01-25-2014, 06:30 PM
(This post was last modified: 01-25-2014, 08:59 PM by unstabLized.)
I'm a huge Ace Combat fan, Ace combat 4,5,zero were among my top 5 favorite ps2 games.
Now I realize that according to the Compatibility list and the Wiki, it's said that Ace Combat Zero can only go in game, but according to no collision detection, the game is unplayable (besides having buggy graphics and low fps). I'm just wondering if there's been any update regarding that issue, since PCSx2 has evolved a lot and the most recent threads I could find were from around 6 months ago (or I just suck at searching).
Now onto AC5.
Issue #1 (an inconvenience): I'm playing the game on an ISO and it runs smooth overall, however during certain sections the game slows down and the sound goes ahead. This happens especially in most cutscenes and briefing, and in the game when there's usually a lot of textures (like above your airfield in Mission 4, around the city and gulf area in Mission 3, etc). I'm wondering if there's any fix for the slow downs?
Issue #2 (an inconvenience): The ground texture is messed up. Usually the ones that are a bit ahead of me, because if I look directly down, it's mostly fine. Not a huge deal, I can live with it, but you know, might as well include and ask if anyone has a solution.
Issue #3 (game-breaking): This one's an odd one because I couldn't find many threads regarding AC5 that said the same thing happened to them. I'm playing the game from the beginning on campaign (however I did download a 100% save), and up until Mission 6(White Bird Part 1, the one where you're launching something into space for the Arkbird), outside of the slowdowns and the messy ground textures, the game was overall okay. However, on this mission, after I cleared the first objective (destroy all the tanks landing), and wiping out every single enemy in the area, the game objective didn't update, so the timer just keeps ticking down and I'm flying around with nothing happening. I do have a 100% save so I can skip past the mission and just play on Free Mission mode, but I was wondering if it's fixable?
**EDIT: Went back before I posted this thread to make sure I got everything right, mission updated this time. Guess I'll just restart if it happens.
PS. I have the 6 evenly distributed vertical lines across the screen as well, but I'll live with that.
My PC specs:
Windows 7 Professional
Nvidia Geforce GTX 580
12 GB RAM
Intel i7 920 Quad Core 2.67 GHz (Not overclocked because SoTC ran fine without it )
Config (For AC5):
EE Cycle: 2
VU Cycle: 2
Renderer: Direct3D11 (Hardware), Software dropped
Resolution: 3x Native
No HW Hacks
MTVU didn't seem to affect the game.
Now I realize that according to the Compatibility list and the Wiki, it's said that Ace Combat Zero can only go in game, but according to no collision detection, the game is unplayable (besides having buggy graphics and low fps). I'm just wondering if there's been any update regarding that issue, since PCSx2 has evolved a lot and the most recent threads I could find were from around 6 months ago (or I just suck at searching).
Now onto AC5.
Issue #1 (an inconvenience): I'm playing the game on an ISO and it runs smooth overall, however during certain sections the game slows down and the sound goes ahead. This happens especially in most cutscenes and briefing, and in the game when there's usually a lot of textures (like above your airfield in Mission 4, around the city and gulf area in Mission 3, etc). I'm wondering if there's any fix for the slow downs?
Issue #2 (an inconvenience): The ground texture is messed up. Usually the ones that are a bit ahead of me, because if I look directly down, it's mostly fine. Not a huge deal, I can live with it, but you know, might as well include and ask if anyone has a solution.
Issue #3 (game-breaking): This one's an odd one because I couldn't find many threads regarding AC5 that said the same thing happened to them. I'm playing the game from the beginning on campaign (however I did download a 100% save), and up until Mission 6(White Bird Part 1, the one where you're launching something into space for the Arkbird), outside of the slowdowns and the messy ground textures, the game was overall okay. However, on this mission, after I cleared the first objective (destroy all the tanks landing), and wiping out every single enemy in the area, the game objective didn't update, so the timer just keeps ticking down and I'm flying around with nothing happening. I do have a 100% save so I can skip past the mission and just play on Free Mission mode, but I was wondering if it's fixable?
**EDIT: Went back before I posted this thread to make sure I got everything right, mission updated this time. Guess I'll just restart if it happens.
PS. I have the 6 evenly distributed vertical lines across the screen as well, but I'll live with that.
My PC specs:
Windows 7 Professional
Nvidia Geforce GTX 580
12 GB RAM
Intel i7 920 Quad Core 2.67 GHz (Not overclocked because SoTC ran fine without it )
Config (For AC5):
EE Cycle: 2
VU Cycle: 2
Renderer: Direct3D11 (Hardware), Software dropped
Resolution: 3x Native
No HW Hacks
MTVU didn't seem to affect the game.