Post your PCSX2 cheats-patches here!
The Game is PAL-Unk
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Hi

i got this from Crys3s post #1236 at page 124 (credits to him)

gametitle=Kingdom Hearts [SCES_509.69] [AE3EAA05]

//Gummi Ship Items

//Warp-G
patch=1,EE,003FFB99,extended,00000063

//In Battle Codes

//Infinite Munition - Gummi Ship
patch=1,EE,00FACB70,extended,000000FF

//Infinite Power - Gummi Ship
patch=1,EE,00FACB78,extended,000000FF

Is it possible for someone to help me convert just the infinite power -Gummi ship to the NTSC version for kingdom hearts
SLUS [SLUS 20370] (U) [0F6B6315]
Reply
(10-17-2013, 01:39 PM)Teentitanbg Wrote: @pretzelbox
Read notice.
http://forums.pcsx2.net/Thread-Post-your...7#pid40282
http://forums.pcsx2.net/Thread-Post-your...#pid253033
http://forums.pcsx2.net/Thread-Post-your...#pid273019

---


@Cookies.
Check your game's CRC in PCSX2's log (PCSX2 Program Log) if your game is PAL or not.


(Go to Misc on PCSX2 (at top right end) for "Show Console" turn on to PCSX2 log show up.)

---


@Wokrider
What your game CRC?
Or type in Search Thread.

---

NOTICE: To new users.
Go look scroll down end at right for "Search Thread".
1. type your Game's CRC ##### put in and click Search Thread.
2. Check old post around like "07-24-2013, 03:27 PM" from "Posted [asc]" and click link from Post with a "RE" (Not Thread).

Btw If you don't find CRC and Read how to your own cheat/code guide or someone make cheats for you.


Not what I was looking for, but thanks anyway. c: Guess I'll have to figure out how to do it on my own.
Reply
Could somebody please make a widescreen patch for Burnout Revenge [NTCS-U]? Game really needs one..
Reply
I saved this pnach file in my patches folder turned some codes on and ensured the system has cheats enabled but the log shows no cheats for my game is there something im doing wrong?


(03-17-2013, 03:46 AM)JorgeFFC Wrote: Here's my version of Shin Megami Tensei Nocturne US CRC = E8FCF8EC
Code:
gametitle=Shin Megami Tensei Nocturne [SLUS 20911] (U)
comment=Pnach by JorgeFFC. Codes from CMP Database by these dudes: Skiller, Pyriel, GMO, Krozz
/-------------[MISCELANEOUS CODES]
// Infinite Money
patch=1,EE,11248F48,extended,0000FFFF

// Max Money
patch=1,EE,21248F48,extended,0098967F

// No Random Battles
/patch=1,EE,0124A1F8,extended,00000000

// Random Battles Every Step
/patch=1,EE,1124A1F8,extended,00000201

// Turns all Items to 99 "After 1 Use"
patch=1,EE,20243f58,extended,34050063

// Have All Items
patch=1,EE,21249E28,extended,63636300
patch=1,EE,41249E2C,extended,00070001
patch=1,EE,63636363,extended,00000000
patch=1,EE,21249E48,extended,63630063
patch=1,EE,21249E4C,extended,00636363
patch=1,EE,21249E50,extended,63636363
patch=1,EE,21249E54,extended,00636363
patch=1,EE,21249E5C,extended,63636363
patch=1,EE,21249E60,extended,00630063
patch=1,EE,21249E64,extended,00006300

// Max All Gems
patch=1,EE,41249E88,extended,00040001
patch=1,EE,63636363,extended,00000000

// Max All Items
patch=1,EE,41249E28,extended,00180063
patch=1,EE,63636363,extended,00000000

// Have and Max All Special Items(Keys, etc)
/patch=1,EE,11248DBA,extended,0000FFFF
/patch=1,EE,11248DBC,extended,0000FFFF
/patch=1,EE,71248DBE,extended,00000001

// Have All Magatamas(25 in total)
/patch=1,EE,0124A1FB,extended,00000001
/patch=1,EE,2124A1FC,extended,05040302
/patch=1,EE,2124A200,extended,09080706
/patch=1,EE,2124A204,extended,0D0C0B0A
/patch=1,EE,2124A208,extended,11100F0E
/patch=1,EE,2124A20C,extended,15141312
/patch=1,EE,2124A210,extended,19181716
/patch=1,EE,0124A27B,extended,00000019
/-------------[Miscelaneous Codes]-- Always Good Statis(Hero and 12 Demons)
// Hero Statis
patch=1,EE,11248f62,extended,00000000

// Reserve Monster 1 Statis
patch=1,EE,11249312,extended,00000000

// Reserve Monster 2 Statis
patch=1,EE,112493FE,extended,00000000

// Reserve Monster 3 Statis
patch=1,EE,112494EA,extended,00000000

// Reserve Monster 4 Statis
patch=1,EE,112495D6,extended,00000000

// Reserve Monster 5 Statis
patch=1,EE,112496C2,extended,00000000

// Reserve Monster 6 Statis
patch=1,EE,112497AE,extended,00000000

// Reserve Monster 7 Statis
patch=1,EE,1124989A,extended,00000000

// Reserve Monster 8 Statis
patch=1,EE,11249986,extended,00000000

// Reserve Monster 9 Statis
patch=1,EE,11249A72,extended,00000000

// Reserve Monster 10 Statis
patch=1,EE,11249B5E,extended,00000000

// Reserve Monster 11 Statis
patch=1,EE,11249C4A,extended,00000000

// Reserve Monster 12 Statis
patch=1,EE,11249D36,extended,00000000
/-------------[Miscelaneous Codes]-- Always Good Statis(Hero and 12 Demons)-END

/-------------[Miscelaneous Codes]-- Total EXP Mod(Replace ???????? by the value u want on Hex format)
// Hero
/patch=1,EE,21248F64,extended,????????

// Reserve Monster 1
/patch=1,EE,21249314,extended,????????

// Reserve Monster 2
/patch=1,EE,21249400,extended,????????

// Reserve Monster 3
/patch=1,EE,212494EC,extended,????????

// Reserve Monster 4
/patch=1,EE,212495D8,extended,????????

// Reserve Monster 5
/patch=1,EE,212496C4,extended,????????

// Reserve Monster 6
/patch=1,EE,212497B0,extended,????????

// Reserve Monster 7
/patch=1,EE,2124989C,extended,????????

// Reserve Monster 8
/patch=1,EE,21249988,extended,????????

// Reserve Monster 9
/patch=1,EE,21249A74,extended,????????

// Reserve Monster 10
/patch=1,EE,21249B60,extended,????????

// Reserve Monster 11
/patch=1,EE,21249C4C,extended,????????

// Reserve Monster 12
/patch=1,EE,21249D38,extended,????????
/-------------[Miscelaneous Codes]-- Total EXP Mod(Replace ???????? by the value u want on Hex format)-END

/-------------[Miscelaneous Codes]--EXP After Battle
// X2
/patch=1,EE,2026A86C,extended,00041040

// X4
/patch=1,EE,2026A86C,extended,00041080

// x8
/patch=1,EE,2026A86C,extended,000410C0

// x16
/patch=1,EE,2026A86C,extended,00041100

// x32
/patch=1,EE,2026A86C,extended,00041140

// x64
/patch=1,EE,2026A86C,extended,00041180

// x128
/patch=1,EE,2026A86C,extended,000411C0

// x256(perfect grinding for fast level code)
/patch=1,EE,2026A86C,extended,00041200

// x512
patch=1,EE,2026A86C,extended,00041240

// x1024
/patch=1,EE,2026A86C,extended,00041280

// x524288(may freeze game because of bonus status points)
/patch=1,EE,2026A86C,extended,000414C0
/-------------[Miscelaneous Codes]--EXP After Battle-END

/-------------[Miscelaneous Codes]--Money After Battle
// X2
/patch=1,EE,2026A89C,extended,00041040

// X4
/patch=1,EE,2026A89C,extended,00041080

// x8
/patch=1,EE,2026A89C,extended,000410C0

// x16
/patch=1,EE,2026A89C,extended,00041100

// x32
/patch=1,EE,2026A89C,extended,00041140

// x64
/patch=1,EE,2026A89C,extended,00041180

// x128
/patch=1,EE,2026A89C,extended,000411C0

// x256
/patch=1,EE,2026A89C,extended,00041200

// x512
/patch=1,EE,2026A89C,extended,00041240

// x1024
/patch=1,EE,2026A89C,extended,00041280

// x524288
patch=1,EE,2026A89C,extended,000414C0
/-------------[Miscelaneous Codes]--Money After Battle-END
/-------------[MISCELANEOUS CODES]---END

/-------------[MAIN-CHARACTER CODES]
// Infinite HP
patch=1,EE,11248F5A,extended,000003E7

// Max HP
/patch=1,EE,11248F5C,extended,000003E7

// Infinite MP
patch=1,EE,11248F5E,extended,000003E7

// Max MP
/patch=1,EE,11248F60,extended,000003E7

// Level 50
/patch=1,EE,11248F68,extended,00000032

// Level 99
/patch=1,EE,11248F68,extended,00000063

// Max St
/patch=1,EE,01248F6A,extended,00000028

// Max Ma
/patch=1,EE,01248F6C,extended,00000028

// Max Vi
/patch=1,EE,01248F6D,extended,00000028

// Max Ag
/patch=1,EE,01248F6E,extended,00000028

// Max Lu
/patch=1,EE,01248F6F,extended,00000028

// Max All Stats
/patch=1,EE,01248F6A,extended,00000028
/patch=1,EE,21248F6C,extended,28282828
/-------------[Main-Character Codes]--Hero Magatama Selector(Choose your Magatama)
// Marogareh
/patch=1,EE,0124A1FA,extended,00000001

// Wadatsumi
/patch=1,EE,0124A1FA,extended,00000002

// Ankh
/patch=1,EE,0124A1FA,extended,00000003

// Lyomante
/patch=1,EE,0124A1FA,extended,00000004

// *****
/patch=1,EE,0124A1FA,extended,00000005

// Hifumi
/patch=1,EE,0124A1FA,extended,00000006

// Kamudo
/patch=1,EE,0124A1FA,extended,00000007

// Narukami
/patch=1,EE,0124A1FA,extended,00000008

// Anathema
/patch=1,EE,0124A1FA,extended,00000009

// Miasma
/patch=1,EE,0124A1FA,extended,0000000A

// Nirvana
/patch=1,EE,0124A1FA,extended,0000000B

// Mutakumo
/patch=1,EE,0124A1FA,extended,0000000C

// Geis
/patch=1,EE,0124A1FA,extended,0000000D

// Djed
/patch=1,EE,0124A1FA,extended,0000000E

// Muspell
/patch=1,EE,0124A1FA,extended,0000000F

// Gehenna
/patch=1,EE,0124A1FA,extended,00000010

// Kamurogi
/patch=1,EE,0124A1FA,extended,00000011

// Satan
/patch=1,EE,0124A1FA,extended,00000012

// Adama
/patch=1,EE,0124A1FA,extended,00000013

// Vimana
/patch=1,EE,0124A1FA,extended,00000014

// Gundari
/patch=1,EE,0124A1FA,extended,00000015

// Sophia
/patch=1,EE,0124A1FA,extended,00000016

// Gaea
/patch=1,EE,0124A1FA,extended,00000017

// Kailash
/patch=1,EE,0124A1FA,extended,00000018

// Masakados
/patch=1,EE,0124A1FA,extended,00000019
/-------------[Main-Character Codes]--Hero Magatama Selector(Choose your Magatama)-END
/-------------[MAIN-CHARACTER CODES]---END

/-------------[SUMMONED DEMONS RELATED CODES]
/-------------[1th Demon Codes]
// Infinite HP
patch=1,EE,1124930A,extended,000003E7

// Max HP
/patch=1,EE,1124930C,extended,000003E7

// Infinite MP
patch=1,EE,1124930E,extended,000003E7

// Max MP
/patch=1,EE,11249310,extended,000003E7

// Level 50
/patch=1,EE,11249318,extended,00000032

// Level 99
/patch=1,EE,11249318,extended,00000063

// Max St
/patch=1,EE,0124931A,extended,00000028

// Max Ma
/patch=1,EE,0124931C,extended,00000028

// Max Vi
/patch=1,EE,0124931D,extended,00000028

// Max Ag
/patch=1,EE,0124931E,extended,00000028

// Max Lu
/patch=1,EE,0124931F,extended,00000028

// Max All Stats
/patch=1,EE,0124931A,extended,00000028
/patch=1,EE,2124931C,extended,28282828
/-------------[1th Demon Codes]--END

/-------------[2th Demon Codes]
// Infinite HP
patch=1,EE,112493F6,extended,000003E7

// Max HP
/patch=1,EE,112493F8,extended,000003E7

// Infinite MP
patch=1,EE,112493FA,extended,000003E7

// Max MP
/patch=1,EE,112493FC,extended,000003E7

// Level 50
/patch=1,EE,11249404,extended,00000032

// Level 99
/patch=1,EE,11249404,extended,00000063

// Max St
/patch=1,EE,01249406,extended,00000028

// Max Ma
/patch=1,EE,01249408,extended,00000028

// Max Vi
/patch=1,EE,01249409,extended,00000028

// Max Ag
/patch=1,EE,0124940A,extended,00000028

// Max Lu
/patch=1,EE,0124940B,extended,00000028

// Max All Stats
/patch=1,EE,01249406,extended,00000028
/patch=1,EE,21249408,extended,28282828
/-------------[2th Demon Codes]--END

/-------------[3th Demon Codes]
// Infinite HP
patch=1,EE,112494E2,extended,000003E7

// Max HP
/patch=1,EE,112494E4,extended,000003E7

// Infinite MP
patch=1,EE,112494E6,extended,000003E7

// Max MP
/patch=1,EE,112494E8,extended,000003E7

// Level 50
/patch=1,EE,112494F0,extended,00000032

// Level 99
/patch=1,EE,112494F0,extended,00000063

// Max St
/patch=1,EE,012494F2,extended,00000028

// Max Ma
/patch=1,EE,012494F4,extended,00000028

// Max Vi
/patch=1,EE,012494F5,extended,00000028

// Max Ag
/patch=1,EE,012494F6,extended,00000028

// Max Lu
/patch=1,EE,012494F7,extended,00000028

// Max All Stats
/patch=1,EE,012494F2,extended,00000028
/patch=1,EE,212494F4,extended,28282828
/-------------[3th Demon Codes]--END

/-------------[4th Demon Codes]
// Infinite HP
patch=1,EE,112495CE,extended,000003E7

// Max HP
/patch=1,EE,112495D0,extended,000003E7

// Infinite MP
patch=1,EE,112495D2,extended,000003E7

// Max MP
/patch=1,EE,112495D4,extended,000003E7

// Level 50
/patch=1,EE,112495DC,extended,00000032

// Level 99
/patch=1,EE,112495DC,extended,00000063

// Max St
/patch=1,EE,012495DE,extended,00000028

// Max Ma
/patch=1,EE,012495E0,extended,00000028

// Max Vi
/patch=1,EE,012495E1,extended,00000028

// Max Ag
/patch=1,EE,012495E2,extended,00000028

// Max Lu
/patch=1,EE,012495E3,extended,00000028

// Max All Stats
/patch=1,EE,012495DE,extended,00000028
/patch=1,EE,212495E0,extended,28282828
/-------------[4th Demon Codes]--END

/-------------[5th Demon Codes]
// Infinite HP
patch=1,EE,112496BA,extended,000003E7

// Max HP
/patch=1,EE,112496BC,extended,000003E7

// Infinite MP
patch=1,EE,112496BE,extended,000003E7

// Max MP
/patch=1,EE,112496C0,extended,000003E7

// Level 50
/patch=1,EE,112496C8,extended,00000032

// Level 99
/patch=1,EE,112496C8,extended,00000063

// Max St
/patch=1,EE,012496CA,extended,00000028

// Max Ma
/patch=1,EE,012496CC,extended,00000028

// Max Vi
/patch=1,EE,012496CD,extended,00000028

// Max Ag
/patch=1,EE,012496CE,extended,00000028

// Max Lu
/patch=1,EE,012496CF,extended,00000028

// Max All Stats
/patch=1,EE,012496CA,extended,00000028
/patch=1,EE,212496CC,extended,28282828
/-------------[5th Demon Codes]--END

/-------------[6th Demon Codes]
// Infinite HP
patch=1,EE,112497A6,extended,000003E7

// Max HP
/patch=1,EE,112497A8,extended,000003E7

// Infinite MP
patch=1,EE,112497AA,extended,000003E7

// Max MP
/patch=1,EE,112497AC,extended,000003E7

// Level 50
/patch=1,EE,112497B4,extended,00000032

// Level 99
/patch=1,EE,112497B4,extended,00000063

// Max St
/patch=1,EE,012497B6,extended,00000028

// Max Ma
/patch=1,EE,012497B8,extended,00000028

// Max Vi
/patch=1,EE,012497B9,extended,00000028

// Max Ag
/patch=1,EE,012497BA,extended,00000028

// Max Lu
/patch=1,EE,012497BB,extended,00000028

// Max All Stats
/patch=1,EE,012497B6,extended,00000028
/patch=1,EE,212497B8,extended,28282828
/-------------[6th Demon Codes]--END

/-------------[7th Demon Codes]
// Infinite HP
patch=1,EE,11249892,extended,000003E7

// Max HP
/patch=1,EE,11249894,extended,000003E7

// Infinite MP
patch=1,EE,11249896,extended,000003E7

// Max MP
/patch=1,EE,11249898,extended,000003E7

// Level 50
/patch=1,EE,112498A0,extended,00000032

// Level 99
/patch=1,EE,112498A0,extended,00000063

// Max St
/patch=1,EE,012498A2,extended,00000028

// Max Ma
/patch=1,EE,012498A4,extended,00000028

// Max Vi
/patch=1,EE,012498A5,extended,00000028

// Max Ag
/patch=1,EE,012498A6,extended,00000028

// Max Lu
/patch=1,EE,012498A7,extended,00000028

// Max All Stats
/patch=1,EE,012498A2,extended,00000028
/patch=1,EE,212498A4,extended,28282828
/-------------[7th Demon Codes]--END

/-------------[8th Demon Codes]
// Infinite HP
patch=1,EE,1124997E,extended,000003E7

// Max HP
/patch=1,EE,11249980,extended,000003E7

// Infinite MP
patch=1,EE,11249982,extended,000003E7

// Max MP
/patch=1,EE,11249984,extended,000003E7

// Level 50
/patch=1,EE,1124998C,extended,00000032

// Level 99
/patch=1,EE,1124998C,extended,00000063

// Max St
/patch=1,EE,0124998E,extended,00000028

// Max Ma
/patch=1,EE,01249990,extended,00000028

// Max Vi
/patch=1,EE,01249991,extended,00000028

// Max Ag
/patch=1,EE,01249992,extended,00000028

// Max Lu
/patch=1,EE,01249993,extended,00000028

// Max All Stats
/patch=1,EE,0124998E,extended,00000028
/patch=1,EE,21249990,extended,28282828
/-------------[8th Demon Codes]--END

/-------------[9th Demon Codes]
// Infinite HP
patch=1,EE,11249A6A,extended,000003E7

// Max HP
/patch=1,EE,11249A6C,extended,000003E7

// Infinite MP
patch=1,EE,11249A6E,extended,000003E7

// Max MP
/patch=1,EE,11249A70,extended,000003E7

// Level 50
/patch=1,EE,11249A78,extended,00000032

// Level 99
/patch=1,EE,11249A78,extended,00000063

// Max St
/patch=1,EE,01249A7A,extended,00000028

// Max Ma
/patch=1,EE,01249A7C,extended,00000028

// Max Vi
/patch=1,EE,01249A7D,extended,00000028

// Max Ag
/patch=1,EE,01249A7E,extended,00000028

// Max Lu
/patch=1,EE,01249A7F,extended,00000028

// Max All Stats
/patch=1,EE,01249A7A,extended,00000028
/patch=1,EE,21249A7C,extended,28282828
/-------------[9th Demon Codes]--END

/-------------[10th Demon Codes]
// Infinite HP
patch=1,EE,11249B56,extended,000003E7

// Max HP
/patch=1,EE,11249B58,extended,000003E7

// Infinite MP
patch=1,EE,11249B5A,extended,000003E7

// Max MP
/patch=1,EE,11249B5C,extended,000003E7

// Level 50
/patch=1,EE,11249B64,extended,00000032

// Level 99
/patch=1,EE,11249B64,extended,00000063

// Max St
/patch=1,EE,01249B66,extended,00000028

// Max Ma
/patch=1,EE,01249B68,extended,00000028

// Max Vi
/patch=1,EE,01249B69,extended,00000028

// Max Ag
/patch=1,EE,01249B6A,extended,00000028

// Max Lu
/patch=1,EE,01249B6B,extended,00000028

// Max All Stats
/patch=1,EE,01249B66,extended,00000028
/patch=1,EE,21249B68,extended,28282828
/-------------[10th Demon Codes]--END

/-------------[11th Demon Codes]
// Infinite HP
patch=1,EE,11249C42,extended,000003E7

// Max HP
/patch=1,EE,11249C44,extended,000003E7

// Infinite MP
patch=1,EE,11249C46,extended,000003E7

// Max MP
/patch=1,EE,11249C48,extended,000003E7

// Level 50
/patch=1,EE,11249C50,extended,00000032

// Level 99
/patch=1,EE,11249C50,extended,00000063

// Max St
/patch=1,EE,01249C52,extended,00000028

// Max Ma
/patch=1,EE,01249C54,extended,00000028

// Max Vi
/patch=1,EE,01249C55,extended,00000028

// Max Ag
/patch=1,EE,01249C56,extended,00000028

// Max Lu
/patch=1,EE,01249C57,extended,00000028

// Max All Stats
/patch=1,EE,01249C52,extended,00000028
/patch=1,EE,21249C54,extended,28282828
/-------------[11th Demon Codes]--END

/-------------[12th Demon Codes]
// Infinite HP
patch=1,EE,11249D2E,extended,000003E7

// Max HP
/patch=1,EE,11249D30,extended,000003E7

// Infinite MP
patch=1,EE,11249D32,extended,000003E7

// Max MP
/patch=1,EE,11249D34,extended,000003E7

// Level 50
/patch=1,EE,11249D3C,extended,00000032

// Level 99
/patch=1,EE,11249D3C,extended,00000063

// Max St
/patch=1,EE,01249D3E,extended,00000028

// Max Ma
/patch=1,EE,01249D40,extended,00000028

// Max Vi
/patch=1,EE,01249D41,extended,00000028

// Max Ag
/patch=1,EE,01249D42,extended,00000028

// Max Lu
/patch=1,EE,01249D43,extended,00000028

// Max All Stats
/patch=1,EE,01249D3E,extended,00000028
/patch=1,EE,21249D40,extended,28282828
/-------------[12th Demon Codes]--END
/-------------[SUMMONED DEMONS RELATED CODES]---END

PS: Status modifiers may block ur characters/demons skill learning, and more than x256 Exp may freeze ur game cause sometimes the EXP go to more than the game allow... .-.

If u want edit skills, here's both files with Skill Codes and values to put on it(both can be found on CMP Database)
Codes for mod Skills:
All Skill and other Values:
Reply
Hello~ I was wondering if anyone would be kind enough to help me out? I've never dealt with these kinds of things before, so I have no idea what I'm doing, but I tried! ;~; Unfortunately what I wrote didn't work, for some reason or another.. I tried using omniconvert, and PCSX2CE to write a .pnach file, but It did not work. I'll attach what I wrote as a text document to this.. I'd like to learn what exactly it is I'm doing wrong.

Although at the same time, I was also wondering if someone could write me correct versions to use for now? I got my codes from here: http://wescastro.com/codetwink/cheats.co...efault.htm

The ones I want to use are the 6 character slots, and I want Kos-Mos to be the first character. I also wanted to use the character modifier codes (not the enemy ones though) and then everything else I want to do on my own in the game.

I'm sorry if I'm like.. inconveniencing anyone, but I am trying to learn at the same time so that I don't become a nuisance like this >< I'm just kinda desperate to get this done at the moment.. So I would really appreciate it.

Thank you for reading!

EDIT: I don't see the text attachment 0_0 so I uploaded it to dropbox for convenience. Sorry about that! https://www.dropbox.com/s/hzv3ezufpm0her...cheats.txt
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can someone please give me a pnach for Viewtiful Joe in the PAL Version
commnet=Viewtiful Joe (PAL-M5) [SLES_52868]
Game crc= 2429905B

thanks
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(10-19-2013, 06:03 PM)santiainen Wrote: Could somebody please make a widescreen patch for Burnout Revenge [NTCS-U]? Game really needs one..

As I recall the burnout games had a built in widescreen mode that activated when the aspect was set to 16:9 in bios. Try that maybe?
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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This is my pnach table for Mana Khemia - Alchemists of Al-Revis (NTSC-U) [SLUS-21735]
There are a looooooot of codes and my fingers hurts from typing Sad
the original person to find it was some guy named skiller a long long time ago...


.pnach   77B0236F.pnach (Size: 10,44 KB / Downloads: 725)
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Game is Atelier Iris 2 - The Azoth of Destiny

For whatever reason I can't get any other code to work without crashing the pcsx2 emulator no matter how it is converted but this is very helpful I'd think Laugh

Works for me anyway.

Code:
gametitle=Atelier Iris 2 - The Azoth of Destiny [SLUS_213.27]

//MAX MONEY
patch=1,EE,207db79c,extended,000F423F

Code:
gametitle=Dragon Quest VIII: The Journey of the cursed King (U) [SLUS_212.07]

//Enemies Drop Rare Items
patch=1,EE,00296FB4,word,10000027
patch=1,EE,00297058,word,0280102D

//Money On Hand Does Not Decrease
patch=1,EE,202028C4,extended,5CA00001
patch=1,EE,202028C8,extended,00451021
patch=1,EE,202028CC,extended,00000000

//Earn Skill Points Per Level x2
patch=1,EE,203778D4,extended,00052840

//x8 experience
patch=1,EE,203609D4,extended,8FA2319C
patch=1,EE,203609D8,extended,000210C0
patch=1,EE,203609DC,extended,AFA2319C

Codes that I have verified as working for Dragon Quest 8 Journey of the Cursed King.

Attached File for your convenience.


Attached Files
.pnach   9AC65D6A.pnach (Size: 117 bytes / Downloads: 348)
.pnach   F4715852.pnach (Size: 545 bytes / Downloads: 410)
This is what you call a "signature". There are many like it, but this one is MINE...and NO you can't have it.
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