06-17-2013, 03:12 PM
(This post was last modified: 06-17-2013, 03:23 PM by bubblesnout.)
Using version 1.0 of PCSX2, have tried both the AMX and SSE4 versions of GSDX. The issue that occurs is a random crash of PCSX2 when playing KH1 (NTSC, SLUS-20370). Doesn't seem to be any pattern as to when it happens. Only change I've made from default settings is switching MTVU on, which should be fine as I have 4 CPU cores. The following is posted in my Application event log:
Here's the emulog straight after the crash (don't see anything odd in there):
Any ideas? While the game is running it goes like a dream, looks great and runs at 60fps without a sweat.
Relevant system info:
CPU: Intel Core i7-3610QM @ 2.3GHz
Video: Nvidia GTX 680M
RAM: 16GB DDR3 @ 1866MHz
Operating System: Windows 8 Professional x64
Code:
Faulting application name: pcsx2-r5350.exe, version: 0.0.0.0, time stamp: 0x50191438
Faulting module name: gsdx32-sse4-r5350.dll, version: 1.0.1.9, time stamp: 0x50187e93
Exception code: 0xc0000005
Fault offset: 0x00060aed
Faulting process id: 0xaac
Faulting application start time: 0x01ce6b57ffd8b71b
Faulting application path: D:\Program Files (x86)\PCSX2 1.0.0\pcsx2-r5350.exe
Faulting module path: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse4-r5350.dll
Report Id: 6fd72c40-d74d-11e2-be7f-2016d82654cf
Faulting package full name:
Faulting package-relative application ID:
Here's the emulog straight after the crash (don't see anything odd in there):
Code:
PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 16273 MB
CPU name = Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.293 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
Windows 6.2.9200
(GameDB) 9640 games on record (loaded in 153ms)
NVIDIA GeForce GTX 680M (9.18.13.2018)
Binding PAD: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
Plugins loaded successfully.
Loading plugins...
Binding GS: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse4-r5350.dll
Windows 6.2.9200
NVIDIA GeForce GTX 680M (9.18.13.2018)
Binding PAD: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: D:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
Plugins loaded successfully.
Initializing plugins...
Init GS
Windows 6.2.9200
NVIDIA GeForce GTX 680M (9.18.13.2018)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Program Files (x86)\PCSX2 1.0.0\ISO\KingdomHearts.iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1484928 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Dean\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Dean\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.70;1) Game CRC = 0x0F6B6315, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.70;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Loading savestate from slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Loading savestate from slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Loading savestate from slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Loading savestate from slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Dean\Documents\PCSX2\sstates\SLUS-20370 (0F6B6315).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Any ideas? While the game is running it goes like a dream, looks great and runs at 60fps without a sweat.
Relevant system info:
CPU: Intel Core i7-3610QM @ 2.3GHz
Video: Nvidia GTX 680M
RAM: 16GB DDR3 @ 1866MHz
Operating System: Windows 8 Professional x64