Quake 3 - Revolution [SLES 50126] (E)
#1
status=5;
version=1.3.0;
console=PS2;
crc=2064ACE6;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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#2
1)Game title: Quake 3: Revolution
2)ELF name: SLES_501.26
3)Game CRC: 0x2064ACE6
4)Compatibility report:

PC Specs:

CPU: Intel Core i5-3470 3.20Ghz
GPU: Nvidia GeForce GTX 650

Build Description: PCSX2 1.1.0.5618
Plugins:
GS: GSdx 5618 0.1.16 (SSE41)
PAD: LilyPad svn 0.11.0
SPU2: SPU2-X r5559 2.0.0
CDVD: cdvdGigaherz (r4503) 0.8.0
USB/FW/DEV9: All Null Driver

BIOS Used: Europe v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
INTC, Wait Loop Detection, microVU and MTVU

Gamefixes Used:
Nothing

Amount of testing done (little/medium/much/completed-game):
Little

Comments:
Past the memory card checking screen, plays a bit of audio on the EA logo MDEC showing just a grey screen and then hangs.

Bugs:
Hangs on first MDEC showing a grey screen.

Status
Intro

           
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#3
1)Game title-Quake 3 - Revolution
2)ELF nameWackoLES 50126
3)Game CRC-2064ACE6
Compatibility report:Not Work

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.1.svn5854 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):

Comments: Unchanged

Bugs: In intro,after the memory card check,you should go to Menu...,but not,you only heard a shoot,This is the last thing you will be heard and you have a gray screen,tested with all posibilities

Status

Intro
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#4
1)Game title-Quake 3 - Revolution
2)ELF nameWackoLES 50126
3)Game CRC-2064ACE6
Compatibility report:Work fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3. 29 of April by Blyss Sarania Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):

Comments: Needs go to the Gameindex and write this code.

Serial = SLES-50126
Name = Quake III - Revolution
Region = NTSC-E
Compat = 2
[patches = 2064ACE6]
patch=1,EE,202ef5b8,word,03e00008
patch=1,EE,202ef5bc,word,00000000
[/patches]


Needs download the ELF file,and in the emulator run the Elf selected.

(Its a extremely light game XD)

Bugs: Will skip the main video automatically because the MPEG its defective.(No bugs in game)

Status

Playable
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#5
Same comment as here: http://forums.pcsx2.net/Thread-Quake-3-R...#pid371363
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#6
1)Game title-Quake 3 - Revolution
2)ELF nameWackoLES 50126
3)Game CRC-2064ACE6
Compatibility report:Work fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3. 29 of April by Blyss Sarania Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):

Comments:



(Its a extremely light game XD)

Bugs: Will skip the main video automatically .(No bugs in game)Needs use the pnachs for work.

Status

Playable


Attached Files
.pnach   2064ACE6.pnach (Size: 205 bytes / Downloads: 1.160)
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#7
You just simply repacked both of my pnaches....
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#8
They weren't even named correctly. Extracted the right patch (of yours) and attached that alone.
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#9
(06-22-2014, 02:14 PM)DESTRUIDOR Wrote: Bugs: Will skip the main video automatically .(No bugs in game)Needs use the pnachs for work.

Underestimating the 'no bugs' thing there. I'll paraphrase what i've said in the other thread:

FATAL: MPEG2 decoding freeze in main menu's background video startup
GS: Mipmap texture cache issues cause a lot of distant graphic corruption. Occurs on both GSDX and ZeroGS. Doesn't occur in GSDX software. I tried to make a patch to adjust the mipmapping but have failed to do so, kept ending up crashing the game with exceeding 256kb hunk etc.

Also, I've finished the game and unlocked the secret map and characters.

tested PCSX2 1.3.0-20140610102852, Win7 x64, Radeon HD6xxx.
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#10
(07-09-2014, 07:02 AM)leilei Wrote: Underestimating the 'no bugs' thing there.  I'll paraphrase what i've said in the other thread:

FATAL: MPEG2 decoding freeze in main menu's background video startup
GS: Mipmap texture cache issues cause a lot of distant graphic corruption. Occurs on both GSDX and ZeroGS. Doesn't occur in GSDX software.  I tried to make a patch to adjust the mipmapping but have failed to do so, kept ending up crashing the game with exceeding 256kb hunk etc.

Also, I've finished the game and unlocked the secret map and characters.

tested PCSX2 1.3.0-20140610102852, Win7 x64, Radeon HD6xxx.

I've just registered to say thank you.
Now on to playing q3 in split screen against each other with my gf Laugh
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