Question about Monster Hunter 1 and 2
#1
Hi there...first of all:
your emulator rocks (playing ff:x for about 60hrs and everything wents smooth)! Laugh

but now my problem:
monster hunter 1 and 2 start correctly, i can use all keys, except the arrows / left stick...
i´m using the pcsx2 0.9.7 r3876 (because ff:x is slower in 0.9.8 o.O)

PCSX2 0.9.7.r3876 (modded) - compiled on Oct 5 2010
Savestate version: 0x8b4c0000

x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = 7
x86Family = Intel® Core™ i5-2410M CPU @ 2.30GHz
CPU speed = 2.294 ghz
Cores = 8 physical [4 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 1dbae3bf
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

SetLanguage is not implemented yet, using English.
SetLanguage is not implemented yet, using English.
Allocating memory for recompilers...

Loading plugins...
Binding GS : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\gsdx-ssse3-r3878.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 540M (8.17.12.7061)
Binding PAD : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\lilypad-r3878.dll
Binding SPU2 : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\spu2-x-r3878.dll
Binding CDVD : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\cdvdGigaherz.dll
Binding USB : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\USBnull.dll
Binding FW : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\FWnull.dll
Binding DEV9 : C:\Users\Zaomei\Downloads\pcsx2-0.9.7-r3878-binaries\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 8934 games on record (loaded in 642ms)
HLE Warning: ELF does not have a path!!


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GT 540M (8.17.12.7061)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Allocating memory for the PS2 virtual machine...
Opening plugins...
Opening GS
(gsFrame) Switching to Fullscreen mode...
Opening PAD
Opening SPU2
Opening CDVD
detected blocksize = 2048
isoOpen(DVD): C:\Downloads\PS2 Monster Hunter\c-monster.iso ok.
The iso has 1960144 blocks (size 2048).
The iso offset is 0, and the block offset is 24.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1960144 sectors)
(IsoFS) Block 0x10: Primary partition info.
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Zaomei\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Zaomei\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2: [disabled]
McdSlot 3: [disabled]
McdSlot 4: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Version 2.0
Load Bios Warning: rom1 module not found, skipping... (this is not an error)
Load Bios Warning: rom2 module not found, skipping... (this is not an error)
Load Bios Warning: erom module not found, skipping... (this is not an error)
(UpdateVSyncRate) Mode Changed to NTSC.
... with user configured refresh rate: 25.00 Hz
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
GIFTAG error, size exceeded VU memory size 3ff
DecSet Write: 53
DecSet Write: 00
DecSet Write: 00
(gsFrame) Switching to Windowed mode...
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.


the closing of the plugins was planned because of shutting down the session (i normally play on fullscreen)
well my problem is that there seems to be no error for my left stick and i know that it works...because ff:x wents fine and even the arrow keys don´t react in mh1 and 2...o.O and they work with ff:x o.O
i also tried other padplugins but with TwinPad (somewhere someone wrote in another forum that it was a known issue) there is always an active x error and nothing works...
so this is my question:
what should i do to have the functions of my analog stick / the arrow keys back?^^"
should i also post the settings of the emulator?

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#2
Quote:C:\Downloads\PS2 Monster Hunter\c-monster.iso

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