Post your PCSX2 cheats-patches here!
(03-29-2021, 10:59 PM)Cloudn Wrote: Xenosaga Episode I - Der Wille zur Macht SLUS_204.69
CRC = 6D1276AB
Infinite EP (which would be to cast characters' spells, not the other EPs you receive in battle.)

this what you mean?

Infinite EP Usage (In-Battle)
patch=1,EE,20A1256C,extended,00000000
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Sponsored links

(03-30-2021, 05:10 AM)Rebel521 Wrote: this what you mean?

Infinite EP Usage (In-Battle)
patch=1,EE,20A1256C,extended,00000000

Yes thx.Smile
I took the test for this, but it remains infinite even out of battle, can it only be done in battle?
I do not know if then I get spells that want more Ep if I calculate the value.
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Brigtness Code for World and Character for "Curse: The Eye of Isis, SLES-51934".
Result of 4 Hour Work, so i am not sure if it might fail somewhere.

// Enhance World & Character Brightness and
// disable uneven extra lights on Characters
// Curse: The Eye of Isis, SLES-51934
// Game CRC = 7100A15F
patch=1,EE,0038ed7c,word,64100002
patch=1,EE,0038ed8c,word,14000077
patch=1,EE,0038ed94,word,1000003F
patch=1,EE,0038eed0,word,AC400008
patch=1,EE,0038ef10,word,AC400018
patch=1,EE,0038ef38,word,AC400028
patch=1,EE,0038ef58,word,AC400038
patch=1,EE,0038ef90,word,340c3f00
patch=1,EE,0038ef9c,word,000c643c
patch=1,EE,0038efa0,word,000c603e
patch=1,EE,0038efa4,word,358c0000
patch=1,EE,0038efa8,word,ac4c0000
patch=1,EE,0038efb0,word,ac4c0004
patch=1,EE,0038efb4,word,ac4c0008
patch=1,EE,00291778,word,3C014170

// No black Borders
// Curse: The Eye of Isis, SLES-51934
// Game CRC = 7100A15F
patch=1,EE,001EAea8,word,64020001
patch=1,EE,001eaeb0,word,64030001

// Disable World Renderer
// Curse: The Eye of Isis, SLES-51934
// Game CRC = 7100A15F
patch=1,EE,003bb618,word,64020001
patch=1,EE,003bb63c,word,340500FF
patch=1,EE,003bb640,word,340600C9
patch=1,EE,003bb644,word,44850800
patch=1,EE,003bb648,word,44861000
patch=1,EE,003bb64c,word,46800860
patch=1,EE,003bb650,word,46000847
patch=1,EE,003bb654,word,468010a0
patch=1,EE,003bb658,word,e441fffc
patch=1,EE,003bb660,word,e4420000

// No Body Shadow of the Characters on the Ground
// Curse: The Eye of Isis, SLES-51934
// Game CRC = 7100A15F
patch=1,EE,00295ed4,word,64020000

// Infinite Health
// Curse: The Eye of Isis, SLES-51934
// Game CRC = 7100A15F
patch=1,EE,0015c9c8,word,46006306
patch=1,EE,0015cce4,word,46006306
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Can anyone help me? I need some codes to skip all FMVs in Shin Megami Tensei Nocturne US CRC = E8FCF8EC
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(03-30-2021, 02:52 PM)Cloudn Wrote: Yes thx.Smile
I took the test for this, but it remains infinite even out of battle, can it only be done in battle?
I do not know if then I get spells that want more Ep if I calculate the value.

I usually use items or codes to max out my EP,MP,SP etc. when I play video games...I don't usually use in battle codes. You might want to use items to boost EP (or codes to max it) instead of using in battle codes.
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(03-30-2021, 07:28 PM)Rebel521 Wrote: I usually use items or codes to max out my EP,MP,SP etc. when I play video games...I don't usually use in battle codes. You might want to use items to boost EP (or codes to max it) instead of using in battle codes.

ok
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Curse: The Eye of Isis, SLES-51934

Region: PAL (E)
CRC: 7100A15F
Comments: Graphical Improvements
Author: Savas Gürcebe [Maori-Jigglypuff]

- Enhance World & Character Brightness and disable extra lights on Character
- No black Borders
- Disable World Renderer
- No Body Shadow of the Character on the Ground
- Infinite Health


Attached Files
.pnach   7100A15F.pnach (Size: 1,28 KB / Downloads: 190)
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Tokyo Bus Annai 2 (SLPM-65982)
Patch to increase draw distance. Initial plan included better drawing distances, and better quality LOD in distance. 
But game have specific memory management, and drawing more can overwrite values for other objects in EE memory. 
Fix for that is possible as game don't use a lot of memory, just close to each other. But i don't plan to fix that. 
If you face any problem then most likely patch for trees is set too high value. 

Code:
// Mirrors draw distance, and max details
patch=1,EE,0019FE48,word,00000000
patch=1,EE,0019B988,word,3C023F80
patch=1,EE,0019B98C,word,00000000

// World draw distance
patch=1,EE,01D83164,word,45000000
patch=1,EE,01D83168,word,45000000
patch=1,EE,01D83174,word,45000000
patch=1,EE,01D83178,word,45000000
patch=1,EE,01D8317C,word,45000000
patch=1,EE,01D83188,word,45000000
patch=1,EE,01D83190,word,45000000

patch=1,EE,001A09DC,word,00000000
patch=1,EE,01D8316C,word,45000000
patch=1,EE,001A09C0,word,3C034500
patch=1,EE,01D05B00,word,45000000
patch=1,EE,0017AD10,word,00000000

// Trees - problematic at higher value
patch=1,EE,01D83170,word,43fc0000

//People draw distance - Last patch do real job,
//sadly it break one of stages even at little bit higher value.
patch=1,EE,001B3F4C,word,00000000
patch=1,EE,001B3F54,word,00000000
//patch=1,EE,001EADB0,word,43800000

//Cars draw distance - Don't use, goes oom
//patch=1,EE,0017A1E4,word,100000C4

Before vs. After
       
       
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Guys can you help me with Black? (criterion shooter)

I play on ps4 via classics bc and the right stick aiming is too slow.

Is it possible to patch the iso for stick sensivity?
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Burnout 3 NTSC-U
CRC=BEBF8793
Small hack that make sky less distracting. Proper solution is in the works (not by me), so you can wait instead.
Pros. Reflections on car, better than black sky, works in HW mode without switching to SW. Cons, can break sw mode, this is just different color. Smile

Code:
//Skyhax
patch=1,EE,0067D484,byte,10

Before vs. After
       
       
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