Posts: 15.303
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
08-02-2016, 11:28 PM
(This post was last modified: 08-02-2016, 11:31 PM by Bositman.)
PC Specs:
CPU: Intel Core i5 2500K @ 4.2Ghz
GPU: Nvidia Geforce GTX660 (NVIDIA 368.22 drivers)
BIOS Used: Europe v01.70(27/02/2003) Console
Build Description: PCSX2 1.5.0 GIT rev 16affc9 (build bot 1072)
EE/VU Clamp modes: Full/Extra+Preserve Sign
EE/VU Rounding: Chop/Chop
GSdx:
OpenGL hardware
Scaling x3
Accurate Date
Blending Unit Accuracy: High
Large Framebuffer
CRC level: None
Speedhacks Used:
Recommended,MTVU
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game): Medium
Comments:
Works great, almost perfect
Bugs:
-Black and white effect seen in special interrogation kills and Slaughter mode are both emulated correctly under OpenGL HW
-Some very minor shadow issues in some angles (SW mode ok)
-Light sources are see-through, can be seen through walls (SW mode ok)
-Some minor lighting issues (maybe related to the above)
Status
Playable