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(01-21-2020, 11:00 AM)Maori-Jigglypuff Wrote: // No Body Shadow of the Character on the Ground
// (Neo Contra, PAL)
patch=1,EE,00124c60,word,64110000

Works. Shadows disappear only under the characters of both players when they are standing on the ground, as well as under bosses with size of a player’s character. In any other case (for example, the character runs on the blades of a helicopter or rides on horseback), the shadows remain.
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(01-23-2020, 06:18 PM)ANd93ml Wrote: Works. Shadows disappear only under the characters of both players when they are standing on the ground, as well as under bosses with size of a player’s character. In any other case (for example, the character runs on the blades of a helicopter or rides on horseback), the shadows remain.

Ah, OK.

Edit 5: Constant correct Brightness and Contrast Adjust Code added above.
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@ ANd93ml

After your testing of Edit 5 Code i will publish a patch for this game too but i want to mention you inside the Patch
as the Tester of the Codes of course.You agree ? Laugh
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(01-21-2020, 11:00 AM)Maori-Jigglypuff Wrote: // Constant correct Brightness and Contrast Adjust
// (Neo Contra, PAL)
patch=1,EE,003A2E9C,word,0c1043e8
patch=1,EE,00410fa0,word,3c060041
patch=1,EE,00410fa4,word,24c60000
patch=1,EE,00410fa8,word,78c70fc0
patch=1,EE,00410fac,word,7c870000
patch=1,EE,00410fb0,word,7c870010
patch=1,EE,00410fb4,word,7c870020
patch=1,EE,00410fb8,word,03e00008
patch=1,EE,00410fbc,word,7c870030
patch=1,EE,00410fc0,word,461C4000
patch=1,EE,00410fc4,word,461C4000
patch=1,EE,00410fc8,word,461C4000
patch=1,EE,00410fcc,word,00000000

Works. Changes of color palette is identical for "Constant correct Contrast Adjust" with some overbrighting. But the shadows changed: some disappeared, and some became very noticeable (especially in cutscenes on the engine, which can become even darker than they were).

(01-24-2020, 02:43 AM)Maori-Jigglypuff Wrote: @ ANd93ml

After your testing of Edit 5 Code i will publish a patch for this game too but i want to mention you inside the Patch
as the Tester of the Codes of course.You agree ? Laugh

Programmers are obliged to save every byte and cycle, so the code should be optimized to the maximum, in particular by removing excess text, lines and spaces. So - no.
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(01-24-2020, 06:24 AM)ANd93ml Wrote: Works. Changes of color palette is identical for "Constant correct Contrast Adjust" with some overbrighting. But the shadows changed: some disappeared, and some became very noticeable (especially in cutscenes on the engine, which can become even darker than they were).


Programmers are obliged to save every byte and cycle, so the code should be optimized to the maximum, in particular by removing excess text, lines and spaces. So - no.

OK.
In the Patch there will be Shadow Effects on Characters Remover and disable Renderer in Cutscenes Code.
I will release the patch soon.You can check the skin of the Characters.I hope there should be no black Shadow spots.
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Neo Contra, SLES-52510

Region: PAL (E)
CRC: EEE2F6A3
Comments: All Missions and Weapons unlocked
Author: Savas Gürcebe [Maori-Jigglypuff]

UPDATE 1a: Unlock all Mission: 01-06 (exclusive Mission: 07 and Mission: 00)
                 [Code dormant]

UPDATE 1b: Unlock all Mission: 01-06 (inclusive Mission: 07 and Mission: 00)

UPDATE 2: Invincible

UPDATE 3: Begin with 99 Lifes

UPDATE 4: Gain 99 Lifes when you are killed

UPDATE 5: No Body Shadow of the Character on the Ground

UPDATE 6: Remove Shadow Effects on the Character

UPDATE 7: Disable World Renderer

UPDATE 8: Disable Renderer in Cutscenes

UPDATE 9a: Constant correct RGB Brightness Adjust
                [Code dormant]

UPDATE 9b: Constant correct Contrast Adjust
                 [Code dormant]

UPDATE 9c: Constant correct Brightness and Contrast Adjust

UPDATE 10a: Unlock all Weapons A-F (Variant 1: Combinations)
                  [Code dormant]

UPDATE 10b: Unlock all Weapons A-F (Variant 2: Inclusive Katana Jaguar combinations)


Attached Files
.pnach   EEE2F6A3.pnach (Size: 4,48 KB / Downloads: 247)
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(01-24-2020, 07:32 AM)Maori-Jigglypuff Wrote: UPDATE 1: Invincible

UPDATE 9b: Unlock all Weapons A-F (Variant 2: Inclusive Katana Jaguar combinations)

For these two is needed a "100% Hit Rate" code for maximum quickly game bitting.

(01-24-2020, 07:32 AM)Maori-Jigglypuff Wrote: UPDATE 5: Remove Shadow Effects on the Character

In gameplay this works playable (possibly perfect, since I didn't notice any troubles, but I can't guarantee that I did not miss some kind of bug).

(01-24-2020, 07:32 AM)Maori-Jigglypuff Wrote: UPDATE 6: Disable World Renderer

Works. It is especially noticeable when it turns off the fog, which increases the viewing range and allows you to see such NSFW thing like loading of objects of level before your eyes.

(01-24-2020, 07:32 AM)Maori-Jigglypuff Wrote: UPDATE 7: Disable Renderer in Cutscenes

This code should disable the shadows very noticeable in cutscenes on the engine? It doesn’t matter if it’s yes or no, since several cutscenes still have shadows (very dark and therefore very contrasting to the surroundings). Also in the second cutscene with Plant Contra, disappeared the effects of dirt and blood rush from anger.

* I also noticed a thin line that divides subtitles' windows in half.
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(01-25-2020, 02:21 AM)ANd93ml Wrote: For these two is needed a "100% Hit Rate" code for maximum quickly game bitting.


In gameplay this works playable (possibly perfect, since I didn't notice any troubles, but I can't guarantee that I did not miss some kind of bug).


Works. It is especially noticeable when it turns off the fog, which increases the viewing range and allows you to see such NSFW thing like loading of objects of level before your eyes.


This code should disable the shadows very noticeable in cutscenes on the engine? It doesn’t matter if it’s yes or no, since several cutscenes still have shadows (very dark and therefore very contrasting to the surroundings). Also in the second cutscene with Plant Contra, disappeared the effects of dirt and blood rush from anger.

* I also noticed a thin line that divides subtitles' windows in half.

UPDATE 7: Disable Renderer in Cutscenes allows you to see deep in the Rooms in the Cutscenes without the fog effect so it should not have any
effect on the Characters Shadow.It might not really perceptible to the human eye because of fast angle changing of the Camera mostly.
A thin line that divides subtitles windows in half ? Hmm, i don't know.Maybe i can amend that Code.

Edit 6: Unlock all Mission Code added in the Patch.
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Hi! I'm requesting some codes for Crash Twinsanity (PAL, SLES-52568, 1510E1D1). Need codes for Infinite Lives and for Infinite Mask. Thanks!
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(01-27-2020, 12:40 AM)doctor1101 Wrote: Hi! I'm requesting some codes for Crash Twinsanity (PAL, SLES-52568, 1510E1D1). Need codes for Infinite Lives and for Infinite Mask. Thanks!

Try this.

Code:
gametitle=Crash Twinsanity (PAL-M5) [SLES-52568]
//Infinite Lives
patch=1,EE,20171160,word,24030064
//Infinite Mask
patch=1,EE,201375E4,word,24020086


Attached Files
.pnach   1510E1D1.pnach (Size: 157 bytes / Downloads: 201)
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