Post your PCSX2 screenshots/videos here!
My Computer Config:

Cpu: Core2Duo E6600 - 4Mb Cache
Ati HD Sapphire 4670 - 1GB DDR3
3Gb DDR2 667Mhz

Star Wars Jedi Starfighter

Status-Playable

                   

My Computer Config:

Cpu: Core2Duo E6600 - 4Mb Cache
Ati HD Sapphire 4670 - 1GB DDR3
3Gb DDR2 667Mhz

Star Wars Racer Revange

Status-Playable

               

My Computer Config:

Cpu: Core2Duo E6600 - 4Mb Cache
Ati HD Sapphire 4670 - 1GB DDR3
3Gb DDR2 667Mhz

Sword of The Samurai

Status-Playable

           
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My Computer Config:

Cpu: Core2Duo E6600 - 4Mb Cache
Ati HD Sapphire 4670 - 1GB DDR3
3Gb DDR2 667Mhz

Tenchu - Wrath of Heaven

Status-Playable - With D3D9(Software ONLY) 4 years ago this game was perfect with Hardware setting, and wasn't so laggy...

               
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Gametitle: KIngdom Hearts 2 Final Mix
Status: Completly Playable

Cpu: AMD FX 8350 non-oc'd
GPU: AMD Radeaon HD 7950
Ram: 8GB

Video:
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Grandia 3
(with custom GSDX)
Status-Playable

My Computer Config:

i7-4930k
AMD Radeon 290x 4GB
16Gb DDR3 1800Mhz
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Game: Kingdom Hearts RE: Chain of Memories
Status: Playable (60 FPS)
NOTE: Bug with cutscenes (Apply Manual Gamefix: Switch to Gsdx SW while FMV plays).

ASUS Maximus VI HERO
Intel Core i5-4670k @ 3.40 GHz
ATI Sapphire RADEON HD 7850 (OC-Edition)
OCZ 6144 MB (3x2) DDR3-1333
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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Game: Kingdom Hearts II
Status: Playable (60 FPS @ 2560x1440 Resolution)

ASUS Maximus VI HERO
Intel Core i5-4670k @ 3.40 GHz
ATI Sapphire RADEON HD 7850 (OC-Edition)
OCZ 6144 MB (3x2) DDR3-1333
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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Game: Grandia III
Status: Playable (60 FPS @ 2560x1440 Resolution)
NOTE: This game has 2 types of cutscenes.. pre-rendered FMVs and regular in-game graphics.
The pre-rendered FMVs look pretty bad in comparison, and they might have some odd graphical glitches going on around the borders of the screen. Nothing gamebreaking though.


ASUS Maximus VI HERO
Intel Core i5-4670k @ 3.40 GHz
ATI Sapphire RADEON HD 7850 (OC-Edition)
OCZ 6144 MB (3x2) DDR3-1333
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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WinBack: Covert Operations. Playable. Set VU Clampling mode to extra + preserve sign and dont underclock EE (otherwise it will slowdown the game).

The WS patch works perfectly except for the misaligned bomb detector (it doesnt affect at all). Thanks arapapa and devina40 for the patch.
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[Image: pibjimh9rqzvk1yz5kl.jpg]

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Game: Star Ocean: Till The End of Time (Screenshots downscaled to 1080P from 1440P)
Status: Playable (60 FPS @ 2560x1440 Resolution)
NOTE: Requires the manual Gamefix for Tri-Ace games in order to boot this game.
This game is picky when you're using cheats as well, make sure you don't bug up your game if you decide to use cheats.

Update 7/10/2014:
NOTE 2: In more recent versions of PCSX2, the Tri-Ace fix is now applied automatically, so you don't have to manually set it.




ASUS Maximus VI HERO
Intel Core i5-4670k @ 3.40 GHz
ATI Sapphire RADEON HD 7850 (OC-Edition)
OCZ 6144 MB (3x2) DDR3-1333

PCSX2 v1.3.0 r5932
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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