Problem with GSdx: out-of-memory, texturing temporarily disabled
#11
(12-11-2015, 01:57 PM)gregory Wrote: However HW renderer still requires lots of memory and might be slower than SW

Hardware renderer is slower than software renderer.

World ends.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
Reply

Sponsored links





Users browsing this thread: 1 Guest(s)