Pushed: [Bug Report] Itadaki Street 3 [NTSC-J]
#1
#PCSX2 version: Nightly - v1.7.4861 (and all versions before)
#CPU Options: EE/IOP defaults, VUs defaults (also tested EE/IOP clamping to Full and VUs clamping to Extra+Preserve sign)
#Plugins used: Software & Metal on a Mac mini M2 Pro & MacBook Pro M2 Pro
#Description: Easily reproducible sound bug. When starting the game, the music stops after 10 seconds (in the start menu and in-game). You just have to press start on the start screen and wait 10 seconds. With all the tests I've done, it seems that when a sound FX is played, it makes the music crash. Tested with my original game ripped, the bug is still here. Works perfectly on my real PS2.
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#2
Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE

Issue link:
https://github.com/PCSX2/pcsx2/issues/3500

This thread will now be moved in the Pushed bug reports subforum.
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#3
(12-16-2023, 12:04 AM)lightningterror Wrote: Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE
Issue link:
https://github.com/PCSX2/pcsx2/issues/3500 flappy dunk
This thread will now be moved in the Pushed bug reports subforum.
The issue has been marked as "Pushed" and posted on GitHub, so how do we know when the fix will be incorporated into the official release of PCSX2?
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#4
(06-16-2025, 11:15 AM)Empsy1990 Wrote: The issue has been marked as "Pushed" and posted on GitHub, so how do we know when the fix will be incorporated into the official release of PCSX2?

the progress is all on github now
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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