Amount of testing done (little/medium/much/completed-game):
Little
Comments: Works in Hardware - (Somewhat) & Software
Bugs:Ingame cutscenes show a black screen with sound in Hardware switching to Software mode fixes this but also makes the fps tank 12 to 25 at most is what i was getting with EE going from 95 to 100% at times ingame is another story hardware kinda works. The screen is flashing constantly software shows everything fine but depending what's on screen i got 40 to 23 fps
If the game is playable in software mode (regardless of FPS) the status should be playable, although since you have a 4,2 Ghz i5 I guess it's pretty much impossible to get full speed on SW mode (except if you didn't try increasing SW render threads in GSdx?)
01-13-2013, 04:17 AM (This post was last modified: 01-13-2013, 06:13 AM by riku44.)
(01-13-2013, 03:30 AM)Bositman Wrote: If the game is playable in software mode (regardless of FPS) the status should be playable, although since you have a 4,2 Ghz i5 I guess it's pretty much impossible to get full speed on SW mode (except if you didn't try increasing SW render threads in GSdx?)
Status changed also i had the SW render Threads set to 3 then tried 4 didn't see any change. did a little more testing and i think it has to do with having two characters on screen that you can switch back and fourth at anytime. i was in a room with the other character was getting about 20 fps then he went on ahead of me i went back to the room we were in and got almost 40 fps. then went back to him and while the camera was facing him 22 to 23 fps then as i turned the camera away from him i went up to 47 fps i really don't know if this helps you or anything just my theory.
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from ingame to playable. Runs at 50% speed.
Bugs:
Ingame videos are blank screens if gsdx is in hardware mode. Looks fine in software mode. Speed may not be 100%, but the game is still technically playable, as it can be played from start to finish.
Status Playable
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64 Official betatester of PCSX2
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Very EE Intensive game fps can vary wildly depending on where your looking and what area you happen to be in. You may get 40 fps only to turn a corner and have it drop to 27 fps.
First in game cutscene tanks the fps hard with a min of 15 to a max of 29 fps, Other in game cutscenes don't fair much better.
Speed hacks don't seem to help much i got maybe a couple more fps but not much.
VU Cycle Stealing on 1 can help in game and certain cutscenes but you will have to switch it off constantly when coming into a cutscenes or other areas depending what's going on.
While the game is definitely playable i would suggest sticking to your PS2 for this game for the time being.
Bugs:
Directx:
No Picture but the game is running just can't see it menus show up though. Solution - use software mode
OpenGL:
No Picture but the game is running just can't see it menus show up though. Solution - use software mode