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It feels as if I'm missing something here, but I can't seem to get any games to run in proper 16:9 aspect ratio. If I set it to 16:9 in GSDX it's just a 4:3 image stretched across the screen, and we all know how terrible a stretched aspect looks. I've set it to 16:9 in the PS2 bios as well, but that doesn't seem to work. What's the deal? Can PCSX2 even do this?
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I was under the impression that the majority of new PS2 games these days do 16:9 on a real PS2, so why can't PXS2 do it? Why has this feature been overlooked for so long?
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(04-12-2009, 04:40 AM)tmnt Wrote: I was under the impression that the majority of new PS2 games these days do 16:9 on a real PS2, so why can't PXS2 do it? Why has this feature been overlooked for so long?
To my understanding it does it normally if a game you're playing supports it. If it has such support you can usually choose 16:9 at the loading screen or from the options menu.
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Think of gsdx as a display, your television. The only thing that you can define is its screen ratio, the rest is up to the game, to support it.
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(04-12-2009, 08:00 AM)LuisR14 Wrote: (04-12-2009, 07:33 AM)Gentleman Wrote: then neither Jesus Christ can make it happen
yes he can
, just he won't do it xP
There is no Jesus Christ
Anyway, let me repeat for the 4th time: ITS UP TO THE GAME TO SUPPORT 16:9!!!!11111 XD