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Pushed: [Bug Report] Vertical Lines Error (Texture Shuffle)
#1
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Hi All!

I am attempting to play the PAL games Gaelic Games Hurling and Gaelic Games Football 2 and am experiencing a strange vertical lines issue (known as channel shuffle?) on both. I have tested on version 1.4, as well as 1.5.0-dev2984, on OpenGL (Hardware) with the same results. When I attempt to run on OpenGL (Software) the problem is fixed, however the speed drops to 50% and lower. In this mode, I also attempted to raise the threads from 2 up until 6, with little to no improvement. I've also tested both Direct3D options with similar results.  All of the above scenarios have been run with Europe BIOS v1.60 and v2.00. 
Below is an example of the error:
   

My specs:

Windows 10 64-bit
Intel Xeon W3550 3.07GH (Quad Core, 8 Thread)
6GB RAM
NVidia GTX 1050

I know these games are far from fan favorites, but any assistance with getting them to work would be greatly appreciated!

Thank you!
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#2
Quote:All of the above scenarios have been run with Europe BIOS v1.60 and v2.00.
er... ok glad to see you actually own 3 Pal Ps2s... whatever.

sound like a hw depth issue.
tried OGL hardware renderer on 1.4 version with HW depth hack enabled ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE

Issue link:
https://github.com/PCSX2/pcsx2/issues/2449
https://github.com/PCSX2/pcsx2/issues/1339

This thread will now be moved in the Pushed bug reports subforum.
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
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#4
(02-26-2019, 07:44 AM)jesalvein Wrote: sound like a hw depth issue.
tried OGL hardware renderer on 1.4 version with HW depth hack enabled ?

I tried that as well, no such luck.

(02-26-2019, 08:39 PM)lightningterror Wrote: Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE

Issue link:
https://github.com/PCSX2/pcsx2/issues/2449
https://github.com/PCSX2/pcsx2/issues/1339

This thread will now be moved in the Pushed bug reports subforum.

Thank you for adding it to the known bug list so there is a better chance that it can be resolved. In the meantime I will attempt to figure out a workaround.
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