Problem with Dirge of Cerberus
#1
I've been playing Dirge of Cerberus these past few days and I've recently encountered bugs that block my progress in it. The 1st one was at the end of the boss fight in the Nibelheim Mansion after a few cutscenes I was stuck at a black screen which I managed to by pass thanks to the patchs that skips the FMV but now I'm at the end of Chapter 6 and once again I have a black screen but this time the patch doesn't work (to be precise it's when Cid arrives). Before I updated my PCSX2 it was causing a constant crash but after updating it's just a permanent black screen even with the patchs. I would love to know if there is a way to fix this problem. Thanks in advance for the help.

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
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Code:
Loading language translation databases for 'French' [fr_FR]

PCSX2 Nightly - v1.7.2350 Compiled on Feb  7 2022
Savestate version: 0x9a2c0000

Host Machine Init:
    Operating System =  Microsoft Windows 10, 64-bit
    Physical RAM     =  16312 MB
    CPU name         =  AMD Ryzen 5 3600X 6-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.792 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a
    Pcsx2 was compiled as 64-bits.

The current power profile is 'Utilisation normale'.
The current min / max processor states
AC: 5% / 100%
Battery: 5% / 100%

Reserving memory for recompilers...
HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead.
isoFile open ok: C:\RomStation\app\cache\scripts\unpack\705\Final Fantasy VII - Dirge of Cerberus.iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2045152 sectors)
Vsync is OFF
Created a OpenGL context
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 516.40
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
INFO: GL_ARB_sparse_texture is available
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

1 program binary formats supported by driver
Read 161 entries from 'C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\cache/gl_programs.idx'
Using hardware for point expansion and hardware for line expansion.
Available VRAM/RAM:3840MB for textures
Vsync is OFF
GS Lookup CRC:00000000
GS Lookup CRC:00000000
48000 SampleRate:
McdSlot 0 [File]: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\memcards\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (512x512)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
Frame buffer size set to  512x512 (512x512)
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_541.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_541.85;1) Game CRC = 0x33F7D21A, EntryPoint = 0x00100000
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_541.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Frame buffer size set to  512x512 (512x512)
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
Frame buffer size set to  512x512 (512x512)
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
Frame buffer size set to  640x512 (640x512)
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
Frame buffer size set to  640x512 (640x512)
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_541.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_541.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44978
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
Frame buffer size set to  640x512 (640x512)
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
Frame buffer size set to  640x512 (640x512)
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
Frame buffer size set to  640x512 (640x512)
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_541.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_541.85;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_541.85;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_541.85;1
0 00100000 003b949c ............................................................
1 00528580 0008b6b0 ..........
3 00aa0000 00008550 .
4 00bbff00 00033d00 .....
Loaded, cdrom0:¥SLES_541.85;1
start address 0x100000
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100000 about to get recompiled. Load patches first.
[GameDB] Has not been initialized yet, initializing...
[GameDB] 10787 games on record (loaded in 28,26ms)
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
comment: - This gamedisc supports multiple languages.
comment: - Language selection is done through the BIOS configuration.
comment: - Implementation requires Full boot - 'Boot CDVD (full)'.
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
sce_fileio: unrecognized code ff
Get Reboot Request From EE
ROM directory not found
GS Lookup CRC:33F7D21A
GS Lookup CRC:33F7D21A
Frame buffer size set to  640x512 (640x512)

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Frame buffer size set to  640x512 (640x512)
loadbuffer: addrres 50c00 args 0 arg
loadbuffer: id 25, ret 0
USB Driver (Version 1.0.0)
----- USB auto module loader 0.3.3 -----
Unknown device 'hdd'
Known devices are  tty:(CONSOLE)  rom:(ROM/Flash)  cdrom:(CD-ROM )
Unknown device 'pfs'
Unknown device 'pfs'
IOP-Sound:
IOP-Sound:IopSoundDriver Start.
IOP-Sound:
IOP-Sound:IopFreeMemory   : Max      Continuous
IOP-Sound:                : 000B1B00 000B1500
IOP-Sound:IopStackAddress : Init     Start
IOP-Sound:                : 001FECE0 001DCD18
IOP-Sound:
padman: *** VBLANK OVERLAP ***
Frame buffer size set to  512x512 (512x512)
Frame buffer size set to  640x512 (640x512)
sceMpegIsEnd pattern found! Recompiling skip video fix...
EE: Unrecognized op 1
Stream Buffer 1Bank 10240byte 8banks 81920byte used.
Frame buffer size set to  640x512 (640x512)
padman: *** VBLANK OVERLAP ***
IOP-Sound:
IOP-Sound:IopSoundDriver Start.
IOP-Sound:
IOP-Sound:IopFreeMemory   : Max      Continuous
IOP-Sound:                : 000ACA00 000AA900
IOP-Sound:IopStackAddress : Init     Start
IOP-Sound:                : 001FECE0 001DCD18
IOP-Sound:
Loading savestate from slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
[wx] invalid zip file
Savestate is corrupt or incomplete!
Path: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
(pxActionEvent) Savestate file does not contain 'PCSX2 Savestate Version.id'(VM_UnzipFromDisk)
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
> Selected savestate slot 0
Loading savestate from slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
[wx] invalid zip file
Savestate is corrupt or incomplete!
Path: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
(pxActionEvent) Savestate file does not contain 'PCSX2 Savestate Version.id'(VM_UnzipFromDisk)
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
    Backing up existing state in slot 0.
Saving savestate to slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
    Saving SPU2
    Saving USB
    Saving PAD
    Saving GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
EE/iR5900-32 Recompiler Reset
    Loading SPU2
    Loading USB
    Loading PAD
    Loading GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
comment: - This gamedisc supports multiple languages.
comment: - Language selection is done through the BIOS configuration.
comment: - Implementation requires Full boot - 'Boot CDVD (full)'.
Frame buffer size set to  512x512 (512x512)
    Backing up existing state in slot 0.
Saving savestate to slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
    Saving SPU2
    Saving USB
    Saving PAD
    Saving GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
Savestate slot 0 is empty.
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
EE/iR5900-32 Recompiler Reset
    Loading SPU2
    Loading USB
    Loading PAD
    Loading GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
comment: - This gamedisc supports multiple languages.
comment: - Language selection is done through the BIOS configuration.
comment: - Implementation requires Full boot - 'Boot CDVD (full)'.
Frame buffer size set to  512x512 (512x512)
    Backing up existing state in slot 0.
Saving savestate to slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
    Saving SPU2
    Saving USB
    Saving PAD
    Saving GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
EE/iR5900-32 Recompiler Reset
    Loading SPU2
    Loading USB
    Loading PAD
    Loading GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
comment: - This gamedisc supports multiple languages.
comment: - Language selection is done through the BIOS configuration.
comment: - Implementation requires Full boot - 'Boot CDVD (full)'.
Frame buffer size set to  512x512 (512x512)
Loading savestate from slot 0...
    filename: C:\RomStation\app\emulators\downloads\PCSX2\files\PCSX2 v1.7.2350 SSE4 (x64)\sstates\SLES-54185 - (33F7D21A)/SLES-54185 (33F7D21A).00.p2s
EE/iR5900-32 Recompiler Reset
    Loading SPU2
    Loading USB
    Loading PAD
    Loading GS
[GameDB] Searching for 'sles-54185' in GameDB
[GameDB] Found 'sles-54185' in GameDB
[GameDB] Searching for patch with CRC '33f7d21a'
[GameDB] Found patch with CRC '33f7d21a'
comment: - This gamedisc supports multiple languages.
comment: - Language selection is done through the BIOS configuration.
comment: - Implementation requires Full boot - 'Boot CDVD (full)'.
Frame buffer size set to  512x512 (512x512)
padman: *** VBLANK OVERLAP ***
Frame buffer size set to  512x512 (512x512)
Frame buffer size set to  640x512 (640x512)
sceMpegIsEnd pattern found! Recompiling skip video fix...
EE: Unrecognized op 1
Stream Buffer 1Bank 10240byte 8banks 81920byte used.
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
#4
please drop romstation for pcsx2. it sucks
try loading from memcard instead of savestate
and lastly, give a try using your real PS2 DVD instead of iso
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#5
I did try without using save state and it still cause the same problem and I don't have the game physically.
#6
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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