02C,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E029,extended,000000FF

//Max Magic
//patch=1,EE,0032E02A,extended,000000FF

//Max Defense
//patch=1,EE,0032E02B,extended,000000FF

//Level 99
//patch=1,EE,0032E02F,extended,00000063

//-=Skill mod=-

//Skill Mod 1
//patch=1,EE,1032E074,extended,0000????

//Skill Mod 2
//patch=1,EE,1032E076,extended,0000????

//Skill Mod 3
//patch=1,EE,1032E078,extended,0000????

//Skill Mod 4
//patch=1,EE,1032E07A,extended,0000????

//Skill Mod 5
//patch=1,EE,1032E07C,extended,0000????

//Skill Mod 6
//patch=1,EE,1032E07E,extended,0000????

//Skill Mod 7
//patch=1,EE,1032E080,extended,0000????

//Skill Mod 8
//patch=1,EE,1032E082,extended,0000????

//Skill Mod 9
//patch=1,EE,1032E084,extended,0000????

//Skill Mod 10
//patch=1,EE,1032E086,extended,0000????

//Skill Mod 11
//patch=1,EE,1032E084,extended,0000????

//Skill Mod 12
//patch=1,EE,1032E086,extended,0000????

//Skill Mod 13
//patch=1,EE,1032E088,extended,0000????

//Skill Mod 14
//patch=1,EE,1032E08A,extended,0000????

//Skill Mod 15
//patch=1,EE,1032E08C,extended,0000????

//Skill Mod 16
//patch=1,EE,1032E08E,extended,0000????

//Skill Mod 17
//patch=1,EE,1032E090,extended,0000????

//Skill Mod 18
//patch=1,EE,1032E092,extended,0000????

//Skill Mod 19
//patch=1,EE,1032E094,extended,0000????

//Skill Mod 20
//patch=1,EE,1032E096,extended,0000????

//Skill Mod 21
//patch=1,EE,1032E098,extended,0000????

//Skill Mod 22
//patch=1,EE,1032E09A,extended,0000????

//Skill Mod 23
//patch=1,EE,1032E098,extended,0000????

//Skill Mod 24
//patch=1,EE,1032E09A,extended,0000????

//Skill Mod 25
//patch=1,EE,1032E09C,extended,0000????

//Skill Mod 26
//patch=1,EE,1032E09E,extended,0000????

//Skill Mod 27
//patch=1,EE,1032E0A0,extended,0000????

//Skill Mod 28
//patch=1,EE,1032E0A2,extended,0000????

//Skill Mod 29
//patch=1,EE,1032E0A4,extended,0000????

//Skill Mod 30
//patch=1,EE,1032E0A6,extended,0000????

//Skill Mod 31
//patch=1,EE,1032E0A8,extended,0000????

//Skill Mod 32
//patch=1,EE,1032E0AA,extended,0000????

//Skill Mod 33
//patch=1,EE,1032E0AC,extended,0000????

//Skill Mod 34
//patch=1,EE,1032E0AE,extended,0000????

//Skill Mod 35
//patch=1,EE,1032E0AC,extended,0000????

//Skill Mod 36
//patch=1,EE,1032E0AE,extended,0000????

//Skill Mod 37
//patch=1,EE,1032E0B0,extended,0000????

//Skill Mod 38
//patch=1,EE,1032E0B2,extended,0000????

//Skill Mod 39
//patch=1,EE,1032E0B4,extended,0000????

//Skill Mod 40
//patch=1,EE,1032E0B6,extended,0000????

//Skill Mod 41
//patch=1,EE,1032E0B8,extended,0000????

//Skill Mod 42
//patch=1,EE,1032E0BA,extended,0000????

//Skill Mod 43
//patch=1,EE,1032E0BC,extended,0000????

//Skill Mod 44
//patch=1,EE,1032E0BE,extended,0000????

//Skill Mod 45
//patch=1,EE,1032E0C0,extended,0000????

//Skill Mod 46
//patch=1,EE,1032E0C2,extended,0000????

//Skill Mod 47
//patch=1,EE,1032E0C0,extended,0000????

//Skill Mod 48
//patch=1,EE,1032E0C2,extended,0000????

//Skill Mod 49
//patch=1,EE,1032E0C4,extended,0000????

//Skill Mod 50
//patch=1,EE,1032E0C6,extended,0000????

//Skill Mod 51
//patch=1,EE,1032E0C8,extended,0000????

//Skill Mod 52
//patch=1,EE,1032E0CA,extended,0000????

//Skill Mod 53
//patch=1,EE,1032E0CC,extended,0000????

//Skill Mod 54
//patch=1,EE,1032E0CE,extended,0000????

//Skill Mod 55
//patch=1,EE,1032E0D0,extended,0000????

//Skill Mod 56
//patch=1,EE,1032E0D2,extended,0000????

//Skill Mod 57
//patch=1,EE,1032E0D4,extended,0000????

//Skill Mod 58
//patch=1,EE,1032E0D6,extended,0000????

//Skill Mod 59
//patch=1,EE,1032E0D4,extended,0000????

//Skill Mod 60
//patch=1,EE,1032E0D6,extended,0000????

//Skill Mod 61
//patch=1,EE,1032E0D8,extended,0000????

//Skill Mod 62
//patch=1,EE,1032E0DA,extended,0000????

//Skill Mod 63
//patch=1,EE,1032E0DC,extended,0000????

//Skill Mod 64
//patch=1,EE,1032E0DE,extended,0000????

//Skill Mod 65
//patch=1,EE,1032E0E0,extended,0000????

//Skill Mod 66
//patch=1,EE,1032E0E2,extended,0000????

//Skill Mod 67
//patch=1,EE,1032E0E4,extended,0000????

//Skill Mod 68
//patch=1,EE,1032E0E6,extended,0000????

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E030,extended,00000006

//Ring (Equiptable amount)
//patch=1,EE,0032E031,extended,00000006

//Items (Equiptable amount)
//patch=1,EE,0032E032,extended,0000000?



//-=Donald=-

//Max Exp
//patch=1,EE,2032E134,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E138,extended,000000FF

//Max HP
//patch=1,EE,0032E139,extended,000000FF

//Infinite MP
//patch=1,EE,0032E13A,extended,000000FF

//Max MP
//patch=1,EE,0032E13B,extended,000000FF

//Max AP
//patch=1,EE,0032E13C,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E13C,extended,FFFFFFFF
//patch=1,EE,2032E140,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E13D,extended,000000FF

//Max Magic
//patch=1,EE,0032E13E,extended,000000FF

//Max Defense
//patch=1,EE,0032E13F,extended,000000FF

//Level 99
//patch=1,EE,0032E143,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E144,extended,00000006

//Ring (Equiptable amount)
//patch=1,EE,0032E145,extended,00000006

//Items (Equiptable amount)
//patch=1,EE,0032E146,extended,0000000?



//-=Goofy=-

//Max Exp
//patch=1,EE,2032E248,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E24C,extended,000000FF

//Max HP
//patch=1,EE,0032E24D,extended,000000FF

//Infinite MP
//patch=1,EE,0032E24E,extended,000000FF

//Max MP
//patch=1,EE,0032E24F,extended,000000FF

//Max AP
//patch=1,EE,0032E250,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E250,extended,FFFFFFFF
//patch=1,EE,2032E254,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E251,extended,000000FF

//Max Magic
//patch=1,EE,0032E252,extended,000000FF

//Max Defense
//patch=1,EE,0032E253,extended,000000FF

//Level 99
//patch=1,EE,0032E257,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E258,extended,00000006

//Ring (Equiptable amount)
//patch=1,EE,0032E259,extended,00000006

//Items (Equiptable amount)
//patch=1,EE,0032E25A,extended,0000000?



//-=Micky=-

//Max Exp
//patch=1,EE,2032E35C,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E360,extended,000000FF

//Max HP
//patch=1,EE,0032E361,extended,000000FF

//Infinite MP
//patch=1,EE,0032E362,extended,000000FF

//Max MP
//patch=1,EE,0032E363,extended,000000FF

//Max AP
//patch=1,EE,0032E364,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E364,extended,FFFFFFFF
//patch=1,EE,2032E368,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E365,extended,000000FF

//Max Magic
//patch=1,EE,0032E366,extended,000000FF

//Max Defense
//patch=1,EE,0032E367,extended,000000FF

//Level 99
//patch=1,EE,0032E36B,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E36C,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E36D,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E36E,extended,0000000?



//-=Auron=-

//Max Exp
//patch=1,EE,2032E470,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E474,extended,000000FF

//Max HP
//patch=1,EE,0032E475,extended,000000FF

//Infinite MP
//patch=1,EE,0032E476,extended,000000FF

//Max MP
//patch=1,EE,0032E477,extended,000000FF

//Max AP
//patch=1,EE,0032E478,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E478,extended,FFFFFFFF
//patch=1,EE,2032E47C,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E479,extended,000000FF

//Max Magic
//patch=1,EE,0032E47A,extended,000000FF

//Max Defense
//patch=1,EE,0032E47B,extended,000000FF

//Level 99
//patch=1,EE,0032E47F,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E480,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E481,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E482,extended,0000000?



//-=Mulan=-

//Max Exp
//patch=1,EE,2032E584,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E588,extended,000000FF

//Max HP
//patch=1,EE,0032E589,extended,000000FF

//Infinite MP
//patch=1,EE,0032E58A,extended,000000FF

//Max MP
//patch=1,EE,0032E58B,extended,000000FF

//Max AP
//patch=1,EE,0032E58C,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E58C,extended,FFFFFFFF
//patch=1,EE,2032E590,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E58D,extended,000000FF

//Max Magic
//patch=1,EE,0032E58E,extended,000000FF

//Max Defense
//patch=1,EE,0032E58F,extended,000000FF

//Level 99
//patch=1,EE,0032E593,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E594,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E595,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E596,extended,0000000?



//-=Aladdin=-

//Max Exp
//patch=1,EE,2032E698,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E69C,extended,000000FF

//Max HP
//patch=1,EE,0032E69D,extended,000000FF

//Infinite MP
//patch=1,EE,0032E69E,extended,000000FF

//Max MP
//patch=1,EE,0032E69F,extended,000000FF

//Max AP
//patch=1,EE,0032E6A0,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E6A0,extended,FFFFFFFF
//patch=1,EE,2032E6A4,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E6A1,extended,000000FF

//Max Magic
//patch=1,EE,0032E6A2,extended,000000FF

//Max Defense
//patch=1,EE,0032E6A3,extended,000000FF

//Level 99
//patch=1,EE,0032E6A7,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E6A8,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E6A9,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E6AA,extended,0000000?



//-=Jack Sparrow=-

//Max Exp
//patch=1,EE,2032E7AC,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E7B0,extended,000000FF

//Max HP
//patch=1,EE,0032E7B1,extended,000000FF

//Infinite MP
//patch=1,EE,0032E7B2,extended,000000FF

//Max MP
//patch=1,EE,0032E7B3,extended,000000FF

//Max AP
//patch=1,EE,0032E7B4,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E7B4,extended,FFFFFFFF
//patch=1,EE,2032E7B8,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E7B5,extended,000000FF

//Max Magic
//patch=1,EE,0032E7B6,extended,000000FF

//Max Defense
//patch=1,EE,0032E7B7,extended,000000FF

//Level 99
//patch=1,EE,0032E7BB,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E7BC,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E7BD,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E7BE,extended,0000000?



//-=Beast=-

//Max Exp
//patch=1,EE,2032E8C0,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E8C4,extended,000000FF

//Max HP
//patch=1,EE,0032E8C5,extended,000000FF

//Infinite MP
//patch=1,EE,0032E8C6,extended,000000FF

//Max MP
//patch=1,EE,0032E8C7,extended,000000FF

//Max AP
//patch=1,EE,0032E8C8,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E8C8,extended,FFFFFFFF
//patch=1,EE,2032E8CC,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E8C9,extended,000000FF

//Max Magic
//patch=1,EE,0032E8CA,extended,000000FF

//Max Defense
//patch=1,EE,0032E8CB,extended,000000FF

//Level 99
//patch=1,EE,0032E8CF,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E8D0,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E8D1,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E8D2,extended,0000000?



//-=Jack=-

//Max Exp
//patch=1,EE,2032E9D4,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032E9D8,extended,000000FF

//Max HP
//patch=1,EE,0032E9D9,extended,000000FF

//Infinite MP
//patch=1,EE,0032E9DA,extended,000000FF

//Max MP
//patch=1,EE,0032E9DB,extended,000000FF

//Max AP
//patch=1,EE,0032E9DC,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032E9DC,extended,FFFFFFFF
//patch=1,EE,2032E9E0,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032E9DD,extended,000000FF

//Max Magic
//patch=1,EE,0032E9DE,extended,000000FF

//Max Defense
//patch=1,EE,0032E9DF,extended,000000FF

//Level 99
//patch=1,EE,0032E9E3,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032E9E4,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032E9E5,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032E9E6,extended,0000000?



//-=Simba=-

//Max Exp
//patch=1,EE,2032EAE8,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032EAEC,extended,000000FF

//Max HP
//patch=1,EE,0032EAED,extended,000000FF

//Infinite MP
//patch=1,EE,0032EAEE,extended,000000FF

//Max MP
//patch=1,EE,0032EAEF,extended,000000FF

//Max AP
//patch=1,EE,0032EAF0,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032EAF0,extended,FFFFFFFF
//patch=1,EE,2032EAF4,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032EAF1,extended,000000FF

//Max Magic
//patch=1,EE,0032EAF2,extended,000000FF

//Max Defense
//patch=1,EE,0032EAF3,extended,000000FF

//Level 99
//patch=1,EE,0032EAF7,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032EAF8,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032EAF9,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032EAFA,extended,0000000?



//-=Tron=-

//Max Exp
//patch=1,EE,2032EBFC,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032EC00,extended,000000FF

//Max HP
//patch=1,EE,0032EC01,extended,000000FF

//Infinite MP
//patch=1,EE,0032EC02,extended,000000FF

//Max MP
//patch=1,EE,0032EC03,extended,000000FF

//Max AP
//patch=1,EE,0032EC04,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032EC04,extended,FFFFFFFF
//patch=1,EE,2032EC08,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032EC05,extended,000000FF

//Max Magic
//patch=1,EE,0032EC06,extended,000000FF

//Max Defense
//patch=1,EE,0032EC07,extended,000000FF

//Level 99
//patch=1,EE,0032EC0B,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032EC0C,extended,0000000?

//Ring (Equiptable amount)
//patch=1,EE,0032EC0D,extended,0000000?

//Items (Equiptable amount)
//patch=1,EE,0032EC0E,extended,0000000?



//-=Riku=-

//Max Exp
//patch=1,EE,2032ED10,extended,05F5E0FF

//Infinite HP
//patch=1,EE,0032ED14,extended,000000FF

//Max HP
//patch=1,EE,0032ED15,extended,000000FF

//Infinite MP
//patch=1,EE,0032ED16,extended,000000FF

//Max MP
//patch=1,EE,0032ED17,extended,000000FF

//Max AP
//patch=1,EE,0032ED18,extended,000000FF

//-=Stats=-

//All Stats Base Max +Lvl
//patch=1,EE,2032ED18,extended,FFFFFFFF
//patch=1,EE,2032ED1C,extended,FFFFFFFF

//Max Strength
//patch=1,EE,0032ED19,extended,000000FF

//Max Magic
//patch=1,EE,0032ED1A,extended,000000FF

//Max Defense
//patch=1,EE,0032ED1B,extended,000000FF

//Level 99
//patch=1,EE,0032ED1F,extended,00000063

//-=Menu stuff=-

//Armor(Equiptable amount)
//patch=1,EE,0032ED20,extended,00000006

//Ring (Equiptable amount)
//patch=1,EE,0032ED21,extended,00000006

//Items (Equiptable amount)
//patch=1,EE,0032ED22,extended,0000000?



//-=Change Char=-

//Sora = Master
//patch=1,EE,21C954F4,extended,5F303031
//patch=1,EE,21C954F8,extended,46495254

//valor = Master
//patch=1,EE,21C95554,extended,5f303031
//patch=1,EE,21C95558,extended,46495254

//Sora
//patch=1,EE,1032E020,extended,0000002B

//Master = Final
//patch=1,EE,21C95614,extended,5f303031
//patch=1,EE,21C95618,extended,46544C55

//Final = Valor
//patch=1,EE,21C95674,extended,5f303031
//patch=1,EE,21C95678,extended,464C5442

//Master Form [ID: 04]
//patch=1,EE,01C95656,extended,00000002

//Wisdom = Limit
//patch=1,EE,21C955B4,extended,5F303031
//patch=1,EE,21C955B8,extended,4631484B

//play as Roxas
//patch=1,EE,11CE0B68,extended,0000005A

//play as Roxas with 2 swords
//patch=1,EE,11CE0B68,extended,00000323

//play as Mickey and Riku
//patch=1,EE,4032F064,extended,00130001
//patch=1,EE,1212030A,extended,00000000

//play as Riku
//patch=1,EE,11CE0B68,extended,0000089B
//patch=1,EE,01CB8C77,extended,0000002E
//patch=1,EE,21CB8C78,extended,7465736D
//patch=1,EE,21CB8C7C,extended,00000000
//patch=1,EE,21CB8C80,extended,00000000
//patch=1,EE,01CB8C96,extended,00000023
//patch=1,EE,2032F0AC,extended,12020100

//Cloud replaces Donald
//patch=1,EE,11CE0B6A,extended,00000688

//Mickey replaces Donald
//patch=1,EE,11CE0B6A,extended,00000764


//-=All Items=-

//All  Bottle Items (98)
//patch=1,EE,2032F0B0,extended,62626262
//patch=1,EE,1032F0B4,extended,00006262
//patch=1,EE,0032F0B6,extended,00000062
//patch=1,EE,0032F111,extended,00000062
//patch=1,EE,2032F194,extended,62626262
//patch=1,EE,1032F198,extended,00006262

//Have All Accessories
//patch=1,EE,0032F0B7,extended,00000062
//patch=1,EE,4032F0B8,extended,00030001
//patch=1,EE,62626262,extended,00000000
//patch=1,EE,1032F0CA,extended,00006262
//patch=1,EE,0032F0CC,extended,00000062
//patch=1,EE,1032F0CE,extended,00006262
//patch=1,EE,0032F0D0,extended,00000062
//patch=1,EE,1032F0D6,extended,00006262
//patch=1,EE,0032F0D8,extended,00000062
//patch=1,EE,1032F0DC,extended,00006262
//patch=1,EE,1032F0E0,extended,00006262
//patch=1,EE,0032F0EA,extended,00000062
//patch=1,EE,1032F0EC,extended,00006262
//patch=1,EE,0032F0EE,extended,00000062
//patch=1,EE,1032F0F6,extended,00006262
//patch=1,EE,1032F0FA,extended,00006262
//patch=1,EE,0032F101,extended,00000062
//patch=1,EE,0032F107,extended,00000062
//patch=1,EE,1032F108,extended,00006262
//patch=1,EE,0032F10A,extended,00000062
//patch=1,EE,2032F10C,extended,62626262
//patch=1,EE,1032F112,extended,00006262
//patch=1,EE,1032F114,extended,00006262
//patch=1,EE,0032F129,extended,00000062
//patch=1,EE,0032F12B,extended,00000062
//patch=1,EE,1032F12C,extended,00006262
//patch=1,EE,0032F12F,extended,00000062
//patch=1,EE,2032F130,extended,62626262
//patch=1,EE,1032F134,extended,00006262
//patch=1,EE,0032F136,extended,00000062

//All Sora Weapons
//patch=1,EE,0032F0D1,extended,00000062
//patch=1,EE,1032F0D2,extended,00006262
//patch=1,EE,1032F0D4,extended,00006262
//patch=1,EE,0032F1AB,extended,00000062
//patch=1,EE,0032F1AC,extended,00000062
//patch=1,EE,0032F1AF,extended,00000062
//patch=1,EE,4032F1B0,extended,00040001
//patch=1,EE,62626262,extended,00000000

//All Goofys Weapons
//patch=1,EE,0032F0D9,extended,00000062
//patch=1,EE,1032F0DA,extended,00006262
//patch=1,EE,1032F116,extended,00006262
//patch=1,EE,2032F118,extended,62626262
//patch=1,EE,1032F11C,extended,00006262
//patch=1,EE,0032F11E,extended,00000062
//patch=1,EE,0032F1AE,extended,00000062
//patch=1,EE,0032F1C3,extended,00000062

//All Donald weapons
//patch=1,EE,0032F0F3,extended,00000062
//patch=1,EE,0032F11F,extended,00000062
//patch=1,EE,2032F120,extended,62626262
//patch=1,EE,2032F124,extended,62626262
//patch=1,EE,0032F12A,extended,00000062
//patch=1,EE,0032F1AD,extended,00000062
//patch=1,EE,0032F1C2,extended,00000062

//Have All Synthesis Items
//patch=1,EE,0032F13F,extended,00000062
//patch=1,EE,4032F140,extended,000B0001
//patch=1,EE,62626262,extended,00000000
//patch=1,EE,1032F16C,extended,00006262
//patch=1,EE,0032F17B,extended,00000062
//patch=1,EE,2032F17C,extended,62626262
//patch=1,EE,1032F19A,extended,00006262
//patch=1,EE,1032F19C,extended,00006262
//patch=1,EE,2032F1D8,extended,62626262
//patch=1,EE,2032F1DC,extended,62626262

Note: all items code not include new item in Kingdom Hearts II: Final Mix. If anyone know other cheat for item etc, please share it. Biggrin

thanks Biggrin


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