Problem with Burnout Takedown
#11
Ok, now i have an another problems :s
With the graphic : look [Image: img-233254m1cx0.jpg]
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#12
Try with a software renderer in GSdx, the compatibility list shows the game as just ingame and it's due to the graphic problems and random crashes in some tracks so I wouldn't get my hopes up with it.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#13
Inside inis folder, open gsdx ini, and add this "allowHacks=1" no quote to activate three hidden gsdx function, alpha, offset and skipdraw. You should see those on your gsdx panel now.

For the image to render properly , or better, key in 4 or 5 inside the skipdraw, and try again. Cars and enviroment should be viewable by now, except sky is all black. And speed maybe around 30~40 fps, but is playable , finally
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#14
Ok, i try
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#15
Ok, i try.
EDIT : Its rule without lag, but the orange fences are invisible :s
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