Resolved: [Bug Report]Destroy all humans [NTSC-U]
#1
PCSX2 Version: http://i.imgur.com/AWQnsK3.png
Emulation options:
http://i.imgur.com/QPSwVRH.png
http://i.imgur.com/n2MCZgR.png
Plugins used: http://i.imgur.com/IS6Sg6Y.png

Major graphical issues in hardware mode in both OGL and D3D, at all times during playing. Can be reduced using skipdraw 5.
Sometimes upon completing a mission there will be major slowdown on the mission complete overlay appearing.
OGL Hardware - http://i.imgur.com/Jcte54t.jpg http://i.imgur.com/WwDBdYs.jpg
D3D11 Hardware - http://i.imgur.com/sJZq5YM.jpg http://i.imgur.com/2hyeI3b.jpg
OGL Software - http://i.imgur.com/DVuY0oT.jpg http://i.imgur.com/4MnAzfX.jpg
D3D11 Software - http://i.imgur.com/aG4g0Z8.jpg

Fix with skipdraw makes minimap disappear but gets rid of full screen graphical errors:
http://i.imgur.com/aG4g0Z8.jpg

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#2
There's already github issue report for this game, so I'll mark it as pushed.

Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE

Issue link: https://github.com/PCSX2/pcsx2/issues/55

This thread will now be moved in the Pushed bug reports subforum.
#3
https://github.com/PCSX2/pcsx2/pull/8271

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit




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