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SpartanTotal Warrior [NTSC]
Status: Playable Full Speed
Ingame Speed: 50-60FPS on r998, 50-60 on r1037

CPU: Intel Core 2 Duo P7700 @ 2.40GHz
RAM: 2048MB DDR2-800
GPU: Geforce 8600M GS 256MB @ gpu-650 shaders-1300 memory-1000
OS: Windows Vista x86 Home Premium (Service Pack 2 RC)

PCSX2 beta r998 and r1037
Speed Hacks: 3xEE, 2xIOP, INTC, VU Cycle Stealing (slight speedup)
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Set to default

Plugins:
GPU: GSdx r1006 0.1.15 SSSE3 (DX9 Hardware, D3D Internal Res: native, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USA v2.00
Input: Lilypad r1034 0.10.0

Shots taken whit gsdx.
                   
                   
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Baroque - a game by ATLUS. Dungeon-based game like diablo and chocobo dungeon.
PCSX2 SVN 1030
GSDX1.15(svn1006) DX10 Hardware mode
Speed Hacks - None
Advanced - Defaults
MTGS - on
Status: Playable


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Game name: Sonic Unleashed (Pal)
Status: Fully Playable!
Specs: Intel Pentium D 3.40GHz
2048MB RAM
NVIDIA GeForce 7900 GS
Windows XP SP2
PCSX2 Configuration:
Pcsx2 beta 1048
Plugins:
Video plugin - ZZ Ogl 0.16.131 (Force bilinear)
SPU2-X 1.1.0
Lilypad r975
Linuz Iso CDVD 0.8.0
Settings:
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Speed Hacks: 2xEE, 2xIOP, INTC, also i do not use latest speedhack features.
Advanced: Set to default.
Video:


Notes: with Fraps i get really big fps drop, so i had to close almost everything in background (exclude explorer and antivirus), but without Fraps i do not get any lag at all. Also sound ingame isn't bugged, seems i have problems with using Fraps...
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Hello PCSX2 forum this is my first post!
I tried some of the games I own for the PS2.
Here are my results.

Note: All the videos are in 1280x720 resolution!!

My system spec:
CPU: QX9650 @ 3.6Ghz 450fsb
RAM: 4096MB DDR2-800 (900)
GPU: Geforce GTX260 216 65nm (Stock)
OS: Windows 7 7057 x64


SSX 3 [NTSC]
Status: Playable Full Speed
Ingame Speed: 60fps in native, 50-60fps in 1080p

PCSX2 beta r1040
Speed Hacks: 2xEE, 2xIOP, INTC
CPU: default
Advanced: default

Plugins:
GPU: GSdx r1006 0.1.15 SSE4 (DX9 Hardware, D3D Internal Res: 1920x1080, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USAv2.00
Input: Lilypad r1034 0.10.0

Other:
This game runs super-smooth when in native resolution. Minor slowdowns occur when set to 1920x1080 internal res.



Capcom VS SNK 2 [NTSC]
Status: Playable Full Speed
Ingame Speed: 60fps all the time

PCSX2 beta r1040
Speed Hacks: none!
CPU: default
Advanced: default

Plugins:
GPU: GSdx r1006 0.1.15 SSE4 (DX9 Hardware, D3D Internal Res: 1920x2160, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USAv2.00
Input: Lilypad r1034 0.10.0

Other:
Minor errors in 2D sprites. Otherwise it's perfect, in any resolution I set it to.



Marvel VS Capcom 2 [NTSC]
Status: Playable Full Speed
Ingame Speed: 60fps all the time

PCSX2 beta r1040
Speed Hacks: none!
CPU: default
Advanced: default

Plugins:
GPU: GSdx r1006 0.1.15 SSE4 (DX9 Hardware, D3D Internal Res: 1920x2160, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USAv2.00
Input: Lilypad r1034 0.10.0

Other:
Minor errors in 2D sprites just like CvS2. Stages look amazing!


Tekken 4 [NTSC]
Status: Playable Full Speed
Ingame Speed: 60fps all the time, even in 1270x2000 resolution!

PCSX2 beta r1040
Speed Hacks: x2
CPU: default
Advanced: default

Plugins:
GPU: GSdx r1006 0.1.15 SSE4 (DX9 Hardware, D3D Internal Res: 1270x2000, Texture filtering, logarithmic Z, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: USAv2.00
Input: Lilypad r1034 0.10.0

Other:
No graphical errors! Constant 60fps! HD Glory!!


Well I hope this helps, I will try to post some new videos soon.

Peace!
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Ratchet & Clank: Up Your Arsenal (NTSC, SCUS-97353)

Compatibility:

Ingame - Can't consider it playable as I haven't played past part of the first mission. Lots of graphics corruption.

System specs:

Athlon X2 6000+ (3.1Ghz)
4GB DDR2-800
Radeon HD4870
Vista Business Edition (64-Bit)

PCSX2 Version & Settings:

PCSX2 Beta 1059
Default core settings
GSDx 890 (MSVC 15.00, SSE2, DX10 Mode)

Game boots and first level is playable with default settings from a fresh PCSX2 install, enabling a few speed hacks provided a small FPS increase and didn't crash the part of the game that I played through once without hacks.

Frame rate varied from 10-26FPS on my machine depending on what was in view. Videos and menus seem perfect, as do most of the 2D elements (including particle effects). Lots of in-game graphical bugs, mostly relating to garbled or misplaced textures and transparent geometry. Switching from GSDx to does not make much of a difference as ZeroGS suffers the same graphical issues, but to a slightly (and I stress slightly) lesser extent. On GSDx I have only tried it in DX10 mode. GSDx was set to render at the PS2's native resolution and I did not try to render at a non-native resolution.

The last build of PCSX2 I tried this game on was the official 0.9.6 release and it crashed after loading the first level, so something has changed since then to allow it to go in-game. Beta 1059 is the first build I've tried that goes in-game with this. I ran the game from my DVD drive using my retail game disc.

I didn't fiddle around with PCSX2's options too much, so a better configuration for this game may be possible.


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Jak II (NTSC, SCUS-97265)

Compatibility:

Ingame - Can't consider it playable as I haven't played past part of the first mission. Graphics corruption is present.

System specs:

Athlon X2 6000+ (3.1Ghz)
4GB DDR2-800
Radeon HD4870
Vista Business Edition (64-Bit)

PCSX2 Version & Settings:

PCSX2 Beta 1059
Default Core Settings
GSDx 890 (MSVC 15.00, SSE2, DX10 Mode, render at native res)

I had to run this game with GSDx set to render at the PS2's native res otherwise it would crash upon boot (wouldn't even get into the menus). Graphics corruption is present in the form of corrupted or missing textures, geometry not being drawn and corrupted shadows.

None of the speed hacks I tried broke the parts of the game that I played (first three areas of the game) and provided a significant overall FPS boost. I had all of the speed hacks on including the experimental ones present in Beta 1059 (VU Cycle Stealing set to second level - "Moderate speedup for 3D Geometry"). Without hacks I got 10-26FPS average, with hacks it was more like 26-46 average. Graphics glitches are the same with or without hacks.

For whatever reason this game defaults to Japanese text and audio for me, even though I'm running it from a US disc and a US v2.00 BIOS (also defaults to Japanese with a PAL v2.00 BIOS set to English). I had to go into the options menu and set it to English. I ran the game from my DVD drive using my retail game disc.

I didn't fiddle around with PCSX2's options too much, so a better configuration for this game may be possible.


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PCSX 1059
GSDX 1.15(svn1006; DX10 mode)
All speed hacks - disabled
Advanced - default
MTGS - on

The game is fully playable with NO glitches or bugs for now.


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Final Fantasy XII (NTSC)

CPU - Core 2 Quad Q8300 @ 2.5 Ghz
RAM - 4GB Ram Crosair DDR2
GPU - Sapphire HD 4870 512mb GDDR5
Window Vista Ultimate SP1 x64bit

PCSX2<Beta> latest Beta 1059
   

Status - Playable

Plugin:
Gsdx 1006 (MSV 15.00 SSE41) 0.1.15
   
Lilypad 0.9.9
Gigaherz's Cdvd plugin 0.7.0
SPU2-X 1.1.0

speedhack
   

(Game: FFXII.nrg mount in Daemon Tool Lite)

Intro movie - Full Speed
Menu - Full Speed
In game - normally around 89 ~ 99 %
(while at battle with Tornberry Spaceship drop to 67~80 % random in few second)
Cutscene - around 80 ~ 99%
Speed Drop to 70 ~ 90% while in any place with more then 6 npc on screen.

Screenshot:
(D3D Internal res 1980 / 1080)
       

(D3D Internal res 800 / 800)
           

The purpose this post is to show the Core 2 Quad (2.5 Ghz) able to emulate speed around 99% by using this latest plugin and PCSX2 build beta 1059. Compare to the stable build, average ingame fps is only 70% ~ 80% while run in my pc. Possible the new speed hack make the trick.

(Update: Played in D3D Internal Resolution ( 1980 / 1080 ) not effect the FPS at all .... so now I can play FFXII in 1080p)
HappyTongueCSX2:Happy
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God of War 2 [NTSC]
Status: Playable
Ingame Speed: 32-66FPS

CPU: Intel Core 2 Quad Q6600 @ 2.4GHz
RAM: 4096MB DDR2-800
GPU: Geforce 8800gtx 768MB
OS: Windows Vista x86

PCSX2 beta r1059
Speed Hacks: 3xEE, 2xIOP, INTC, VU Cycle stealing
Advanced: Set to default

Plugins:
GPU: GSdx r1006m 0.1.15 SSSE3 DX10 Hardware, D3D Internal Res: 1920x1920, kills bloom and lighting but allows higher res
SPU: SPU2-X 1.1.0
CPU: Frame limiter

Video captured with fraps





Screenshots

[Image: pcsx2beta10592009042720i.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720p.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720h.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720d.th.png][Image: pcsx2beta10592009042720l.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720w.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720u.th.png][Image: pcsx2beta10592009042720pyn.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720b.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720p.th.png][Image: pcsx2beta10592009042720p.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720.th.png][Image: pcsx2beta10592009042720.th.png]
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Manhunt 2 [NTSC]
Status: Playable
Ingame Speed: 10-20FPS on r1059

CPU: Intel Core 2 Duo P8400 @ 3.00GHz
RAM: 4GB DDR2-800
GPU: ATI Radeon 4850 512MB
OS: Windows Vista x64 Ultimate (SP1)

PCSX2 beta r1059
Speed Hacks: Cycle Rate 2x, WaitCycle Sync,IOPx2,Idle loop, INTC, VU Cycle Stealing (MAX) ( Huge speed up,without 2-3 fps)
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Set to default

Plugins:
GPU: GSdx r1076 0.1.15 SSSE4.1 (DX9 Software, D3D Internal Res: native, Texture filtering, FBA)
SPU: SPU2-X 1.1.0 (latest svn build)
BIOS: EURO v2.00
Input: Lilypad r1034 0.10.0

In Hardware mode dx9 or dx10 huge fpsslow down,max 2-3,
in software mode dx9,dx10 fps speed up to 10-30 fps, 30fps in small empty zones, 10 fps in larger zones with npc, fight etc.

Sound in game is very slow down.

Screens
[Image: 29960385.th.jpg] [Image: 73017870.th.jpg] [Image: 31959796.th.jpg]


Metal Gear Solid 3 Subsistance [NTSC]
Status: Playable
Ingame Speed: 21-50 FPS on r1006
PCSX2 0.9.6 stable version

Playable 21-50 fps (20fps and smaller in cut scenes)
Sometimes huge glitches in graphics.

PCSX2 beta 1059 , r1076
still graph glitches, slows down in cut scenes,
and extra glitch, rain on Snake blinks... like white squares...

Screens

[Image: 91823466.th.jpg] [Image: 38059652.th.jpg] [Image: 43660833.th.jpg] [Image: 10865511.th.jpg]
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