R - Racing Evolution [SLUS 20721] (U)
#1
status=5;
version=1.5.0;
console=PS2;
crc=C6DDDB74;
img_t=empty;
img_f=empty;
wikiurl=Link;
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
1)Game title:R - Racing Evolution
2)ELF nameWackoLUS_207.21
3)Game CRC-C6DDDB74
4)Compatibility report:Work good.Fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.1.svn5818 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium

Comments:A hard game for any cpu/gpu.

Bugs:No bugs.(Only tested in the main game carear.)
Status

playable
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#3
Can you please confirm that the other cars in the race are not invisible? Thanks.
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#4
Not only invisible in the race, but also the garage.
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#5
Ok,I will check.
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#6
Ok,I already Checked in the standards settings,the cars are invisibles,the sound have some lag,nw i will give a look with others conf.
Update-1-Settings cannot change the effect of Invisibles Others Cars*
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#7
Ok then it's ingame.
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#8
1)Game title:R - Racing Evolution
2)ELF nameWackoLUS_207.21
3)Game CRC-C6DDDB74
4)Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 5 of June Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium

Comments:

BugsOhmythers cars are invisibles
Status

In Game
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#9
PC Specs:

CPU: Intel Core i5-4670 @ 3.4GHz
GPU: ATI Radeon HD 2600 Pro 512MB

Build Description: PCSX2 1.5.0 3341 - Windows 7 SP1
If other please specify: N/A

BIOS Used: USA v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: Direct3D 11 Software, Bilinear (PS2) Texture Filtering, Edge Anti-aliasing, Rendering Threads: 4, FXAA Shader.

GSdx HW Hacks: None

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done: medium

Comments:

Works at full speed. Bugs not noticed.

Bugs:

N/A

Status
Playable
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