PCSX2 Version: 1.5.0-dev-2214 (and any other release)
CPU options: Default.
Plugin used: GSdx (GCC 7.2.0 AVX2/AVX2) 1.1.0 [libGSdx] OPENGL Hardware
OS: Manjaro KDE
GPU: GTX 680
There is a bug where you get invisible walls that stop you from progressing, this happens regardless of settings or graphics plugin/settings. Likely some sort of math/rounding inaccuracy.
I don't know if a GS dump would be any use but can provide one if needed. Also happens in the (I'm assuming) NTSC-U or PAL releases, see here.
CPU options: Default.
Plugin used: GSdx (GCC 7.2.0 AVX2/AVX2) 1.1.0 [libGSdx] OPENGL Hardware
OS: Manjaro KDE
GPU: GTX 680
There is a bug where you get invisible walls that stop you from progressing, this happens regardless of settings or graphics plugin/settings. Likely some sort of math/rounding inaccuracy.
I don't know if a GS dump would be any use but can provide one if needed. Also happens in the (I'm assuming) NTSC-U or PAL releases, see here.
i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
Manjaro [Hakoila] KDE Plasma