Post your PCSX2 cheats-patches here!
(05-22-2021, 10:15 PM)carloss Wrote: thanks

i think they are working fine but the equal brightness is a bad idea  because of the whole hide and seek mechanic of the game

the lights through walls code may be useful for pcsx2, i dont know if that ligh bug is still present

Hmm, OK.But i like it much better now Tongue
Reply

Sponsored links

Manhunt, SLES-52023

Region: PAL (E)
CRC: FE419424
Comments: Graphical Improvements
Author: Savas Gürcebe [Maori-Jigglypuff]

- World and Character equalized Brightness without extra Light
  [Shadowed Hiding Spots still remaining recognizable]
- Disable special Brightness in Intro and Tutorial
- Disable black lines in Tutorials and Killings
- Disable Noise Effect
- Disable Blur Effect
- No Body Shadow of the Character on the Ground
- Disable Lights through Walls


Attached Files
.pnach   FE419424.pnach (Size: 1.004 bytes / Downloads: 556)
Reply
Manhunt, SLUS-20827

Region: NTSC (U)
CRC: 38DEA143
Comments: Graphical Improvements
Author: Savas Gürcebe [Maori-Jigglypuff]

- World and Character equalized Brightness without extra Light
  [Shadowed Hiding Spots still remaining recognizable]
- Disable special Brightness in Intro and Tutorial
- Disable black lines in Tutorials and Killings
- Disable Noise Effect
- Disable Blur Effect
- No Body Shadow of the Character on the Ground
- Disable Lights through Walls


Attached Files
.pnach   38DEA143.pnach (Size: 1.004 bytes / Downloads: 632)
Reply
(10-05-2019, 12:58 AM)pandubz Wrote: [Image: 7drHiqr.gif]


Xenosaga Episode I: Der Wille zur Macht

Patch Benefits:
This patch will prevent the crashes at the various save points in the game.

Side Effects:
The thumbnails on save files will be garbage.

Availability
The patch is available for both the NTSC-U and NTSC-J versions of the game. The patch files are attached to this post and hotlinked below as well.
NTSC-U: 6D1276AB.pnach
NTSC-J: A3D63039.pnach
Update: NTSC-U version IS COMPATIBLE with the undub!
Update: NTSC-J version had a typo and said "NTSC-U" inside the file. This has been corrected to "NTSC-J".

What the Patch Does
The patch works simply by reducing the JPEG encoding quality of the save thumbnails to zero. Normally, when interacting with a save point, the game takes a screenshot of itself. It then tries to JPEG encode this into the thumbnail image you will later see in your save file. If this encoded thumbnail exceeds 4 KB, rather than reducing quality, the game would abruptly call the exit function, stopping itself completely. By reducing the JPEG encoding quality to zero, this guarantees that the game will always have a thumbnail within the acceptable 4 KB size.

A future modification to this concept may produce a patch that instead of completely trashing thumbnails, will lower the JPEG quality only as far as it needs to go to reach 4 KB.

Shoutout to PSI and turtleli, for helping with reverse engineering and the NTSC-J version of the patch.

I am currently playing this game on my ps2, saving always to new slot and after certain amount of saves I noticed a huge slowdown while accessing the mc and saving. It takes literally 10-15 seconds each time and became annoying. If this slowdown is also caused by those thumbnails of screenshots, will this patch help me reduce the mc access time? And more important, can it possibly corrupt my existing save files? Because starting all over after 20+ hours is not an option and I do not own a spare mc.
i5 9400F / 32Gb DDR4 / 2060super
SCPH-77004
Reply
(05-09-2021, 03:18 PM)dante3732 Wrote: Maori-Jigglypuff
Hello, can you please share archive with all you patches?

I have released my first Patch on Page 327 but occasionally i have also released Codes which are NOT in a .pnach file like
the Invincibility Codes for Contra.So you can start to look for my files and Codes from page 327.
Reply
(02-13-2021, 12:30 AM)Maori-Jigglypuff Wrote: 1) No Body Shadow of the Characters in the Battle Scenario (Successful completed)

Maori, I know you want to keep these codes in private, but I am interested in the memory offset of the shadows in the battle mode. Could you write just the offset only? Or a hint where to look for it.
Reply
(05-24-2021, 08:07 PM)Agrippa Wrote: Maori, I know you want to keep these codes in private, but I am interested in the memory offset of the shadows in the battle mode. Could you write just the offset only? Or a hint where to look for it.

The Code for Battle Scenario Mode for VP2S (UK) no Body Shadow:

No Body Shadow in Battle Mode:
20498c38 24020000
Reply
Thank you very much!
Reply
Tenchu: Fatal Shadows (NTSC-U)
crc=a33af77a
Skip scFogSet, do same thing as aggressive CRC hack. Remove distant fog wall (broken on Hw renders).
Code:
patch=1,EE,00150980,double,03e00008

Wrath Unleashed (NTSC-U)
crc=AFB4279E
Skip DmaListClass::EndSimpleShadowRendering and DmaListClass::BeginSimpleShadowRendering
Fix broken colors (something seems to go wrong in Swap RG and BA function, i wasn't able to figure out what).
Still need texture cache fixes.
Code:
patch=1,EE,004F4D60,double,03e00008
patch=1,EE,004F5220,double,03e00008

Hype Time Quest (PAL)
crc=F668693E
Partial fix for render issues. Playable if you really need it.. Set FPU rounding to positive to fix menus, letter boxes, etc. 
Code:
patch 1,EE,002A490C,word,3063000E
patch 1,EE,002A48a0,word,AF9E8AB8
Reply
This is the offset address of the brightness code of Valkyrie Profile 2: Silmeria NTSC-U, which is still from the PAL version of Maori-Jigglypuff. Thanks for his contribution to this game.

Code:
//Enhance the brightness of the constant world, room and character
//Adjust the extra Light to a suitable constant
patch=1,EE,0020f768,word,10000061
patch=1,EE,0020f778,word,1000005D
patch=1,EE,0020f784,word,1000005A
patch=1,EE,0020f790,word,10000057
patch=1,EE,0020f7e0,word,10000043
patch=1,EE,0020f8f0,word,3C043f80
patch=1,EE,0020f8f4,word,3C053F80
patch=1,EE,0020f8fc,word,AC640000
patch=1,EE,0020f900,word,AC640004
patch=1,EE,0020f904,word,AC640008
patch=1,EE,0020f908,word,AC65000C
patch=1,EE,0023c280,word,00000000
patch=1,EE,0023c284,word,3c050024
patch=1,EE,0023c28c,word,24a5c290
patch=1,EE,0023c290,word,3fa00000
patch=1,EE,0023c294,word,3fa00000
patch=1,EE,0023c298,word,3fa00000
patch=1,EE,0023c29c,word,3F800000
patch=1,EE,0023c2a0,word,78A60000
patch=1,EE,0023c2a8,word,7C860000
patch=1,EE,0023c2b0,word,3C043fa0
patch=1,EE,0023C2b4,word,3C053F80
patch=1,EE,0023C2bc,word,AC640000
patch=1,EE,0023C2c0,word,AC640004
patch=1,EE,0023C2c4,word,AC640008
patch=1,EE,0023C2c8,word,AC65000C
patch=1,EE,0023c220,word,3c0a0024
patch=1,EE,0023c224,word,254ac2e0
patch=1,EE,0023c228,word,794b0000
patch=1,EE,0023c2e0,word,be000000
patch=1,EE,0023c2e4,word,be000000
patch=1,EE,0023c2e8,word,be000000
patch=1,EE,0023c2ec,word,3f800000
patch=1,EE,0023c22c,word,00000000
patch=1,EE,0023c230,word,7e2b0020
patch=1,EE,0023c234,word,7e2b0030
patch=1,EE,0023c238,word,7e2b0040
patch=1,EE,0023c23c,word,7e2b0050
patch=1,EE,0023c2f0,word,00000000
patch=1,EE,0023c2f4,word,3c080024
patch=1,EE,0023c2f8,word,2508c300
patch=1,EE,0023c2fc,word,79090000
patch=1,EE,0023c300,word,3ec00000
patch=1,EE,0023c304,word,3ec00000
patch=1,EE,0023c308,word,3ec00000
patch=1,EE,0023c30c,word,3f800000
patch=1,EE,0023c310,word,7c890000
patch=1,EE,0023c314,word,7c890010
patch=1,EE,0023c318,word,7c890020
patch=1,EE,0023c31c,word,7c890030
patch=1,EE,0023c3c0,word,24030000
patch=1,EE,0023c3c4,word,10000022
patch=1,EE,0023c458,word,24050000
patch=1,EE,0023c45c,word,10000016
patch=1,EE,0023c4b4,word,24040000
patch=1,EE,0023c4c0,word,10000007
Reply




Users browsing this thread: 31 Guest(s)