01-04-2010, 04:43 PM
(This post was last modified: 01-04-2010, 04:50 PM by Bright-Warrior.)
(01-04-2010, 04:28 PM)Air Wrote:(01-04-2010, 04:20 PM)Bright-Warrior Wrote: I now looked after this and I think, you are right. The highest number for the GS cpu usage was 47%, with an usage of my cpu at about 75% - 80%.
Ok then Rama's right. The game's just very CPU intensive and, chances are, the PAL version is bit more cpu intensive than the NTSC version (since this is very common among many PAL conversions).
OK, good to hear. This would also explain why cottonvibes reaches about the same percantage with microVU as I with superVU. Perhaps he even has a bit more^^. But I now want to find out how big the difference between PAL and NTSC here really is and ordered the us version. I saw it cheap on ebay, so at it^^. Perhaps this might help you guys as well.
(01-04-2010, 04:28 PM)Air Wrote:(01-04-2010, 04:20 PM)Bright-Warrior Wrote: I also noticed something odd. You can see it in the first picture. At the moment Yukiko is summoning the Charming Prince, the console of PCSX2 prints a "PS2RNA: Warning". I never noticed this before, but I also play with fullscreen sometimes. I tried this multiple times and it always occured when she is summing him. For the second picture this did not happen, but I honestly don't know what kind of warning this is.
Ignore it. It's just a debug message output by one of the game's internal libraries. Most of the time they're meant to be performance or "possible source of bugs" type warnings to the game's original developers, and are disregarded because "fixing" the code to avoid the warning was too much work or the specific scenario where the warning occurs is known to be harmless.
(yes, PCSX2 emulates the PS2's dev console output )
Now I like PCSX2 even more^^. Hopefully, I'll be able to see some more of them^^. It is so sad that the source code of PS2 games can't be seen, I would love to look into some games.
Have you seen the note I just added to my post? I edited it two times. Here it is again:
"Note: I looked at the activity of my gpu and was pertty surprised: I don't know if this is normal, since I don't look at this all the time, but in the battle with Yukiko, the activity went unusualy high, at about 51%. Normally, it has about 36%, like in the second picture. Could this be a hint for a ATI problem as well?"
But this doesn't seem to be problematic, does it?
Rejoice, they say. Color is back.