09-08-2014, 06:04 PM
(This post was last modified: 09-08-2014, 08:38 PM by karasuhebi.)
Hey there! I was wondering if someone could tell me exactly what the different options for Clamping Mode and Round Mode in EE/IOP and VU mean and what they do. The reason I ask is because I'm very curious as to how people figured out that by playing with those settings they could fix issues in certain games. This knowledge could possibly help me with issues I may run into with other games in the future.
Also, what kind of problems could changing Clamping Mode options cause? For example, I know that changing the EE/IOP clamping to 'Full' and the VU clamping to 'Extra + Preserve Sign' fixes the 'characters are turned the wrong way in battle' problem in Final Fantasy X. Could I leave these settings like that for all my games? Or would I run into problems?
Same question goes for the Round Mode options. What kind of problems could that cause? I read on Alexander's guide (http://forums.pcsx2.net/Thread-Alexander...or-Windows) that I could change the Round Mode to 'Negative' on both EE/IOP and VU to fix the FFX issue, so if changing Clamping Mode options could mess with my games, I'd be inclined to trying this instead.
Also if I'm allowed a bonus question, why does PCSX2 create a cheats_ws folder? If PCSX2 can run the widescreen hacks from the included cheats_ws.zip, why make a cheats_ws folder?
Thank you so much!
P.S. The 'characters are turned the wrong way in battle' problem is not listed under "Known Issues" in the wiki page for Final Fantasy X. Should I add it on there along with the suggested fixes? Or is it not really a widespread problem?
______________EDIT______________
I did some more testing on FFX (made a save state seconds before the battle with Geosgaeno starts) and it turns out that you don't need to mess with Clamping Mode or Round Mode for the VUs. That doesn't actually do anything at all to fix the issue. All you need to mess with is the Clamping Mode or Round Mode for EE/IOP. Hope this helps narrow down this bug!
The forum won't let me attach the save state (it's 15MB) so here's a Dropbox link to it:
https://dl.dropboxusercontent.com/u/6425...%29.00.p2s
This is for SLUS-20312, AKA the NTSC-U FFX.
________________________________
Also, what kind of problems could changing Clamping Mode options cause? For example, I know that changing the EE/IOP clamping to 'Full' and the VU clamping to 'Extra + Preserve Sign' fixes the 'characters are turned the wrong way in battle' problem in Final Fantasy X. Could I leave these settings like that for all my games? Or would I run into problems?
Same question goes for the Round Mode options. What kind of problems could that cause? I read on Alexander's guide (http://forums.pcsx2.net/Thread-Alexander...or-Windows) that I could change the Round Mode to 'Negative' on both EE/IOP and VU to fix the FFX issue, so if changing Clamping Mode options could mess with my games, I'd be inclined to trying this instead.
Also if I'm allowed a bonus question, why does PCSX2 create a cheats_ws folder? If PCSX2 can run the widescreen hacks from the included cheats_ws.zip, why make a cheats_ws folder?
Thank you so much!
P.S. The 'characters are turned the wrong way in battle' problem is not listed under "Known Issues" in the wiki page for Final Fantasy X. Should I add it on there along with the suggested fixes? Or is it not really a widespread problem?
______________EDIT______________
I did some more testing on FFX (made a save state seconds before the battle with Geosgaeno starts) and it turns out that you don't need to mess with Clamping Mode or Round Mode for the VUs. That doesn't actually do anything at all to fix the issue. All you need to mess with is the Clamping Mode or Round Mode for EE/IOP. Hope this helps narrow down this bug!
The forum won't let me attach the save state (it's 15MB) so here's a Dropbox link to it:
https://dl.dropboxusercontent.com/u/6425...%29.00.p2s
This is for SLUS-20312, AKA the NTSC-U FFX.
________________________________
![[Image: pNm13X9.gif]](https://i.imgur.com/pNm13X9.gif)
Windows 10 Pro x64 Version 1909 | AMD Ryzen 5 5600X | GIGABYTE AORUS GeForce GTX 1080 Ti | Crucial 16GB (2x8GB) DDR4 3600 RAM | Samsung 850 EVO 500 GB SSD | WD Red Plus 8TB
CPU Intensive Games
GPU Intensive Games
Games that don't need a strong CPU