Post your PCSX2 cheats-patches here!
Codes for what?
You converted the money code correctly so I have no idea why you did not do the same for the All Players code
//All Players
patch=1,EE,40268648,extended,0055005A
patch=1,EE,00000001,extended,00000000
//Max Money
patch=1,EE,2033A7E0,extended,05F5E0FF
Reply

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(04-24-2018, 07:26 AM)vsub Wrote: Codes for what?
You converted the money code correctly so I have no idea why you did not do the same for the All Players code
//All Players
patch=1,EE,40268648,extended,0055005A
patch=1,EE,00000001,extended,00000000
//Max Money
patch=1,EE,2033A7E0,extended,05F5E0FF
 I followed what you just did and it said loaded but the cheats still do not work, I appreciate your help I just do not know what is wrong.
Reply
Hey guys!

Does anyone have any cheats for Shadow Hearts I?

Besides the fast lvl and the max money ones?

Like Item cheats?

Thanks
Reply
Burnout Revenge, SLUS-21242

Region: NTSC (U)
CRC: D224D348
Comments: All 10 Mission-Signs with all Contents and all Cars unlocked
Author: Savas Gürcebe [Maori-Jigglypuff]

UPDATE 1: Infinite max Boost & max Boost Meter

UPDATE 2: Boost On + infinite Boost

UPDATE 3: No Car and Wall Crashs

UPDATE 4: No Damage in "Road Rage"-Mode

UPDATE 5: No Wrong Way Wall

HIGHLY IMPROVED GAME GRAPHICS THROUGH:

UPDATE 6: Disable Blur-Effect!

UPDATE 7: Maximum enhance Fore- and Background Sharpness!

UPDATE 8: Disable vivid Light Intensity

UPDATE 9: Disable Sun and its Cones

UPDATE 10: Disable Tunnel Lights

UPDATE 11: Disable Street Lamps and blue Traffic directional Arrow Lights

UPDATE 12: Disable Light Reflections (on Buildings etc.)

UPDATE 13: No Reflections on the Car
                [Works also in Car Selection Screen]

UPDATE 14: Completely reprogrammed Car Brightness/Shadow MIPS Control Unit!!!
                 Now Cars have a environmental-independent constant Brightness
                 and also no Shadow Effects of the Environment on the Cars.

TIMER-CODES:

UPDATE 15: Disable "Traffic Attack"-Timer

UPDATE 16: Disable "Eliminator"-Timer

UPDATE 17: Disable "Road Rage"-Timer

ENDLESS DRIVE CODE:

UPDATE 18: Preview/Race/Grand Prix endless Drive
                 [Code dormant]

AND LAST BUT NOT LEAST:

UPDATE 19: No Traffic


Attached Files
.pnach   D224D348.pnach (Size: 6,9 KB / Downloads: 1.209)
Reply
Scarface [ SLUS_211.11 ] NTSC 

Infinite Health

Visibility does not Increase 

No Gang Heat

Press L1 + Up to Increase Balls

Infinite Ammo

Biggrin Biggrin Biggrin


Attached Files
.pnach   41F4A178.pnach (Size: 620 bytes / Downloads: 838)
Reply
Does anyone have a pnach file for Xenosaga Episode 2, US version?

this one exactly EB39ABEC

found a lot for 1, but none for 2! It would be great if someone have it, thanks!
Reply
Did very little work today on "Valkyrie Profile 2 Silmeria", SLES-54644
with Game CRC = 0x04CCB600 and found the following Code:

// Disable Sun and Enhance Game Sharpness
patch=1,EE,005FF6E4,byte,00000000
Reply
I was't able to find any fuel and money cheat for Gran Turismo 4 . I wolud like to have the cheat codes .

CRC = 0x44A61C8F

Serial = SCES_517.19

Disc region type = PAL 

I don't know if I have to write what the log says or what is on pcsx2 window . On the window it says :

PAL-M5 , SCES-51719 , 44A61C8F

I am using pcsx2 1.5.0 , it is a dev version of the 04/05/2018

I am also updating a photo so you see the info ,sorry for the resolution.

I'm new to cheats and to pcsx2 , if I have made a mistake , the cheats are already on this post or the info are not the correct ones ,please let me know .

Thanks in advance !


Attached Files Thumbnail(s)
   
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Game: Final Fantasy X-2
Region: PAL (E)
CRC: 9AAC530C
Comments: All items, all accessories, all key items, all garment grids, all dress spheres, etc. Remove the "//" to activate.
Author: mprime31
Patch:


Code:
gametitle=Final Fantasy X-2 [SLES 51816] (E) [9AAC530C]


//=============Item codes============

//Slot 01 - Potion
//patch=1,EE,10375920,extended,00002000
//patch=1,EE,00375B20,byte,63

//Slot 02 - Hi-Potion
//patch=1,EE,10375922,extended,00002001
//patch=1,EE,00375B21,byte,63

//Slot 03 - X Potion
//patch=1,EE,10375924,extended,00002002
//patch=1,EE,00375B22,byte,63

//Slot 04 - Mega Potion
//patch=1,EE,10375926,extended,00002003
//patch=1,EE,00375B23,byte,63

//Slot 05 - Ether
//patch=1,EE,10375928,extended,00002004
//patch=1,EE,00375B24,byte,63

//Slot 06 - Ether Turbo
//patch=1,EE,1037592A,extended,00002005
//patch=1,EE,00375B25,byte,63

//Slot 07 - Phoenix Tail
//patch=1,EE,1037592C,extended,00002006
//patch=1,EE,00375B26,byte,63

//Slot 08 - Mega Phoenix
//patch=1,EE,1037592E,extended,00002007
//patch=1,EE,00375B27,byte,63

//Slot 09 - Elixir
//patch=1,EE,10375930,extended,00002008
//patch=1,EE,00375B28,byte,63

//Slot 10 - Mega Elixir
//patch=1,EE,10375932,extended,00002009
//patch=1,EE,00375B29,byte,63

//Slot 11 - Antidote
//patch=1,EE,10375934,extended,0000200A
//patch=1,EE,00375B2A,byte,63

//Slot 12 - Soft
//patch=1,EE,10375936,extended,0000200B
//patch=1,EE,00375B2B,byte,63

//Slot 13 - Eye drops
//patch=1,EE,10375938,extended,0000200C
//patch=1,EE,00375B2C,byte,63

//Slot 14 - Echo screen
//patch=1,EE,1037593A,extended,0000200D
//patch=1,EE,00375B2D,byte,63

//Slot 15 - Holy water
//patch=1,EE,1037593C,extended,0000200E
//patch=1,EE,00375B2E,byte,63

//Slot 16 - Remedy
//patch=1,EE,1037593E,extended,0000200F
//patch=1,EE,00375B2F,byte,63

//Slot 17 - Budget grenade
//patch=1,EE,10375940,extended,00002010
//patch=1,EE,00375B30,byte,63

//Slot 18 - Grenade
//patch=1,EE,10375942,extended,00002011
//patch=1,EE,00375B31,byte,63

//Slot 19 - L-bomb
//patch=1,EE,10375944,extended,00002012
//patch=1,EE,00375B32,byte,63

//Slot 20 - M-bomb
//patch=1,EE,10375946,extended,00002013
//patch=1,EE,00375B33,byte,63

//Slot 21 - S-bomb
//patch=1,EE,10375948,extended,00002014
//patch=1,EE,00375B34,byte,63

//Slot 22 - Sleep grenade
//patch=1,EE,1037594A,extended,00002015
//patch=1,EE,00375B35,byte,63

//Slot 23 - Silence grenade
//patch=1,EE,1037594C,extended,00002016
//patch=1,EE,00375B36,byte,63

//Slot 24 - Dark grenade
//patch=1,EE,1037594E,extended,00002017
//patch=1,EE,00375B37,byte,63

//Slot 25 - Petrify grenade
//patch=1,EE,10375950,extended,00002018
//patch=1,EE,00375B38,byte,63

//Slot 26 - Bomb fragment
//patch=1,EE,10375952,extended,00002019
//patch=1,EE,00375B39,byte,63

//Slot 27 - Bomb core
//patch=1,EE,10375954,extended,0000201A
//patch=1,EE,00375B3A,byte,63

//Slot 28 - Fire gem
//patch=1,EE,10375956,extended,0000201B
//patch=1,EE,00375B3B,byte,63

//Slot 29 - Antarctic wind
//patch=1,EE,10375958,extended,0000201C
//patch=1,EE,00375B3C,byte,63

//Slot 30 - Arctic wind
//patch=1,EE,1037595A,extended,0000201D
//patch=1,EE,00375B3D,byte,63

//Slot 31 - Ice gem
//patch=1,EE,1037595C,extended,0000201E
//patch=1,EE,00375B3E,byte,63

//Slot 32 - Electro marble
//patch=1,EE,1037595E,extended,0000201F
//patch=1,EE,00375B3F,byte,63

//Slot 33 - Lightning marble
//patch=1,EE,10375960,extended,00002020
//patch=1,EE,00375B40,byte,63

//Slot 34 - Lightning gem
//patch=1,EE,10375962,extended,00002021
//patch=1,EE,00375B41,byte,63

//Slot 35 - Fish scale
//patch=1,EE,10375964,extended,00002022
//patch=1,EE,00375B42,byte,63

//Slot 36 - Dragon scale
//patch=1,EE,10375966,extended,00002023
//patch=1,EE,00375B43,byte,63

//Slot 37 - Water gem
//patch=1,EE,10375968,extended,00002024
//patch=1,EE,00375B44,byte,63

//Slot 38 - Shadow gem
//patch=1,EE,1037596A,extended,00002025
//patch=1,EE,00375B45,byte,63

//Slot 39 - Shining gem
//patch=1,EE,1037596C,extended,00002026
//patch=1,EE,00375B46,byte,63

//Slot 40 - Blessed gem
//patch=1,EE,1037596E,extended,00002027
//patch=1,EE,00375B47,byte,63

//Slot 41 - Supreme gem
//patch=1,EE,10375970,extended,00002028
//patch=1,EE,00375B48,byte,63

//Slot 42 - Poison fang
//patch=1,EE,10375972,extended,00002029
//patch=1,EE,00375B49,byte,63

//Slot 43 - Silver hourglass
//patch=1,EE,10375974,extended,0000202A
//patch=1,EE,00375B4A,byte,63

//Slot 44 - Gold hourglass
//patch=1,EE,10375976,extended,0000202B
//patch=1,EE,00375B4B,byte,63

//Slot 45 - Candle of life
//patch=1,EE,10375978,extended,0000202C
//patch=1,EE,00375B4C,byte,63

//Slot 46 - Farplane shadow
//patch=1,EE,1037597A,extended,0000202D
//patch=1,EE,00375B4D,byte,63

//Slot 47 - Dark matter
//patch=1,EE,1037597C,extended,0000202E
//patch=1,EE,00375B4E,byte,63

//Slot 48 - Chocobo feather
//patch=1,EE,1037597E,extended,0000202F
//patch=1,EE,00375B4F,byte,63

//Slot 49 - Chocobo wing
//patch=1,EE,10375980,extended,00002030
//patch=1,EE,00375B50,byte,63

//Slot 50 - Lunar curtain
//patch=1,EE,10375982,extended,00002031
//patch=1,EE,00375B51,byte,63

//Slot 51 - Light curtain
//patch=1,EE,10375984,extended,00002032
//patch=1,EE,00375B52,byte,63

//Slot 52 - Star curtain
//patch=1,EE,10375986,extended,00002033
//patch=1,EE,00375B53,byte,63

//Slot 53 - Healing spring
//patch=1,EE,10375988,extended,00002034
//patch=1,EE,00375B54,byte,63

//Slot 54 - Mana spring
//patch=1,EE,1037598A,extended,00002035
//patch=1,EE,00375B55,byte,63

//Slot 55 - Stamina spring
//patch=1,EE,1037598C,extended,00002036
//patch=1,EE,00375B56,byte,63

//Slot 56 - Soul spring
//patch=1,EE,1037598E,extended,00002037
//patch=1,EE,00375B57,byte,63

//Slot 57 - Dispel tonic
//patch=1,EE,10375990,extended,00002038
//patch=1,EE,00375B58,byte,63

//Slot 58 - Stamina tablet
//patch=1,EE,10375992,extended,00002039
//patch=1,EE,00375B59,byte,63

//Slot 59 - Mana tablet
//patch=1,EE,10375994,extended,0000203A
//patch=1,EE,00375B5A,byte,63

//Slot 60 - Stamina tonic
//patch=1,EE,10375996,extended,0000203B
//patch=1,EE,00375B5B,byte,63

//Slot 61 - Mana tonic
//patch=1,EE,10375998,extended,0000203C
//patch=1,EE,00375B5C,byte,63

//Slot 62 - Twin stars
//patch=1,EE,1037599A,extended,0000203D
//patch=1,EE,00375B5D,byte,63

//Slot 63 - Three stars
//patch=1,EE,1037599C,extended,0000203E
//patch=1,EE,00375B5E,byte,63

//Slot 64 - Hero drink
//patch=1,EE,1037599E,extended,0000203F
//patch=1,EE,00375B5F,byte,63

//Slot 65 - Glasahl greens
//patch=1,EE,103759A0,extended,00002040
//patch=1,EE,00375B60,byte,63

//Slot 66 - Sylkis greens
//patch=1,EE,103759A2,extended,00002041
//patch=1,EE,00375B61,byte,63

//Slot 67 - Mimett greens
//patch=1,EE,103759A4,extended,00002042
//patch=1,EE,00375B62,byte,63

//Slot 68 - Pahsana greens
//patch=1,EE,103759A6,extended,00002043
//patch=1,EE,00375B63,byte,63


//=========Accessories codes=========

//Slot 01 - Iron bangle
//patch=1,EE,10375C60,extended,00009000
//patch=1,EE,00375D60,byte,0A

//Slot 02 - Titanium bangle
//patch=1,EE,10375C62,extended,00009001
//patch=1,EE,00375D61,byte,0A

//Slot 03 - Mythrill bangle
//patch=1,EE,10375C64,extended,00009002
//patch=1,EE,00375D62,byte,0A

//Slot 04 - Crystal bangle
//patch=1,EE,10375C66,extended,00009003
//patch=1,EE,00375D63,byte,0A

//Slot 05 - Silver bracer
//patch=1,EE,10375C68,extended,00009004
//patch=1,EE,00375D64,byte,0A

//Slot 06 - Gold bracer
//patch=1,EE,10375C6A,extended,00009005
//patch=1,EE,00375D65,byte,0A

//Slot 07 - Rune bracer
//patch=1,EE,10375C6C,extended,00009006
//patch=1,EE,00375D66,byte,0A

//Slot 08 - Wristband
//patch=1,EE,10375C6E,extended,00009007
//patch=1,EE,00375D67,byte,0A

//Slot 09 - Power wrist
//patch=1,EE,10375C70,extended,00009008
//patch=1,EE,00375D68,byte,0A

//Slot 10 - Hyper wrist
//patch=1,EE,10375C72,extended,00009009
//patch=1,EE,00375D69,byte,0A

//Slot 11 - Power gloves
//patch=1,EE,10375C74,extended,0000900A
//patch=1,EE,00375D6A,byte,0A

//Slot 12 - Kaiser knuckles
//patch=1,EE,10375C76,extended,0000900B
//patch=1,EE,00375D6B,byte,0A

//Slot 13 - Mythrill gloves
//patch=1,EE,10375C78,extended,0000900C
//patch=1,EE,00375D6C,byte,0A

//Slot 14 - Diamond gloves
//patch=1,EE,10375C7A,extended,0000900D
//patch=1,EE,00375D6D,byte,0A

//Slot 15 - Crystal gloves
//patch=1,EE,10375C7C,extended,0000900E
//patch=1,EE,00375D6E,byte,0A

//Slot 16 - Amulet
//patch=1,EE,10375C7E,extended,0000900F
//patch=1,EE,00375D6F,byte,0A

//Slot 17 - Tarot card
//patch=1,EE,10375C80,extended,00009010
//patch=1,EE,00375D70,byte,0A

//Slot 18 - Talisman
//patch=1,EE,10375C82,extended,00009011
//patch=1,EE,00375D71,byte,0A

//Slot 19 - Pixie Dust
//patch=1,EE,10375C84,extended,00009012
//patch=1,EE,00375D72,byte,0A

//Slot 20 - Crystal ball
//patch=1,EE,10375C86,extended,00009013
//patch=1,EE,00375D73,byte,0A

//Slot 21 - Defense veil
//patch=1,EE,10375C88,extended,00009014
//patch=1,EE,00375D74,byte,0A

//Slot 22 - Mystery veil
//patch=1,EE,10375C8A,extended,00009015
//patch=1,EE,00375D75,byte,0A

//Slot 23 - Oath veil
//patch=1,EE,10375C8C,extended,00009016
//patch=1,EE,00375D76,byte,0A

//Slot 24 - Gauntlets
//patch=1,EE,10375C8E,extended,00009017
//patch=1,EE,00375D77,byte,0A

//Slot 25 - Muscle belt
//patch=1,EE,10375C90,extended,00009018
//patch=1,EE,00375D78,byte,0A

//Slot 26 - Black belt
//patch=1,EE,10375C92,extended,00009019
//patch=1,EE,00375D79,byte,0A

//Slot 27 - Champion belt
//patch=1,EE,10375C94,extended,0000901A
//patch=1,EE,00375D7A,byte,0A

//Slot 28 - Tiara
//patch=1,EE,10375C96,extended,0000901B
//patch=1,EE,00375D7B,byte,0A

//Slot 29 - Circlet
//patch=1,EE,10375C98,extended,0000901C
//patch=1,EE,00375D7C,byte,0A

//Slot 30 - Hypno crown
//patch=1,EE,10375C9A,extended,0000901D
//patch=1,EE,00375D7D,byte,0A

//Slot 31 - Regal crown
//patch=1,EE,10375C9C,extended,0000901E
//patch=1,EE,00375D7E,byte,0A

//Slot 32 - Rabbit's foot
//patch=1,EE,10375C9E,extended,0000901F
//patch=1,EE,00375D7F,byte,0A

//Slot 33 - Fiery gleam
//patch=1,EE,10375CA0,extended,00009020
//patch=1,EE,00375D80,byte,0A

//Slot 34 - Red ring
//patch=1,EE,10375CA2,extended,00009021
//patch=1,EE,00375D81,byte,0A

//Slot 35 - Nulblaze ring
//patch=1,EE,10375CA4,extended,00009022
//patch=1,EE,00375D82,byte,0A

//Slot 36 - Crimson ring
//patch=1,EE,10375CA6,extended,00009023
//patch=1,EE,00375D83,byte,0A

//Slot 37 - Icy gleam
//patch=1,EE,10375CA8,extended,00009024
//patch=1,EE,00375D84,byte,0A

//Slot 38 - White ring
//patch=1,EE,10375CAA,extended,00009025
//patch=1,EE,00375D85,byte,0A

//Slot 39 - Nulfrost ring
//patch=1,EE,10375CAC,extended,00009026
//patch=1,EE,00375D86,byte,0A

//Slot 40 - Snow ring
//patch=1,EE,10375CAE,extended,00009027
//patch=1,EE,00375D87,byte,0A

//Slot 41 - Lightning gleam
//patch=1,EE,10375CB0,extended,00009028
//patch=1,EE,00375D88,byte,0A

//Slot 42 - Yellow ring
//patch=1,EE,10375CB2,extended,00009029
//patch=1,EE,00375D89,byte,0A

//Slot 43 - Nulshock ring
//patch=1,EE,10375CB4,extended,0000902A
//patch=1,EE,00375D8A,byte,0A

//Slot 44 - Ochre ring
//patch=1,EE,10375CB6,extended,0000902B
//patch=1,EE,00375D8B,byte,0A

//Slot 45 - Watery gleam
//patch=1,EE,10375CB8,extended,0000902C
//patch=1,EE,00375D8C,byte,0A

//Slot 46 - Blue ring
//patch=1,EE,10375CBA,extended,0000902D
//patch=1,EE,00375D8D,byte,0A

//Slot 47 - Nultide ring
//patch=1,EE,10375CBC,extended,0000902E
//patch=1,EE,00375D8E,byte,0A

//Slot 48 - Cerulean ring
//patch=1,EE,10375CBE,extended,0000902F
//patch=1,EE,00375D8F,byte,0A

//Slot 49 - Bloodlust
//patch=1,EE,10375CC0,extended,00009030
//patch=1,EE,00375D90,byte,0A

//Slot 50 - Wring
//patch=1,EE,10375CC2,extended,00009031
//patch=1,EE,00375D91,byte,0A

//Slot 51 - Black ring
//patch=1,EE,10375CC4,extended,00009032
//patch=1,EE,00375D92,byte,0A

//Slot 52 - Freezerburn
//patch=1,EE,10375CC6,extended,00009033
//patch=1,EE,00375D93,byte,0A

//Slot 53 - Sublimator
//patch=1,EE,10375CC8,extended,00009034
//patch=1,EE,00375D94,byte,0A

//Slot 54 - Electrocutioner
//patch=1,EE,10375CCA,extended,00009035
//patch=1,EE,00375D95,byte,0A

//Slot 55 - Short circuit
//patch=1,EE,10375CCC,extended,00009036
//patch=1,EE,00375D96,byte,0A

//Slot 56 - Tetra gloves
//patch=1,EE,10375CCE,extended,00009037
//patch=1,EE,00375D97,byte,0A

//Slot 57 - Tetra bracelet
//patch=1,EE,10375CD0,extended,00009038
//patch=1,EE,00375D98,byte,0A

//Slot 58 - Tetra band
//patch=1,EE,10375CD2,extended,00009039
//patch=1,EE,00375D99,byte,0A

//Slot 59 - Tetra guard
//patch=1,EE,10375CD4,extended,0000903A
//patch=1,EE,00375D9A,byte,0A

//Slot 60 - Mortal shock
//patch=1,EE,10375CD6,extended,0000903B
//patch=1,EE,00375D9B,byte,0A

//Slot 61 - Stone shock
//patch=1,EE,10375CD8,extended,0000903C
//patch=1,EE,00375D9C,byte,0A

//Slot 62 - Dream shock
//patch=1,EE,10375CDA,extended,0000903D
//patch=1,EE,00375D9D,byte,0A

//Slot 63 - Mute shock
//patch=1,EE,10375CDC,extended,0000903E
//patch=1,EE,00375D9E,byte,0A

//Slot 64 - Blind shock
//patch=1,EE,10375CDE,extended,0000903F
//patch=1,EE,00375D9F,byte,0A

//Slot 65 - Venom shock
//patch=1,EE,10375CE0,extended,00009040
//patch=1,EE,00375DA0,byte,0A

//Slot 66 - Chaos shock
//patch=1,EE,10375CE2,extended,00009041
//patch=1,EE,00375DA1,byte,0A

//Slot 67 - Fury shock
//patch=1,EE,10375CE4,extended,00009042
//patch=1,EE,00375DA2,byte,0A

//Slot 68 - Lag shock
//patch=1,EE,10375CE6,extended,00009043
//patch=1,EE,00375DA3,byte,0A

//Slot 69 - System shock
//patch=1,EE,10375CE8,extended,00009044
//patch=1,EE,00375DA4,byte,0A

//Slot 70 - Angel earrings
//patch=1,EE,10375CEA,extended,00009045
//patch=1,EE,00375DA5,byte,0A

//Slot 71 - Gold anklet
//patch=1,EE,10375CEC,extended,00009046
//patch=1,EE,00375DA6,byte,0A

//Slot 72 - Twist headband
//patch=1,EE,10375CEE,extended,00009047
//patch=1,EE,00375DA7,byte,0A

//Slot 73 - White cape
//patch=1,EE,10375CF0,extended,00009048
//patch=1,EE,00375DA8,byte,0A

//Slot 74 - Silver glasses
//patch=1,EE,10375CF2,extended,00009049
//patch=1,EE,00375DA9,byte,0A

//Slot 75 - Star pendant
//patch=1,EE,10375CF4,extended,0000904A
//patch=1,EE,00375DAA,byte,0A

//Slot 76 - Black chocker
//patch=1,EE,10375CF6,extended,0000904B
//patch=1,EE,00375DAB,byte,0A

//Slot 77 - Potpourri
//patch=1,EE,10375CF8,extended,0000904C
//patch=1,EE,00375DAC,byte,0A

//Slot 78 - Gris-gris bag
//patch=1,EE,10375CFA,extended,0000904D
//patch=1,EE,00375DAD,byte,0A

//Slot 79 - Pearl necklace
//patch=1,EE,10375CFC,extended,0000904E
//patch=1,EE,00375DAE,byte,0A

//Slot 80 - Prety orb
//patch=1,EE,10375CFE,extended,0000904F
//patch=1,EE,00375DAF,byte,0A

//Slot 81 - Dragonfly orb
//patch=1,EE,10375D00,extended,00009050
//patch=1,EE,00375DB0,byte,0A

//Slot 82 - Beaded brooch
//patch=1,EE,10375D02,extended,00009051
//patch=1,EE,00375DB1,byte,0A

//Slot 83 - Glass buckle
//patch=1,EE,10375D04,extended,00009052
//patch=1,EE,00375DB2,byte,0A

//Slot 84 - Fairy earrings
//patch=1,EE,10375D06,extended,00009053
//patch=1,EE,00375DB3,byte,0A

//Slot 85 - Kenesis badge
//patch=1,EE,10375D08,extended,00009054
//patch=1,EE,00375DB4,byte,0A

//Slot 86 - Safety bit
//patch=1,EE,10375D0A,extended,00009055
//patch=1,EE,00375DB5,byte,0A

//Slot 87 - Ribbon
//patch=1,EE,10375D0C,extended,00009056
//patch=1,EE,00375DB6,byte,0A

//Slot 88 - Wall ring
//patch=1,EE,10375D0E,extended,00009057
//patch=1,EE,00375DB7,byte,0A

//Slot 89 - Favourite outfit
//patch=1,EE,10375D10,extended,00009058
//patch=1,EE,00375DB8,byte,0A

//Slot 90 - Lure bracer
//patch=1,EE,10375D12,extended,00009059
//patch=1,EE,00375DB9,byte,0A

//Slot 91 - Regain bangle
//patch=1,EE,10375D14,extended,0000905A
//patch=1,EE,00375DBA,byte,0A

//Slot 92 - Haste bangle
//patch=1,EE,10375D16,extended,0000905B
//patch=1,EE,00375DBB,byte,0A

//Slot 93 - Moon bracer
//patch=1,EE,10375D18,extended,0000905C
//patch=1,EE,00375DBC,byte,0A

//Slot 94 - Shining bracer
//patch=1,EE,10375D1A,extended,0000905D
//patch=1,EE,00375DBD,byte,0A

//Slot 95 - Star bracer
//patch=1,EE,10375D1C,extended,0000905E
//patch=1,EE,00375DBE,byte,0A

//Slot 96 - Defense bracer
//patch=1,EE,10375D1E,extended,0000905F
//patch=1,EE,00375DBF,byte,0A

//Slot 97 - Recovery bracer
//patch=1,EE,10375D20,extended,00009060
//patch=1,EE,00375DC0,byte,0A

//Slot 98 - Speed bracer
//patch=1,EE,10375D22,extended,00009061
//patch=1,EE,00375DC1,byte,0A

//Slot 99 - Sword lore
//patch=1,EE,10375D24,extended,00009062
//patch=1,EE,00375DC2,byte,0A

//Slot 100 - Bushido lore
//patch=1,EE,10375D26,extended,00009063
//patch=1,EE,00375DC3,byte,0A

//Slot 101 - Arcane lore
//patch=1,EE,10375D28,extended,00009064
//patch=1,EE,00375DC4,byte,0A

//Slot 102 - Nature's lore
//patch=1,EE,10375D2A,extended,00009065
//patch=1,EE,00375DC5,byte,0A

//Slot 103 - Black lore
//patch=1,EE,10375D2C,extended,00009066
//patch=1,EE,00375DC6,byte,0A

//Slot 104 - White lore
//patch=1,EE,10375D2E,extended,00009067
//patch=1,EE,00375DC7,byte,0A

//Slot 105 - Sword tome
//patch=1,EE,10375D30,extended,00009068
//patch=1,EE,00375DC8,byte,0A

//Slot 106 - Bushido tome
//patch=1,EE,10375D32,extended,00009069
//patch=1,EE,00375DC9,byte,0A

//Slot 107 - Nature's tome
//patch=1,EE,10375D34,extended,0000906A
//patch=1,EE,00375DCA,byte,0A

//Slot 108 - Arcane tome
//patch=1,EE,10375D36,extended,0000906B
//patch=1,EE,00375DCB,byte,0A

//Slot 109 - White tome
//patch=1,EE,10375D38,extended,0000906C
//patch=1,EE,00375DCC,byte,0A

//Slot 110 - Black tome
//patch=1,EE,10375D3A,extended,0000906D
//patch=1,EE,00375DCD,byte,0A

//Slot 111 - Spirit shoes
//patch=1,EE,10375D3C,extended,0000906E
//patch=1,EE,00375DCE,byte,0A

//Slot 112 - AP Egg
//patch=1,EE,10375D3E,extended,0000906F
//patch=1,EE,00375DCF,byte,0A

//Slot 113 - Cat's bell
//patch=1,EE,10375D40,extended,00009070
//patch=1,EE,00375DD0,byte,0A

//Slot 114 - Wizard bracelet
//patch=1,EE,10375D42,extended,00009071
//patch=1,EE,00375DD1,byte,0A

//Slot 115 - Charm bangle
//patch=1,EE,10375D44,extended,00009072
//patch=1,EE,00375DD2,byte,0A

//Slot 116 - Gold hairpin
//patch=1,EE,10375D46,extended,00009073
//patch=1,EE,00375DD3,byte,0A

//Slot 117 - Soul of Thamasa
//patch=1,EE,10375D48,extended,00009074
//patch=1,EE,00375DD4,byte,0A

//Slot 118 - Head perfume
//patch=1,EE,10375D4A,extended,00009075
//patch=1,EE,00375DD5,byte,0A

//Slot 119 - Shmooth Shailing
//patch=1,EE,10375D4C,extended,00009076
//patch=1,EE,00375DD6,byte,0A

//Slot 120 - Key to success
//patch=1,EE,10375D4E,extended,00009077
//patch=1,EE,00375DD7,byte,0A

//Slot 121 - Minerva's plate
//patch=1,EE,10375D50,extended,00009078
//patch=1,EE,00375DD8,byte,0A

//Slot 122 - Adamantite
//patch=1,EE,10375D52,extended,00009079
//patch=1,EE,00375DD9,byte,0A

//Slot 123 - Force of nature
//patch=1,EE,10375D54,extended,0000907A
//patch=1,EE,00375DDA,byte,0A

//Slot 124 - Cat nip
//patch=1,EE,10375D56,extended,0000907B
//patch=1,EE,00375DDB,byte,0A

//Slot 125 - Iron Duke
//patch=1,EE,10375D58,extended,0000907C
//patch=1,EE,00375DDC,byte,0A

//Slot 126 - Ragnarok
//patch=1,EE,10375D5A,extended,0000907D
//patch=1,EE,00375DDD,byte,0A

//Slot 127 - Enterprise
//patch=1,EE,10375D5C,extended,0000907E
//patch=1,EE,00375DDE,byte,0A

//Slot 128 - Invicible
//patch=1,EE,10375D5E,extended,0000907F
//patch=1,EE,00375DDF,byte,0A


//========Miscellaneous codes========

//All key items
//patch=1,EE,20376100,word,FFFFFFFF
//patch=1,EE,20376104,word,FFFFFFFF
//patch=1,EE,20376108,word,FFFFFFFF

//All dress spheres
//patch=1,EE,003757ED,extended,00000001
//patch=1,EE,003757EE,extended,00000001
//patch=1,EE,003757EF,extended,00000001
//patch=1,EE,003757F0,extended,00000001
//patch=1,EE,003757F1,extended,00000001
//patch=1,EE,003757F2,extended,00000001
//patch=1,EE,003757F3,extended,00000001
//patch=1,EE,003757F4,extended,00000001
//patch=1,EE,003757F5,extended,00000001
//patch=1,EE,003757F6,extended,00000001
//patch=1,EE,003757F7,extended,00000001
//patch=1,EE,003757F8,extended,00000001
//patch=1,EE,003757F9,extended,00000001
//patch=1,EE,003757FA,extended,00000001
//patch=1,EE,003757FB,extended,00000001
//patch=1,EE,003757FE,extended,00000001
//patch=1,EE,00375801,extended,00000001

//All garment grids
//patch=1,EE,203757E4,word,FFFFFFFF
//patch=1,EE,203757E8,word,FFFFFFFF

//Quick skill gain
//patch=1,EE,201D2D54,extended,2416270F

//Normal skill gain
//patch=1,EE,201D2D54,extended,24160000

// Quick level up
//patch=1,EE,103761A4,extended,0000FFFF
//patch=1,EE,10376224,extended,0000FFFF
//patch=1,EE,103762A4,extended,0000FFFF


//==========Blitzball codes==========

//Yuna max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F8BC,byte,63
//patch=1,EE,0036F8BD,byte,63
//patch=1,EE,0036F8BE,byte,63
//patch=1,EE,0036F8BF,byte,63
//patch=1,EE,0036F8C0,byte,63
//patch=1,EE,0036F8C1,byte,63
//patch=1,EE,0036F8C2,byte,63
//patch=1,EE,0036F8C3,byte,63
//patch=1,EE,0036F8C4,byte,63
//patch=1,EE,0036F8C5,byte,00
//patch=1,EE,0036F8C8,byte,63
//patch=1,EE,0036F8C9,byte,00
//patch=1,EE,0036F8CA,byte,63
//patch=1,EE,0036F8CB,byte,63

//Rikku max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F8CE,byte,63
//patch=1,EE,0036F8CF,byte,63
//patch=1,EE,0036F8D0,byte,63
//patch=1,EE,0036F8D1,byte,63
//patch=1,EE,0036F8D2,byte,63
//patch=1,EE,0036F8D3,byte,63
//patch=1,EE,0036F8D4,byte,63
//patch=1,EE,0036F8D5,byte,63
//patch=1,EE,0036F8D6,byte,63
//patch=1,EE,0036F8D7,byte,00
//patch=1,EE,0036F8DA,byte,63
//patch=1,EE,0036F8DB,byte,00
//patch=1,EE,0036F8DC,byte,63
//patch=1,EE,0036F8DD,byte,63

//Paine max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F8E0,byte,63
//patch=1,EE,0036F8E1,byte,63
//patch=1,EE,0036F8E2,byte,63
//patch=1,EE,0036F8E3,byte,63
//patch=1,EE,0036F8E4,byte,63
//patch=1,EE,0036F8E5,byte,63
//patch=1,EE,0036F8E6,byte,63
//patch=1,EE,0036F8E7,byte,63
//patch=1,EE,0036F8E8,byte,63
//patch=1,EE,0036F8E9,byte,00
//patch=1,EE,0036F8EC,byte,63
//patch=1,EE,0036F8ED,byte,00
//patch=1,EE,0036F8EE,byte,63
//patch=1,EE,0036F8EF,byte,63

//Buddy max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F8F2,byte,63
//patch=1,EE,0036F8F3,byte,63
//patch=1,EE,0036F8F4,byte,63
//patch=1,EE,0036F8F5,byte,63
//patch=1,EE,0036F8F6,byte,63
//patch=1,EE,0036F8F7,byte,63
//patch=1,EE,0036F8F8,byte,63
//patch=1,EE,0036F8F9,byte,63
//patch=1,EE,0036F8FA,byte,63
//patch=1,EE,0036F8FB,byte,00
//patch=1,EE,0036F8FE,byte,63
//patch=1,EE,0036F8FF,byte,00
//patch=1,EE,0036F900,byte,63
//patch=1,EE,0036F901,byte,63

//Shinra max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F904,byte,63
//patch=1,EE,0036F905,byte,63
//patch=1,EE,0036F906,byte,63
//patch=1,EE,0036F907,byte,63
//patch=1,EE,0036F908,byte,63
//patch=1,EE,0036F909,byte,63
//patch=1,EE,0036F90A,byte,63
//patch=1,EE,0036F90B,byte,63
//patch=1,EE,0036F90C,byte,63
//patch=1,EE,0036F90D,byte,00
//patch=1,EE,0036F910,byte,63
//patch=1,EE,0036F911,byte,00
//patch=1,EE,0036F912,byte,63
//patch=1,EE,0036F913,byte,63

//Brother max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F916,byte,63
//patch=1,EE,0036F917,byte,63
//patch=1,EE,0036F918,byte,63
//patch=1,EE,0036F919,byte,63
//patch=1,EE,0036F91A,byte,63
//patch=1,EE,0036F91B,byte,63
//patch=1,EE,0036F91C,byte,63
//patch=1,EE,0036F91D,byte,63
//patch=1,EE,0036F91E,byte,63
//patch=1,EE,0036F91F,byte,00
//patch=1,EE,0036F922,byte,63
//patch=1,EE,0036F923,byte,00
//patch=1,EE,0036F924,byte,63
//patch=1,EE,0036F925,byte,63

//Biggs max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F928,byte,63
//patch=1,EE,0036F929,byte,63
//patch=1,EE,0036F92A,byte,63
//patch=1,EE,0036F92B,byte,63
//patch=1,EE,0036F92C,byte,63
//patch=1,EE,0036F92D,byte,63
//patch=1,EE,0036F92E,byte,63
//patch=1,EE,0036F92F,byte,63
//patch=1,EE,0036F930,byte,63
//patch=1,EE,0036F931,byte,00
//patch=1,EE,0036F934,byte,63
//patch=1,EE,0036F935,byte,00
//patch=1,EE,0036F936,byte,63
//patch=1,EE,0036F937,byte,63

//Wedge max level
//1:Range / 2:Endurance / 3:Attack / 4:Pass / 5:Shoot
//6:Block / 7:Catch / 8:Receive / 9:Reach / 10:Fatigue
//11:Morale / 12:Out / 13:Contract / 14:Speed
//patch=1,EE,0036F93A,byte,63
//patch=1,EE,0036F93B,byte,63
//patch=1,EE,0036F93C,byte,63
//patch=1,EE,0036F93D,byte,63
//patch=1,EE,0036F93E,byte,63
//patch=1,EE,0036F93F,byte,63
//patch=1,EE,0036F940,byte,63
//patch=1,EE,0036F941,byte,63
//patch=1,EE,0036F942,byte,63
//patch=1,EE,0036F943,byte,00
//patch=1,EE,0036F946,byte,63
//patch=1,EE,0036F947,byte,00
//patch=1,EE,0036F948,byte,63
//patch=1,EE,0036F949,byte,63


Attached Files
.pnach   9AAC530C.pnach (Size: 25,24 KB / Downloads: 341)
Reply
Hoping this is okay to ask here!

I'm looking for a code that will keep the Morale Gauge full, or allow me to fill it completely with a button press (Like Select or L1 or something like that, a button that isn't used in battle). The codes I've got for some reason prevent it from filling completely (Probably because I've got it set to one hit kill and Level 50, I know I know, cheater cheater pumpkin eater!), and it would be nice to be able to fill it for awakening when it seems fitting.

My CRC is 89E303FC. Below are my codes I have right now.



Code:
gametitle=.Hack G.U. Vol 1

patch=1,EE,901442B8,extended,00832021
// Max Party's Chim
//patch=1,EE,20A07640,extended,0000270F
// Inf Money
//patch=1,EE,209F9FD0,extended,05F5E0FF
// Max Affection(All)
//patch=1,EE,409FADDC,extended,00040001
//patch=1,EE,270F270F,extended,00000000
//Haseo Max Weapon Skill
patch=1,EE,209FAB0E,extended,0000000A
patch=1,EE,209FAB10,extended,0000000A
patch=1,EE,209FAB20,extended,0000000A
patch=1,EE,209FAB32,extended,0000000A
patch=1,EE,209FAB44,extended,0000000A
patch=1,EE,209FAB56,extended,0000000A
patch=1,EE,209FAB68,extended,0000000A
patch=1,EE,209FAB7A,extended,0000000A
//Infinite Avatar HP
patch=1,EE,00c671de,byte,00000080
patch=1,EE,00c5e81a,byte,0000001c
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