***PCSX2 versions used:***
pcsx2-v1.3.1-1307-g8700132-windows-x86
pcsx2-v1.3.1-590-gcd8e31d-windows-x86
pcsx2-v1.3.1-294-g6166c95-windows-x86
pcsx2-1.2.1-r5875-binaries
***Emulation settings:*** "Safest" preset, no hacks.
***Plugins used:*** GSdx-AVX2, GSdx-AVX cddvdGigaherz
***Plugin settings:*** CRC Hack Level "None"
#### Hardware Specifications
***CPU:*** Intel® Core i5-4690K CPU @ 3.50GHz
***GPU:*** GeForce GTX 970 (Driver: NVIDIA 358.50)
#### Description
Some text in the game is missing when using any hardware renderer. The bug is not present when using the software renderer.
None of the FPU/VU/VIF/EE gamefixes help the bug. Different VU clamp/round modes have no effect.
Also worth noting is that in the latest tested version, player shadows are rendered but seem to be improperly blended when compared to software mode.
#### Screenshots
Software mode
OGL HW renderer, Ultra blending unit accuracy. Notice the missing player names, elapsed time on the lower left corner
and the missing match type on the lower right. The player shadow is improperly blended and there's a missing fullscreen dot pattern/dithering effect
***GS dump***
SCTPT2-GS-MissingText.7z (Size: 1,79 MB / Downloads: 744)
pcsx2-v1.3.1-1307-g8700132-windows-x86
pcsx2-v1.3.1-590-gcd8e31d-windows-x86
pcsx2-v1.3.1-294-g6166c95-windows-x86
pcsx2-1.2.1-r5875-binaries
***Emulation settings:*** "Safest" preset, no hacks.
***Plugins used:*** GSdx-AVX2, GSdx-AVX cddvdGigaherz
***Plugin settings:*** CRC Hack Level "None"
#### Hardware Specifications
***CPU:*** Intel® Core i5-4690K CPU @ 3.50GHz
***GPU:*** GeForce GTX 970 (Driver: NVIDIA 358.50)
#### Description
Some text in the game is missing when using any hardware renderer. The bug is not present when using the software renderer.
None of the FPU/VU/VIF/EE gamefixes help the bug. Different VU clamp/round modes have no effect.
Also worth noting is that in the latest tested version, player shadows are rendered but seem to be improperly blended when compared to software mode.
#### Screenshots
Software mode
OGL HW renderer, Ultra blending unit accuracy. Notice the missing player names, elapsed time on the lower left corner
and the missing match type on the lower right. The player shadow is improperly blended and there's a missing fullscreen dot pattern/dithering effect
***GS dump***
