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Qemu USB plugin (formerly known as USBqemu-wheel)
Hello.
Is there a specific way to plug the plugin to the emulator? I am tryin to use a generic usb audio headset with MTV´s Music Generator 2,  I have downloaded the Github USBqemu-wheel-master zip file, unziped and then cut and paste the .dll file to the plugins folder, also tried this version (USBqemu-wheel-0.10.1-Win32.dll and USBqemu-wheel-0.10.1-x64.dll) and could not make my headset work, the game does not detect any microphone, and this is what I get in the console:


Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 19041), 64-bit
Physical RAM    =  32704 MB
CPU name        =  AMD Ryzen 7 1700 Eight-Core Processor
Vendor/Model    =  AuthenticAMD (stepping 01)
CPU speed        =  2.994 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 145ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

File is not a PCSX2 pluginPath: C:\Program Files (x86)\PCSX2\Plugins\gpuPeteOpenGL2.dll
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2\Plugins\USBqemu-wheel-0.10.1-x64.dll' (error 193: unknown error c1)

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBqemu-wheel-0.10.1-Win32.dll [Qemu USB Driver (Wheel) (Feb 18 2021) 0.10.1]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
USB load config

Init FW
Init DEV9
Plugins initialized successfully.

HLE Notice: ELF does not have a path.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\JUEGOS\Playstation\MTV Music Generator 2 (USA).bin
Image type  = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (318659 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Administrador\Documents\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Administrador\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.22;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
found 5578 symbols
ELF (cdrom0:\SLUS_202.22;1) Game CRC = 0x769B83D9, EntryPoint = 0x002D76B0
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_202.22;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_202.22;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_202.22;1
0 00200000 002a7cd8 ...........................................
Loaded, cdrom0:¥SLUS_202.22;1
start address 0x2d76b0
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x002d76b0 about to get recompiled. Load patches first.
GSdx Lookup CRC:769B83D9
GSdx Lookup CRC:769B83D9
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MG2DATA¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥MTAPMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥MCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥MCSERV.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥PADMAN.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥LIBSD.IRX args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥SDRDRV.IRX args 0 arg
SDR driver version 2.0.0 (C)SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥USBD.IRX args 0 arg
USB Driver (Version 0.14.0 Fri Nov 17 20:53:58 JST 2000)
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MG2DATA¥MAIN.IRX args 0 arg
loadmodule: id 33, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,93 fps
_spu_rev_offsetaddr 1ffff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
o:0 l:1 fd:1 td:1 fd:6540 td:6540 ff:1 tf:1 rt5
o:0 l:1 fd:1 td:1 fd:6540 td:6540 ff:1 tf:1 rt5


Is there a solution to this?
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Hey, amazing plug in you have! I've got it set up on my buddy's simulator rig he usually uses on I-Racing. With Thrust master pedals and wheel, I've got everything set up with Raw-Input but the pedals are inverted. Or I can set up everything with D-Input and everything works amazing except I can't bind the wheel on any axis at all. I would love to get it up and running on the sim rig playing GT4 in beautiful HD
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Hia,

First at all, thank you SO MUCH for this big and good effort.
On the other hand, would be anyone so gentle to point me out any website with the instructions to install this plugin in Ubuntu for a nerdy newbie? I want it to run microphones for singstar.

Many thanks in advance!
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Hello. I tried to build the plugin in Linux Mint. I used the howto on that website: https://github.com/jackun/USBqemu-wheel
When I enter: make -j $(nproc)

I get this: (sorry, I use german Linux Mint)

[  5%] Building CXX object CMakeFiles/USBqemu-wheel.dir/src/linux/config-gtk.cpp.o
[  5%] Building CXX object CMakeFiles/USBqemu-wheel.dir/src/USB.cpp.o
[  5%] Building CXX object CMakeFiles/USBqemu-wheel.dir/src/qemu-usb/desc.cpp.o
[  7%] Building CXX object CMakeFiles/USBqemu-wheel.dir/src/usb-msd/usb-msd-gtk.cpp.o
In file included from /home/jurek/Downloads/USBqemu-wheel-master/src/linux/config-gtk.cpp:8:
/home/jurek/Downloads/USBqemu-wheel-master/src/gtk.h:2:10: fatal error: gtk/gtk.h: Datei oder Verzeichnis nicht gefunden
    2 | #include <gtk/gtk.h>
      |          ^~~~~~~~~~~
compilation terminated.
make[2]: *** [CMakeFiles/USBqemu-wheel.dir/build.make:76: CMakeFiles/USBqemu-wheel.dir/src/linux/config-gtk.cpp.o] Fehler 1
make[2]: *** Auf noch nicht beendete Prozesse wird gewartet …
In file included from /home/jurek/Downloads/USBqemu-wheel-master/src/USB.cpp:80:
/home/jurek/Downloads/USBqemu-wheel-master/src/gtk.h:2:10: fatal error: gtk/gtk.h: Datei oder Verzeichnis nicht gefunden (file or directory not found)
    2 | #include <gtk/gtk.h>
      |          ^~~~~~~~~~~
In file included from /home/jurek/Downloads/USBqemu-wheel-master/src/usb-msd/usb-msd-gtk.cpp:4:
/home/jurek/Downloads/USBqemu-wheel-master/src/gtk.h:2:10: fatal error: gtk/gtk.h: Datei oder Verzeichnis nicht gefunden
    2 | #include <gtk/gtk.h>
      |          ^~~~~~~~~~~
compilation terminated.
compilation terminated.
make[2]: *** [CMakeFiles/USBqemu-wheel.dir/build.make:323: CMakeFiles/USBqemu-wheel.dir/src/usb-msd/usb-msd-gtk.cpp.o] Fehler 1 (error 1)
make[2]: *** [CMakeFiles/USBqemu-wheel.dir/build.make:102: CMakeFiles/USBqemu-wheel.dir/src/USB.cpp.o] Fehler 1
make[1]: *** [CMakeFiles/Makefile2:76: CMakeFiles/USBqemu-wheel.dir/all] Fehler 2
make: *** [Makefile:130: all] Fehler 2

I couldn't find a solution on google. Maybe someone here can help me?
Reply
Hi guys. Can anyone confirm whether or not Tokyo Xtreme Racer: Zero actually works? There are conflicting reports around the web where some say it works with the Driving Force/DFP wheels, while others say it does not. Can you tell me whether the game officially supported any of Logitech's wheels, complete with force feedback support? Thanks.
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I've confirmed that unfortunately the answer is no Sad
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