Raging Blades blurry display - PCSX2 Nightly 1.7.27.55
#1
The game looks blurry.

I have attached the following images:

- image of how the game looks

- general and graphics settings


Is there a way to reduce/eliminate the bluriness? 

Thank you.

PC SPECS
OS: Windows 10 64bit
CPU: Intel Core i7-5820                                                     K CPU @ 3.30GHz  
RAM: 16.0 GB
GPU: NVIDIA Geforce GTX 980 4GB
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#2
Probably need to enable some upscaling hacks in your graphics settings to counter it, I'd start with Half Pixel Offset, try Normal (Vertex), then Special (Texture)
[Image: ref-sig-anim.gif]

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#3
Thanks for the reply.

I tried it to no avail. Image remains the same.
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#4
Just outta curiosity, how does the game look on the old 1.6.0 stable version? Can you try it?

I only suggest this because I'm currently playing through Tenchu Fatal Shadows and I noticed the whole screen looked blurred on the newer Nightly builds - in fact it looked exactly like your screenshots( a sorta ghosting or halo effect around all 3D objects on the screen ) and Half Pixel Offset settings had no effect(nor did any hack/renderer combo). When I ran the game on the old 1.6.0 build, however, the problem was gone. ( I did end up turning on Half Pixel Offset to fix an unrelated issue later on ).
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#5
(05-18-2022, 04:10 PM)IPlayWithHex Wrote: Just outta curiosity, how does the game look on the old 1.6.0 stable version? Can you try it?

I only suggest this because I'm currently playing through Tenchu Fatal Shadows and I noticed the whole screen looked blurred on the newer Nightly builds - in fact it looked exactly like your screenshots( a sorta ghosting or halo effect around all 3D objects on the screen ) and Half Pixel Offset settings had no effect(nor did any hack/renderer combo). When I ran the game on the old 1.6.0 build, however, the problem was gone. ( I did end up turning on Half Pixel Offset to fix an unrelated issue later on ).

Thanks for the info. I will test it in the next 24 hours and I’ll get back to you.
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#6
Tried with the 1.6 build. Still the same blurry image...
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#7
How does it look in native resolution and software mode?
[Image: ref-sig-anim.gif]

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#8
Ah, well sry for wasting your time with that. :/
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#9
(05-19-2022, 07:02 PM)refraction Wrote: How does it look in native resolution and software mode?

Direct3D native 
   

Software
   
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#10
okay so it's intended for the game to look like that then.. if you enable the "screen offsets" option in the graphics settings, does it look any better, by chance?
[Image: ref-sig-anim.gif]

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