Here's my version pnach for Atelier Iris 2 - The Azoth of Destiny [SLUS21327] (U)
9AC65D6A.pnach (Size: 11,52 KB / Downloads: 2.589)
PS: Don't use all items codes cause they mess with game progress. The only Have item code that don't mess is all Harvest Items(any of the 3 on the pnach, i personally prefer the one that gives 90 of each harvest item with 250 quality). These harvest item codes stilll give 1 certain key, but this item is received on the beggining of the story. So, at chapter 4, it's already secure to activate it until the end of the game.
9AC65D6A.pnach (Size: 11,52 KB / Downloads: 2.589)
Code:
gametitle=Atelier Iris 2 - The Azoth of Destiny [SLUS21327] (U)
comment=Pnach by JorgeFFC.
/-------------[Miscelaneous Codes]
// Max Money
patch=1,EE,207DB79C,extended,000F423F
// Always Low Game Time
/patch=1,EE,207DB7A0,extended,00000000
// Max Element Bins
patch=1,EE,40B2A400,extended,00060001
patch=1,EE,00630063,extended,00000000
patch=1,EE,00B2A418,extended,00000063
// Have All Reference Boo
/patch=1,EE,40B2A488,extended,00FF0001
/patch=1,EE,02020202,extended,00000000
// Have Most Monster List
/patch=1,EE,40B2A634,extended,00220001
/patch=1,EE,FFFFFFFF,extended,00000000
// Max All Items(Gives keys items, so, jump game parts crashing it)
/patch=1,EE,40B3AE30,extended,01910005
/patch=1,EE,00FE0062,extended,00000000
// All Items At 98 Quality at 150(same, use only at ending of the game)
/patch=1,EE,40B3AE30,extended,01910005
/patch=1,EE,00960062,extended,00000000
// Have all Harvest Items(Quantity 15; Quality 50)
/patch=1,EE,40B3B948,extended,00470005
/patch=1,EE,0032000F,extended,00000000
/patch=1,EE,40B2A530,extended,00120001
/patch=1,EE,02020202,extended,00000000
// Have all Harvest Items(Quantity 90; Quality 250)
patch=1,EE,40B3B948,extended,00470005
patch=1,EE,00FE005A,extended,00000000
patch=1,EE,40B2A530,extended,00120001
patch=1,EE,02020202,extended,00000000
// Faster Loading or Game Runs like Crazy
/patch=1,EE,202A6320,extended,03E00008
/patch=1,EE,202A6324,extended,00000000
// Quick Lv Up(Gain 65535 EXP)
/patch=1,EE,10B29EA8,extended,0000FFFF
/patch=1,EE,10B29F88,extended,0000FFFF
/patch=1,EE,10B2A068,extended,0000FFFF
/patch=1,EE,10B2A148,extended,0000FFFF
/patch=1,EE,10B2A228,extended,0000FFFF
/patch=1,EE,10B2A308,extended,0000FFFF
// Low Level Code(Press L3; It's good for farm SP faster)
patch=1,EE,E006FFFD,extended,007DE202
patch=1,EE,10B29E80,extended,00000001
patch=1,EE,10B29F60,extended,00000001
patch=1,EE,10B2A040,extended,00000001
patch=1,EE,10B2A120,extended,00000001
patch=1,EE,10B2A200,extended,00000001
patch=1,EE,10B2A2E0,extended,00000001
// Infinite HP (In-Battle)
patch=1,EE,200C0220,extended,240103E7
patch=1,EE,200C0224,extended,0806F010
patch=1,EE,200C0228,extended,AE01002C
patch=1,EE,2025822C,extended,0C030088
// Enemy Infinite HP in Battle
/patch=1,EE,001BB1CA,extended,00000061
/patch=1,EE,001BB1D2,extended,00000061
// Max HP (In-Battle)
patch=1,EE,200C0230,extended,240103E7
patch=1,EE,200C0234,extended,0806F010
patch=1,EE,200C0238,extended,AE010030
patch=1,EE,2025823C,extended,0C03008C
// Infinite SP or Special Power for Skills(In-Battle)
patch=1,EE,2176AEF0,extended,000003E7
// Instant Win (Once its your Turn)
/patch=1,EE,001bb1cA,extended,00000060
/patch=1,EE,001bb1d2,extended,00000060
// Instant Win (Once Battle Starts)
/patch=1,EE,001bb1bc,extended,00000060
// Funny Make Enemys on your Team.. (Instant win)
/patch=1,EE,001bb1be,extended,00000060
// Max All Stats In-battle (U and Friends)
/patch=1,EE,201bb0a4,extended,240F03e7
/patch=1,EE,201bb0aC,extended,240F03e7
/patch=1,EE,401bb0b8,extended,00080002
/patch=1,EE,240F01f4,extended,00000000
// P1 Press L1+Select To Disable Random Battles
patch=1,EE,D07DE202,extended,0000FBFE
patch=1,EE,2026B188,extended,00000000
// P1 Press L2+Select To Enable Random Battles
patch=1,EE,D07DE202,extended,0000FEFE
patch=1,EE,2026B188,extended,11E00003
/-------------[Miscelaneous Codes]---END
/-------------[Fee Codes]
// Level 50
/patch=1,EE,10B2A200,extended,00000032
// Infinite HP
/patch=1,EE,10B2A202,extended,000003E7
// Max Current HP
/patch=1,EE,10B2A204,extended,000003E7
// Max Current Attack
/patch=1,EE,10B2A206,extended,000001F4
// Max Current Magic
/patch=1,EE,10B2A208,extended,000001F4
// Max Current Defense
/patch=1,EE,10B2A20A,extended,000001F4
// Max Current Speed
/patch=1,EE,10B2A20C,extended,000001F4
// Max Current F Res
/patch=1,EE,10B2A20E,extended,000001F4
// Max Current I Res
/patch=1,EE,10B2A210,extended,000001F4
// Max Current T Res
/patch=1,EE,10B2A212,extended,000001F4
// Max Current D Res
/patch=1,EE,10B2A214,extended,000001F4
// Max Overall HP
/patch=1,EE,10B2A216,extended,000003E7
// Max Overall ATK
/patch=1,EE,10B2A218,extended,000001F4
// Max Overall MAG
/patch=1,EE,10B2A21A,extended,000001F4
// Max Overall DEF
/patch=1,EE,10B2A21C,extended,000001F4
// Max Overall SPD
/patch=1,EE,10B2A21E,extended,000001F4
// Max Overall F Res
/patch=1,EE,10B2A220,extended,000001F4
// Max Overall I Res
/patch=1,EE,10B2A222,extended,000001F4
// Max Overall T Res
/patch=1,EE,10B2A224,extended,000001F4
// Max Overall D Res
/patch=1,EE,10B2A226,extended,000001F4
// Max EXP
/patch=1,EE,20B2A228,extended,000F423F
/-------------[Fee Codes]---END
/-------------[Felt Codes]
// Level 50
/patch=1,EE,10B29E80,extended,00000032
// Infinite HP
/patch=1,EE,10B29E82,extended,000003E7
// Max Current HP
/patch=1,EE,10B29E84,extended,000003E7
// Max Current Attack
/patch=1,EE,10B29E86,extended,000001F4
// Max Current Magic
/patch=1,EE,10B29E88,extended,000001F4
// Max Current Defense
/patch=1,EE,10B29E8A,extended,000001F4
// Max Current Speed
/patch=1,EE,10B29E8C,extended,000001F4
// Max Current F Res
/patch=1,EE,10B29E8E,extended,000001F4
// Max Current I Res
/patch=1,EE,10B29E90,extended,000001F4
// Max Current T Res
/patch=1,EE,10B29E92,extended,000001F4
// Max Current D Res
/patch=1,EE,10B29E94,extended,000001F4
// Max Overall HP
/patch=1,EE,10B29E96,extended,000003E7
// Max Overall ATK
/patch=1,EE,10B29E98,extended,000001F4
// Max Overall MAG
/patch=1,EE,10B29E9A,extended,000001F4
// Max Overall DEF
/patch=1,EE,10B29E9C,extended,000001F4
// Max Overall SPD
/patch=1,EE,10B29E9E,extended,000001F4
// Max Overall F Res
/patch=1,EE,10B29EA0,extended,000001F4
// Max Overall I Res
/patch=1,EE,10B29EA2,extended,000001F4
// Max Overall T Res
/patch=1,EE,10B29EA4,extended,000001F4
// Max Overall D Res
/patch=1,EE,10B29EA6,extended,000001F4
// Max EXP
/patch=1,EE,20B29EA8,extended,000F423F
/-------------[Felt Codes]---END
/-------------[Gray Codes]
// Level 50
/patch=1,EE,10B2A120,extended,00000032
// Infinite HP
/patch=1,EE,10B2A122,extended,000003E7
// Max Current HP
/patch=1,EE,10B2A124,extended,000003E7
// Max Current Attack
/patch=1,EE,10B2A126,extended,000001F4
// Max Current Magic
/patch=1,EE,10B2A128,extended,000001F4
// Max Current Defense
/patch=1,EE,10B2A12A,extended,000001F4
// Max Current Speed
/patch=1,EE,10B2A12C,extended,000001F4
// Max Current F Res
/patch=1,EE,10B2A12E,extended,000001F4
// Max Current I Res
/patch=1,EE,10B2A130,extended,000001F4
// Max Current T Res
/patch=1,EE,10B2A132,extended,000001F4
// Max Current D Res
/patch=1,EE,10B2A134,extended,000001F4
// Max Overall HP
/patch=1,EE,10B2A136,extended,000003E7
// Max Overall ATK
/patch=1,EE,10B2A138,extended,000001F4
// Max Overall MAG
/patch=1,EE,10B2A13A,extended,000001F4
// Max Overall DEF
/patch=1,EE,10B2A13C,extended,000001F4
// Max Overall SPD
/patch=1,EE,10B2A13E,extended,000001F4
// Max Overall F Res
/patch=1,EE,10B2A140,extended,000001F4
// Max Overall I Res
/patch=1,EE,10B2A142,extended,000001F4
// Max Overall T Res
/patch=1,EE,10B2A144,extended,000001F4
// Max Overall D Res
/patch=1,EE,10B2A146,extended,000001F4
// Max EXP
/patch=1,EE,20B2A148,extended,000F423F
/-------------[Gray Codes]---END
/-------------[Noine Codes]
// Level 50
/patch=1,EE,10B2A040,extended,00000032
// Infinite HP
/patch=1,EE,10B2A042,extended,000003E7
// Max Current HP
/patch=1,EE,10B2A044,extended,000003E7
// Max Current Attack
/patch=1,EE,10B2A046,extended,000001F4
// Max Current Magic
/patch=1,EE,10B2A048,extended,000001F4
// Max Current Defense
/patch=1,EE,10B2A04A,extended,000001F4
// Max Current Speed
/patch=1,EE,10B2A04C,extended,000001F4
// Max Current F Res
/patch=1,EE,10B2A04E,extended,000001F4
// Max Current I Res
/patch=1,EE,10B2A050,extended,000001F4
// Max Current T Res
/patch=1,EE,10B2A052,extended,000001F4
// Max Current D Res
/patch=1,EE,10B2A054,extended,000001F4
// Max Overall HP
/patch=1,EE,10B2A056,extended,000003E7
// Max Overall ATK
/patch=1,EE,10B2A058,extended,000001F4
// Max Overall MAG
/patch=1,EE,10B2A05A,extended,000001F4
// Max Overall DEF
/patch=1,EE,10B2A05C,extended,000001F4
// Max Overall SPD
/patch=1,EE,10B2A05E,extended,000001F4
// Max Overall F Res
/patch=1,EE,10B2A060,extended,000001F4
// Max Overall I Res
/patch=1,EE,10B2A062,extended,000001F4
// Max Overall T Res
/patch=1,EE,10B2A064,extended,000001F4
// Max Overall D Res
/patch=1,EE,10B2A066,extended,000001F4
// Max EXP
/patch=1,EE,20B2A068,extended,000F423F
/-------------[Noine Codes]---END
/-------------[Pow Codes]
// Level 50
/patch=1,EE,10B2A2E0,extended,00000032
// Infinite HP
/patch=1,EE,10B2A2E2,extended,000003E7
// Max Current HP
/patch=1,EE,10B2A2E4,extended,000003E7
// Max Current Attack
/patch=1,EE,10B2A2E6,extended,000001F4
// Max Current Magic
/patch=1,EE,10B2A2E8,extended,000001F4
// Max Current Defense
/patch=1,EE,10B2A2EA,extended,000001F4
// Max Current Speed
/patch=1,EE,10B2A2EC,extended,000001F4
// Max Current F Res
/patch=1,EE,10B2A2EE,extended,000001F4
// Max Current I Res
/patch=1,EE,10B2A2F0,extended,000001F4
// Max Current T Res
/patch=1,EE,10B2A2F2,extended,000001F4
// Max Current D Res
/patch=1,EE,10B2A2F4,extended,000001F4
// Max Overall HP
/patch=1,EE,10B2A2F6,extended,000003E7
// Max Overall ATK
/patch=1,EE,10B2A2F8,extended,000001F4
// Max Overall MAG
/patch=1,EE,10B2A2FA,extended,000001F4
// Max Overall DEF
/patch=1,EE,10B2A2FC,extended,000001F4
// Max Overall SPD
/patch=1,EE,10B2A2FE,extended,000001F4
// Max Overall F Res
/patch=1,EE,10B2A300,extended,000001F4
// Max Overall I Res
/patch=1,EE,10B2A302,extended,000001F4
// Max Overall T Res
/patch=1,EE,10B2A304,extended,000001F4
// Max Overall D Res
/patch=1,EE,10B2A306,extended,000001F4
// Max EXP
/patch=1,EE,20B2A308,extended,000F423F
/-------------[Pow Codes]---END
/-------------[Veese Codes]
// Level 50
/patch=1,EE,10B29F60,extended,00000032
// Infinite HP
/patch=1,EE,10B29F62,extended,000003E7
// Max Current HP
/patch=1,EE,10B29F64,extended,000003E7
// Max Current Attack
/patch=1,EE,10B29F66,extended,000001F4
// Max Current Magic
/patch=1,EE,10B29F68,extended,000001F4
// Max Current Defense
/patch=1,EE,10B29F6A,extended,000001F4
// Max Current Speed
/patch=1,EE,10B29F6C,extended,000001F4
// Max Current F Res
/patch=1,EE,10B29F6E,extended,000001F4
// Max Current I Res
/patch=1,EE,10B29F70,extended,000001F4
// Max Current T Res
/patch=1,EE,10B29F72,extended,000001F4
// Max Current D Res
/patch=1,EE,10B29F74,extended,000001F4
// Max Overall HP
/patch=1,EE,10B29F76,extended,000003E7
// Max Overall ATK
/patch=1,EE,10B29F78,extended,000001F4
// Max Overall MAG
/patch=1,EE,10B29F7A,extended,000001F4
// Max Overall DEF
/patch=1,EE,10B29F7C,extended,000001F4
// Max Overall SPD
/patch=1,EE,10B29F7E,extended,000001F4
// Max Overall F Res
/patch=1,EE,10B29F80,extended,000001F4
// Max Overall I Res
/patch=1,EE,10B29F82,extended,000001F4
// Max Overall T Res
/patch=1,EE,10B29F84,extended,000001F4
// Max Overall D Res
/patch=1,EE,10B29F86,extended,000001F4
// Max EXP
/patch=1,EE,20B29F88,extended,000F423F
/-------------[Veese Codes]---END
PS: Don't use all items codes cause they mess with game progress. The only Have item code that don't mess is all Harvest Items(any of the 3 on the pnach, i personally prefer the one that gives 90 of each harvest item with 250 quality). These harvest item codes stilll give 1 certain key, but this item is received on the beggining of the story. So, at chapter 4, it's already secure to activate it until the end of the game.