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09-27-2020, 03:45 PM
(This post was last modified: 09-27-2020, 04:13 PM by kozarovv.)
Ape Escape 2 - SCES-50885 only!
CRC = 09B3AD4D
Mipmapping removal patch. Greatly improve game quality. Not fully tested so feedback is welcome.
PS. This game need skipMpeg hack to get into main menu.
EDIT: I forgot to mention that you need to set mipmapping in GSDX settings to NONE to get best effect.
Code: patch=1,EE,0034E0E0,word,00000000
Before vs. After
Sponsored links
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(09-26-2020, 08:46 AM)Red-tv Wrote: Request - Baroque NTSC
CRC - 4566213C
Half the distance of enemies walking
I Recently made a 60fps patch for this game
You can find it In 60 fps thread
I made a modifer to everything that is tied to the frame rate except the distance of enemies walking
So Big Thanks for helping
I will later create a Patch for this Game too but cannot continue my Work on this Game right now
BUT i already found Codes for
1) No black Borders
2) Disable Noise Effect
3) Disable Blur Effect
If you are interested in these Codes i can upload them.
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(09-27-2020, 05:47 PM)Maori-Jigglypuff Wrote: I will later create a Patch for this Game too but cannot continue my Work on this Game right now
BUT i already found Codes for
1) No black Borders
2) Disable Noise Effect
3) Disable Blur Effect
If you are interested in these Codes i can upload them.
I think pcsx2 widescreen hack already comes with
Disable Noise Effect and disable blur Effect
00237914 3c014500
0010fc60 3c023e80
The No black borders will be a welcome change
But the most important thing to me is the the reduce distance enemy is walking
Since this is the only thing preventing from me to Complete my 60 fps hack
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(09-28-2020, 06:56 PM)Red-tv Wrote: I think pcsx2 widescreen hack already comes with
Disable Noise Effect and disable blur Effect
00237914 3c014500
0010fc60 3c023e80
The No black borders will be a welcome change
But the most important thing to me is the the reduce distance enemy is walking
Since this is the only thing preventing from me to Complete my 60 fps hack
Some Codes i created for Baroque, SLUS-21714
Game CRC: 4566213C
// No black Borders
patch=1,EE,00103c80,word,24070000
// Noise Filter Off
patch=1,EE,0010fb9c,word,24030000
// Disable Blur Effect
patch=1,EE,0010ee18,word,24030000
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09-29-2020, 12:47 AM
(This post was last modified: 09-29-2020, 12:49 AM by Red-tv.)
(09-28-2020, 07:10 PM)Maori-Jigglypuff Wrote: Some Codes i created for Baroque, SLUS-21714
Game CRC: 4566213C
// No black Borders
patch=1,EE,00103c80,word,24070000
// Noise Filter Off
patch=1,EE,0010fb9c,word,24030000
// Disable Blur Effect
patch=1,EE,0010ee18,word,24030000
Great code but It's making the map in gameplay + the Background in the first screen to disappear
I used my revert to 30 fps in cutscenes and FMV code to make a fix to the map
//Fix Map
patch=1,EE,e0010001,extended,005179C0
patch=1,EE,20103c80,extended,8D27000C
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(09-29-2020, 12:47 AM)Red-tv Wrote: Great code but It's making the map in gameplay + the Background in the first screen to disappear
I used my revert to 30 fps in cutscenes and FMV code to make a fix to the map
//Fix Map
patch=1,EE,e0010001,extended,005179C0
patch=1,EE,20103c80,extended,8D27000C
I was all Night long busy to create another No Black Borders Code.Does this Work correctly without causing bad Side Effects ?
// No black Borders (ver.2)
patch=1,EE,00103d78,word,ad600000
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09-29-2020, 06:07 AM
(This post was last modified: 09-29-2020, 07:56 AM by Red-tv.)
(09-29-2020, 05:56 AM)Maori-Jigglypuff Wrote: I was all Night long busy to create another No Black Borders Code.Does this Work correctly without causing bad Side Effects ?
// No black Borders (ver.2)
patch=1,EE,00103d78,word,ad600000
No, Same sides Effect
Here is my Fix
//Check If Texture on characters are being rendered (Basically check if you are in the game and not title screen)
//Check If Player's Data doesn't need to be shown (Basically Check If game is playing Cutscenes)
//If the conditions above are true active No black Borders + No Background when saving
//No black Borders + No Background when saving
patch=1,EE,00103c80,word,8D27000C
patch=1,EE,e0020000,extended,10C11AFC
patch=1,EE,e0010000,extended,005179C0
patch=1,EE,20103c80,extended,24070000
This will Fix everything except the background when saving Which I kinda like, but I still made one with no problems
//Check If Player's Data doesn't need to be shown (Basically Check If game is playing Cutscenes)
//Check If game doesn't need to render the environment (Basically check if Backgroung needs to be shown)
//If the conditions above are true active No black Borders
//No black Borders
patch=1,EE,00103c80,word,8D27000C
patch=1,EE,e0020000,extended,005179C0
patch=1,EE,e0010000,extended,0051B5AC
patch=1,EE,20103c80,extended,24070000
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09-29-2020, 06:14 AM
(This post was last modified: 09-29-2020, 06:14 AM by Maori-Jigglypuff.)
(09-29-2020, 06:07 AM)Red-tv Wrote: No, Same sides Effect
OK.I will try a different approach sometime.
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(09-29-2020, 06:07 AM)Red-tv Wrote: No, Same sides Effect
Here is my Fix
//Check If Texture on characters are being rendered (Basically check if you are in the game and not title screen)
//Check If Player's Data doesn't need to be shown (Basically Check If game is playing Cutscenes)
//If the condition above are true active No black Borders + No Background when saving
//No black Borders + No Background when saving
patch=1,EE,00103c80,word,8D27000C
patch=1,EE,e0020000,extended,10C11AFC
patch=1,EE,e0010000,extended,005179C0
patch=1,EE,20103c80,extended,24070000
This will Fix everything except the background when saving Which I kinda like, but I still made one with no problems
//Check If Player's Data doesn't need to be shown (Basically Check If game is playing Cutscenes)
//Check If game doesn't need to render the environment (Basically check if Backgroung needs to be shown)
//If the condition above are true active No black Borders
//No black Borders
patch=1,EE,00103c80,word,8D27000C
patch=1,EE,e0020000,extended,005179C0
patch=1,EE,e0010000,extended,0051B5AC
patch=1,EE,20103c80,extended,24070000
Ah, OK.I will try these.
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(09-29-2020, 06:07 AM)Red-tv Wrote: No, Same sides Effect
Here is my Fix
//Check If Texture on characters are being rendered (Basically check if you are in the game and not title screen)
//Check If Player's Data doesn't need to be shown (Basically Check If game is playing Cutscenes)
//If the conditions above are true active No black Borders + No Background when saving
//No black Borders + No Background when saving
patch=1,EE,00103c80,word,8D27000C
patch=1,EE,e0020000,extended,10C11AFC
patch=1,EE,e0010000,extended,005179C0
patch=1,EE,20103c80,extended,24070000
This will Fix everything except the background when saving Which I kinda like, but I still made one with no problems
//Check If Player's Data doesn't need to be shown (Basically Check If game is playing Cutscenes)
//Check If game doesn't need to render the environment (Basically check if Backgroung needs to be shown)
//If the conditions above are true active No black Borders
//No black Borders
patch=1,EE,00103c80,word,8D27000C
patch=1,EE,e0020000,extended,005179C0
patch=1,EE,e0010000,extended,0051B5AC
patch=1,EE,20103c80,extended,24070000
Third Attempt:
// No black Borders (ver.3)
patch=1,EE,00173f98,word,64030001
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