06-15-2015, 04:00 PM
I find it impossible to play this. Immediately after the intro cutscene, the screen goes black and the FPS drops to half while GS goes straight to 100%. Putting it into software mode brings the visuals back, but the speed is the same and the screen is constantly flashing a bright green colour, and attempting to get out of software mode can't be done as it is out of memory. in the console log, the message 'GSdz: out-of-memory, texturing temporarily disabled' is repeated a thousand times. is there any way to give more memory space or allocate more RAM to the emulator? also how do you prevent the GS from overflowing like this?