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12-13-2011, 07:46 PM
I noticed the built in recorder has another option for color. RGB or YUY2
Don't know much about color spaces but which should I use if I want to capture good picture/color quality?
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The emulator's output is RGB, and most codecs will be recording in YUV 4:2:0 ("YUY2" is 4:2:2), so you should stick with RGB, as that will mean only one color conversion instead of two so no extra loss.
The codec will handle its own conversion to whatever codec it is recording in; you just want to muck things up as little as possible before that.
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Cool. Sounds about right thank you.
(If anyone has any other usefull info on this feel free to say) I like learning XP
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Awesome info. So what is the best looking colorspace out their? Is it RGB? (I don't think "looking" is the right word) haha
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Yes it's RGB but it also would take way more space than YUY2.
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rgb that is the best. if you can get the games at rgb10a2 output. but there's no image compression for that yet.
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the colour space is more tv dependant than it is recording.
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(12-15-2011, 04:47 AM)Squall Leonhart Wrote: the colour space is more tv dependant than it is recording.
Is RGB better for TV? I read somewhere the RGB were mainly for computer monitors or somthing like that.
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the TV tuner will transcode the consoles output to RGB anyway, whether your using component or multiplexed HDMI.
for a customer it doesn't matter. so just stick to the rgb standard and use it. damn. it'll work.