01-11-2014, 01:51 PM
Hey everybody, I just found out about something that could (potentialy) help games that have issues or don't boot at all to work.
I just found out that alot of games on PCSX2 share EXACTLY the same issues on PS3's full software emulator.
(From here on it requires you to know how PS2 Classics work on PS3 so don't comment unless you know/learn how it works)
If you try to boot one of those PS2 games simply by using the normal PS2 iso dump it will result into having exactly the same issues as PCSX2, which I bet must be exactly the same issue technicaly. (It will run with zero compatibility hacks/patches)
Examples:
Siren - SPS
Kessen II - that messed up geometry/physics effect on cutscenes
Dead Or Alive 2: Hardcore - staying forever idle (doesn't appear like it hangs)
Now, if you try the official PSN PS2 Classics releases you will notice that these games actually work without any issue which obviously means that these titles come with somekind of patch inside the releases.
Now I'm in the process of investigating which file is responsible for communicating with the emulator and what "tells" it what to patch, when I'll find out about it I will post info here.
I just found out that alot of games on PCSX2 share EXACTLY the same issues on PS3's full software emulator.
(From here on it requires you to know how PS2 Classics work on PS3 so don't comment unless you know/learn how it works)
If you try to boot one of those PS2 games simply by using the normal PS2 iso dump it will result into having exactly the same issues as PCSX2, which I bet must be exactly the same issue technicaly. (It will run with zero compatibility hacks/patches)
Examples:
Siren - SPS
Kessen II - that messed up geometry/physics effect on cutscenes
Dead Or Alive 2: Hardcore - staying forever idle (doesn't appear like it hangs)
Now, if you try the official PSN PS2 Classics releases you will notice that these games actually work without any issue which obviously means that these titles come with somekind of patch inside the releases.
Now I'm in the process of investigating which file is responsible for communicating with the emulator and what "tells" it what to patch, when I'll find out about it I will post info here.