Post your Pcsx2 and playground screenshots/videos here!
#11
pcsx2 playground official release

mobo: Asus M2n-e Sli
processor: amd x2 6000+ @ 3.050 mhz(crappy 90nm!!)
Memory: 4gb DDR2 800 Kingston(dual chanel each pair)
HD: 500 gb sata2 Seagate
Video: 2 x 9600 gt (sli'd)

game: Clock Tower 3
Stauts: Fuuuuully playable at maximun speed and resolution =)


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#12
Dot Hack//GU Vol1

Compatibility:

Playable - From New Game to ending credits no more crashes. The game runs slow in some parts. Fullspeed in others. Fixable with vu skip (for those who can bear 30 fps instead of 60). Some graphical glitches.

Machine Specs:

* CPU: Core2Duo e8400 @ 3.60 ghz
* RAM: 2048 MBs
* GPU: MSI Ati R4870 at stocks

PCSX2 Configuration:

* PCSX2 Playground Version: r505
* PCSX2 core settings: All Recs ON, MTGS ON, VU Skip [60/57/0/1]
* Plugins used
-GSDX 0.1.12 at DX10 (works in DX9 too): No interlacing, Nloop off, Texture Filtering ON, Wait VSync OFF, the others default of DX10 (enable tv out off, Logarithmic Z ON, FBA ON)
-SPU2Ghz Playground 1.9.0 Linear Int, Time Stretching ON. Everything else Default.
-Lilypad 0.9.4
-Linuzappz ISO CDVD 0.7.0

* Specific Options/Settings/Hacks
-Fixes: Nothing
-Speed Hacks: EE Sync Hack (X2) only
-Advanced:
EE
Round Mode= nearest
Clamp Mode= None
FtZ on
DaZ on

VU
Round Mode= chop/zero
Clamp Mode= None
FtZ on
DaZ OFF (causes textures dissapearing overall)

Screenshots:
[Image: pcsx2rvm200812300009100ck2.th.jpg] [Image: pcsx2rvm200812300010332hh1.th.jpg] [Image: pcsx2rvm200812300011397mo3.th.jpg] [Image: pcsx2rvm200812300012017hv2.th.jpg] [Image: pcsx2rvm200812300012121ou4.th.jpg]

I'll put more screenshots if needed. Now to test Vol 2...
#13
Zoids Infinity Fuzors - SLPM-65749

Compatibility
Playable
Comments : After a few weeks of searching, i've been able to play this game. It's playable and lots of zoids fan can enjoy it. Unfortunately it's in JP... and it has a steady rate of 60%-70% on most battles (100% on some notes though)

Computer Specs
CPU : Intel Core2Duo™ E6550 2.33GHz
RAM : 2,000 MB
GPU : Nvidia GeForce 8500 GT

PCSX2 Configuration
PCSX2 Playground 1.0.0395
CPU Settings
->EERec Turned on
->Vu0Rec enabled
->Vu1Rec Enabled
-> MTGS Enabled

Frame Limiting at Normal
PLUGINS or *Specific Options/Settings/Hacks
VIDEO : GSdx 846 (MSVC 15.00, SSSE3) 0.1.9 (All options checked Hardware D3D PS3.0 No Interlacing, aspect ratio 4:3/Native)
SOUND : ZeroSPU2 0.4.6 (Only Time Scaling)
CONTROL: LilyPad 0.9.1 (Required for Analog Stick (but can be just D-Pad))
CDVDROM: P.E.Op.S. CDVD (CDDA Mod) 1.3.0


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#14
sonic revenge


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#15
Tales of The Abyss USA

Compatibility
Playable

Intel Core 2 Quad 6800 3x4ghz
4096 mb
Nvidia 8800 GTX 768mb

PCSX2 version: Playground 1.0.0395
Plugins:
VIDEO:GSdx 883 (MSVC 15.00,SSSE3)0.1.13
SOUNDWackoPU2ghz Playground 1.9.0
CONTROLWackoSSPSX Pad Plugin Pressure Mod 1.7.0
CDVDROM: P.E.Op.S. CDVD (CDDA Mod) 1.3.0

CPU Settings
->EERec Turned on
->Vu0Rec on
->Vu1Rec on
-> MTGS on
Limit- Force Frames to normal speeds if too Fast.
Custom Fps Limit (0=Auto) 60
Speedhacks Stable

[Image: PCSX2.jpg][Image: PCSX2.jpg][Image: PCSX2.jpg][Image: PCSX2.jpg]
#16
PC
AMD Athlon64 X2 5400+ (2.8GHz)
nvidia 8600TG 256Mb
memory 1Gb

PCSX2 version: Playground 1.0.0395
Plugins:
VIDEO:GSdx 883 (MSVC 15.00,SSSE2)0.1.13
SOUND:ZeroPSu2 0.4.6
CONTROLWackoSSPSX Pad Plugin Pressure Mod 1.7.0
CDVDROM: linuzappz Iso 0.7.0

CPU Settings
EERec on
Vu0Rec on
Vu1Rec on
MTGS on

Limit- Force Frames to normal speeds if too Fast.

Speedhacks Stable

always 60 fps

Naruto Konoha Spirits

intro and gameplay
#17
Persona 4

Compatibility
Playable

Machine Specs
CPU: Intel Core2Duo E6850 @ 3.00 GHz
RAM: 4096mb
GPU: GeForce 8800 Ultra

PCSX2 Configuration
Playground Version: PCSX2 Playground 1.0.0395
CPU Settings:
- EERec Turned on
- VU0rec Enabled
- VU1rec Enabled
- MTGS Enabled
- Frame Limiting: Limit 60 FPS

Plugins and Settings
Graphics: GSdx 872m (MSVC 15.00 SSE2) 0.1.12
- Resolution: Windowed
- Renderer: Direct3D9 (Hardware)
- Shader: Pixel Shader 3.0
- Interlacing: None
- Aspect Ratio: 4:3
- D3D internal res: 1024x1024
- Texture Filtering enabled
- Logarithmic Z enabled
- Alpha Correction enabled
Sound: SPU2ghz Playground 1.9.0
- Time-stretching enabled
Control: SSSPSX PAD Plugin Pressure Mod 1.7.0
CDVDROM: Linuzappz Iso CDVD 0.7.0


[Image: persona4screenshot1hw6.th.jpg][Image: persona4screenshot2ow7.th.jpg][Image: persona4screenshot3zh6.th.jpg][Image: persona4screenshot4fz2.th.jpg][Image: persona4screenshot5hd3.th.jpg]
#18
Video 
Game: Naruto Shippuuden: Narutimate Accel 2

Compatibility: Playable
PC:
- Core 2 Quad q9450 @ 2,66 GHZ
- ATI Radeon HD 3870 x2
- 4 GB RAM
- Vista 64 bit

PCSX2 version:
- pcsx2Pg-vm-svn515

Speed Hacks:
- EE Synch Hack (x2)
- IOP Synch Hack (x2)

CPU:
- EERec Turned on
- VU0rec Enabled
- VU1rec Enabled
- MTGS Enabled
- Frame Limiting: Limit 60 FPS

Plugins:
- Grafic: GSdx 883 (MSVC 15.00,SSE41)0.1.13
- Sound: ZeroSPU2 0.4.6
- Control: SSSPSX Pad Plugin Pressure Mod 1.7.0



------------------------------------------------------------------------
Game: Kingdom Hearts II: Final Mix +
Sora vs Sephiroth
you can see some bugs inside the game^^
Compatibility: half playable or ingame +

PC: the same

PCSX2 version:
- pcsx2Pg-vm-svn547 (beta)

Speed Hacks:
- EE Synch Hack: Default Cycle Rate

CPU: the same

Plugins:
- Grafic: GSdx 884m (MSVC 15.00,SSE41)0.1.13
- Sound, Control: the same



------------------------------------------------------------------------
Game: Final Fantasy X-2 German

Compatibility: Playable

fmv runs fullspeed at 3,00 GHz (on core 2 quad, but I think on core 2 duo too)
Fraps makes it a little slower: 45-49 fps
PC:
- Core 2 Quad q9450 @ 3,00 GHz

PCSX2 version:
- pcsx2Pg-vm-svn547

Speed Hacks:
- EE Synch Hack (x2)
- IOP Synch Hack (x2)

CPU: the same

Plugins:
- Grafic: GSdx 884m (MSVC 15.00,SSE41)0.1.13
- Sound, Control: the same

#19
Star Wars The Force Unleashed RUS/ENG SLES_546.58
Post Compatibility: Ingame
Menus 30
Ingame 24
Machine Specs:

* CPU: AMD Athlon 64 X2 Core Processor 5200+ 2,70GHz
* RAM: 2048 MBs
* GPU:nvidia geforce 8500 gt

PCSX2 Configuration:

* PCSX2 Playground Version: r515
* PCSX2 core settings: All Recs ON, MTGS ON, VU Skip [60/57/0/1]
* Plugins used
-GSDX 0.1.13 at DX10 (works in DX9 too): No interlacing, Nloop off, Texture Filtering ON, Wait VSync OFF, the others default of DX10 (enable tv out off, Logarithmic Z ON, FBA ON)
-SPU2Ghz Playground 1.9.0 Linear Int, Time Stretching ON. Everything else Default.
-Lilypad 0.9.4
-Linuzappz ISO CDVD 0.7.0

* Specific Options/Settings/Hacks
-Fixes: Nothing
-Speed Hacks: EE Sync Hack (X2) only
-Advanced:
EE
Round Mode= nearest
Clamp Mode= None
FtZ on
DaZ on

VU
Round Mode= chop/zero
Clamp Mode= None
FtZ on
DaZ OFF (causes textures dissapearing overall)
[Image: 9406b98e269bt.jpg][Image: 289d869b7057t.jpg][Image: 7be79540d723t.jpg]
#20
[attachment=12260]Tekken 4 SCES_508.78

Post Compatibility: Playable

Core2 Quad Q6600@2,4Ghz (Runs fast even without overclocking)
4Gb DDR2 Geil
Gainward 8800GTS@512Mb
Win Vista x86 sp1

Playground 1.0.0395 - VM

GSdx 872m
DX10 hardware
D3D int res - 1600x1200/Native
NLOOP hack - on
Texture Filtering - on

SPU2ghz 1.9.0 - defaults
lilypad 094 - keyboard

CPU Config - ALL ON
Speed hacks - ALL ON

Advanced
VU Recs:
Flush to zero - On
Denormals - On

D3D Resolution - native:
[Image: tekken4natwu6.th.jpg]

D3D resolution - 1600x1200:

[Image: tekken41600ub7.th.jpg]




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