06-08-2009, 06:58 AM (This post was last modified: 06-10-2009, 03:19 AM by bloodindark.)
All playable with pcsx2 beta 1329
van helsing-i finished the game without any problem
rise to honor (use microvu to get rid of spikey polygon problem)-i finished the game without any problem
mummy 3-i didnt play too much just 10 minutes
Original shots at 1920x1200, scaled down for filesize. Usually at or around 60fps, save for some really busy town areas. Tends to slow down to 20-30 for cinematic scenes with lots of framebuffer abuse.
Status:Fully Playable FPS: 47-50, sometime 30(many cars and objects)
System: Microsoft Windows Vista Ultimate SP1 x86 CPU: AMD Athlon 64 X2 6000+ (3.0ghz, Non O.C.) RAM: 2Gb of DDRII-800 CL5 RAM GPU: IGP ATI Radeon HD3200 (DX10, SM4.1, O.C.: GPU to 1000mhz, SideportDDR3 to 1333mhz - run GTAIV on 17-25fps)
PCSX 0.9.6 beta 1329 Graphics: GSdx 1341, SSE2 - Renderer: DX10 (Hardware), Interlacing (None), Resolution (Native), Other checkboxes(Unchecked). Controller: LilyPad svn (r1034) 0.10.0 CD\DVD: Linuz Iso CDVD 0.9.0 Sound: SPU2-X 1.1.0 BIOS: Europe v02.00(14\06\2004) Console CPU Settings:EERec(on), VU0rec(on), VU1rec(on), microVU0(on), microVU1(off) - it create graphics lags, MTGS(on), FrameLimiting (Limit) - Skip very lagly with GTAIII. Speed Hacks:EE Sync Hacks (x2), EE Misc Hacks (always enabled), VU Hacks (Status Flag Hack - on, Min\Max Hack - on, VU Cycle Stealing - off) Advanced options:EE Recs (Round - Chop\Zero, Clamp - None, Flush to Zero - on, Denormals and Zero - on), VU Recs (Round - Chop\Zero, Clamp - None, Flush to Zero - on, Denormals and Zero - on)
Late i'm post screens, videos and more info for GTAIII and More games...
GTAIII (PAL\NTSC), GTA VC(NTSC), GTA VCS(PAL), GTA LCS(PAL), Rock Band 2(NTSC), Guitra Hero 1,2, WT, Metallica - and other games...
Sorry for my english..
Where to take the information about compatibility?