Ratchet & Clank 2 Black Screen Jamming Array
#1
I Just finished Ratchet & Clank 1, now i wanted to play Ratchet & Clank 2 but i have trouble when i finished Makter Nebula - Jamming array as infinished this the screen becomes black i hear a cutscene, but the only thing i can do is close the emulator. never had this issue with Ratchet & Clank 1

if it can help i play it on ISO the European versions of the games, I recorded Ratchet & Clank 1 with OBS for my YouTube.

Please help me someone Sad
 
I had also this error code appeard twice

Function: ReadFIFO_VIF1
Thread: EE Core
Condition: vif1Regs.stat.FQC != 0
Message: FQC = 0 on VIF FIFO READ!

Stacktrace:
[00] 0x00597705
[01] 0x0059E4DD
[02] 0x005BBA0D
[03] 0x005BBA0D
[04] NvOptimusEnablement
[05] 0x0089DDE0
[06] 0x0069DA71
[07] 0x00B26BE5
[08] 0x00B26AC9
[09] 0x00B26904
[10] 0x00B2693D
[11] o_iswdigit
[12] BaseThreadInitThunk
[13] RtlGetAppContainerNamedObjectPath
[14] RtlGetAppContainerNamedObjectPath


can this help as well?

the version i use is PCSX2 1.6.0 i installed it May 6, 2021

GSdx 11
Renderer: Direct 3D 11 (Hardware)
Adapter: AMD Radeon HD 6800 Series
Interlacing: Automatic (Default)
Texture Filtering: Bilinear (PS2)


Hardware Renderer Settings-
Internal Resolutions: Custom
Custom: Resolutions: 1920x1080
Anisotropic Filtering: 16x
Mipmapping (Ins): Basic (Fast)
CRC Hack Level: Full (Direct3D)
DATE Accuracy: Fast (Default)
Blending Accuracy: Basic (Recommended)
Advanced Settings and Hacks-
Skipdraw range: 1x1
for the rest everything is off


Emulation Configurations:
EE/IOP:
EmotionEngine: Recompiler
IOP: Recompiler
Round Mode: Chop/Zero
Clamping Mode: Normal

VUs:
VU0: microVU Recompiler
VU1: microVU Recompiler
Round Mode: Chop/Zero
Clamping Mode: Normal

GS:
Disabled Framelimiting: Unchecked
Base Frame adjust: 100%
Slow Motion Adjust: 50%
Turbo Adjust: 200%

Frame Skipping:
Disabled
2 Frames to Draw
2 Frames to Skip

GS Window:
Aspect Ratio: Widescreen (16:9)
Custom Window Size: 1904x1080
Zoom: 100.00
Disable window resize border: on

Always hide mouse cursor: off
Hide window when paused: on
Default to fullscreen mode open: on
double-click toggles fullscreen mode: on

Sponsored links

#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
(05-20-2021, 02:57 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

I play it on Windows 10
#4
nice. what about the file i asked you above?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#5
(05-20-2021, 08:19 PM)jesalvein Wrote: nice. what about the file i asked you above?

do you mean this?


    Thread Priorities:
                        Sound Tick = 9
                          Main RPC = 58
                        Loading RPC = 59
                          Streaming = 60, 61, 62, 63
  Memory Locations...
      Voice Allocator Owner  : 0x0016a998
      Master Tick Owner List : 0x0016a818
==========================================================

loadbuffer: id 34, ret 0
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8f0 [load]
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8f2 [load]
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8f4 [load]
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8f6 [load]
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8fa [load]
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8fc [load]
(EE pc:002DE0E8) TLB Miss, addr=0x44f8f8fe [load]
(EE pc:002DE0E8) TLB Miss, addr=0x78c4f8e0 [store]
(EE pc:002DE0E8) TLB Miss, addr=0x78c4f8e0 [store]
(EE pc:002DE1D8) TLB Miss, addr=0x44f8f8f0 [load]
(EE pc:002DE1D8) TLB Miss, addr=0x44f8f900 [load]
(EE pc:002DE1D8) TLB Miss, addr=0x44f8f910 [load]
(EE pc:002DE358) TLB Miss, addr=0x44f8f920 [load]
(EE pc:002DE358) TLB Miss, addr=0x44f8f930 [load]
(EE pc:002DE358) TLB Miss, addr=0x44f8f940 [load]
(EE pc:002DE358) TLB Miss, addr=0x44f8f950 [load]
(EE pc:002DE438) TLB Miss, addr=0x78c4f8f0 [store]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f960 [load]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f970 [load]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f980 [load]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f990 [load]
(EE pc:002DE71C) TLB Miss, addr=0x78c4f8f0 [load]
(EE pc:002DE71C) TLB Miss, addr=0x78c4f8f0 [store]
(EE pc:002DE724) TLB Miss, addr=0x78c4f8f0 [load]
(EE pc:002DE724) TLB Miss, addr=0x78c4f8f0 [store]
(EE pc:002DE72C) TLB Miss, addr=0x78c4f8f8 [load]
(EE pc:002DE72C) TLB Miss, addr=0x78c4f8f8 [store]
(EE pc:002DE734) TLB Miss, addr=0x78c4f8f8 [load]
(EE pc:002DE734) TLB Miss, addr=0x78c4f8f8 [store]
(EE pc:002DE73C) TLB Miss, addr=0x78c4f900 [load]
(EE pc:002DE73C) TLB Miss, addr=0x78c4f900 [store]
(EE pc:002DE744) TLB Miss, addr=0x78c4f900 [load]
(EE pc:002DE744) TLB Miss, addr=0x78c4f900 [store]
(EE pc:002DE744) TLB Miss, addr=0x78c4f8f0 [store]
(EE pc:002DE744) TLB Miss, addr=0x52f0f868 [store]
(EE pc:002DE744) TLB Miss, addr=0x52f0f860 [store]
(EE pc:002DE744) TLB Miss, addr=0x52f11038 [store]
(EE pc:002DE778) TLB Miss, addr=0x52f11030 [store]
(EE pc:002DE778) TLB Miss, addr=0x52f10068 [store]
(EE pc:002DE778) TLB Miss, addr=0x52f10060 [store]
(EE pc:002DE828) TLB Miss, addr=0x52f0f068 [store]
(EE pc:002DE828) TLB Miss, addr=0x52f0f060 [store]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f9a0 [load]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f9b0 [load]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f9c0 [load]
(EE pc:002DE5E8) TLB Miss, addr=0x44f8f9d0 [load]
(EE pc:002DE71C) TLB Miss, addr=0x78c4f908 [load]
(EE pc:002DE71C) TLB Miss, addr=0x78c4f908 [store]
(EE pc:002DE724) TLB Miss, addr=0x78c4f908 [load]
(EE pc:002DE724) TLB Miss, addr=0x78c4f908 [store]
#6
the full emulog would have been better.
just post the full file here as an attachment
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#7
(05-20-2021, 09:25 PM)jesalvein Wrote: the full emulog would have been better.
just post the full file here as an attachment

i close the the game and the PCSX2 after the problem happens. I don't know of that's good or bad of if that change a thing on that file

PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19042), 64-bit
Physical RAM    =  16302 MB
CPU name        =  Intel® Core™ i7-10700 CPU @ 2.90GHz
Vendor/Model    =  GenuineIntel (stepping 05)
CPU speed        =  2.903 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbff
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from D:\GAMES\games\PlayStation 2 Emulator\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 88ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
USBnull plugin version 0,7
Initializing USBnull
Init FW
Init DEV9
dev9null plugin version 0,5
Initializing dev9null
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\GAMES\games\PlayStation 2 Emulator\games\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
isoFile create ok: D
blockoffset = 0
blocksize  = 2048
blocks     = 1732688
Opening USB
Opening FW
Opening DEV9
Opening USBnull.
Opening Dev9null.
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/10/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
*Setting ram.
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
*Unknown 8 bit read at address 1f80146e

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
*Unknown 8 bit read at address 1f80146e
# Initialize GS ...
# Initialize INTC ...
*Unknown 8 bit read at address 1f80146e
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_516.07;1) Game CRC = 0x2F486E6F, EntryPoint = 0x00131B48
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
*Unknown 8 bit read at address 1f80146e
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
*Unknown 8 bit read at address 1f80146e
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
*Unknown 8 bit read at address 1f80146e
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
*# Initialize VU1 ...
Unknown 8 bit read at address 1f80146e
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: *Unknown 16 bit read at address 1f80146e
*Unknown 16 bit read at address 1f80146e
DEV9C version 0x0: unknown device detected
*Unknown 16 bit read at address 1f80146e
*Unknown 16 bit read at address 1f80146e
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1LaughVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
*Unknown 8 bit read at address 1f80146e
*Unknown 8 bit read at address 1f80146e
Frame buffer size set to  640x512 (1920x1536)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing Dev9null.
Closing CDVD
Closing USBnull.
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\GAMES\games\PlayStation 2 Emulator\games\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
isoFile create ok: D
blockoffset = 0
blocksize  = 2048
blocks     = 1732688
Opening USB
Opening FW
Opening DEV9
Opening USBnull.
Opening Dev9null.
GSdx Lookup CRC:2F486E6F
McdSlot 0 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing Dev9null.
Closing CDVD
Closing USBnull.
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Shutting down Dev9null.
Plugins shutdown successfully.
(GameDB) Unloading...


Attached Files
.txt   emuLog.txt (Size: 7,99 KB / Downloads: 66)
#8
ok. no cheats + no savestates.
can you try with your original,disc instead of iso ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#9
(05-20-2021, 09:31 PM)WarXan97 Wrote: i close the the game and the PCSX2 after the problem happens. I don't know of that's good or bad of if that change a thing on that file

PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 19042), 64-bit
Physical RAM    =  16302 MB
CPU name        =  Intel® Core™ i7-10700 CPU @ 2.90GHz
Vendor/Model    =  GenuineIntel (stepping 05)
CPU speed        =  2.903 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbff
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from D:\GAMES\games\PlayStation 2 Emulator\PCSX2\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 88ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
USBnull plugin version 0,7
Initializing USBnull
Init FW
Init DEV9
dev9null plugin version 0,5
Initializing dev9null
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\GAMES\games\PlayStation 2 Emulator\games\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
isoFile create ok: D
blockoffset = 0
blocksize  = 2048
blocks     = 1732688
Opening USB
Opening FW
Opening DEV9
Opening USBnull.
Opening Dev9null.
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/10/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
*Setting ram.
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
*Unknown 8 bit read at address 1f80146e

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
*Unknown 8 bit read at address 1f80146e
# Initialize GS ...
# Initialize INTC ...
*Unknown 8 bit read at address 1f80146e
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_516.07;1) Game CRC = 0x2F486E6F, EntryPoint = 0x00131B48
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
*Unknown 8 bit read at address 1f80146e
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
*Unknown 8 bit read at address 1f80146e
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
*Unknown 8 bit read at address 1f80146e
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
*# Initialize VU1 ...
Unknown 8 bit read at address 1f80146e
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: *Unknown 16 bit read at address 1f80146e
*Unknown 16 bit read at address 1f80146e
DEV9C version 0x0: unknown device detected
*Unknown 16 bit read at address 1f80146e
*Unknown 16 bit read at address 1f80146e
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1LaughVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
*Unknown 8 bit read at address 1f80146e
*Unknown 8 bit read at address 1f80146e
Frame buffer size set to  640x512 (1920x1536)
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing Dev9null.
Closing CDVD
Closing USBnull.
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\GAMES\games\PlayStation 2 Emulator\games\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
isoFile create ok: D
blockoffset = 0
blocksize  = 2048
blocks     = 1732688
Opening USB
Opening FW
Opening DEV9
Opening USBnull.
Opening Dev9null.
GSdx Lookup CRC:2F486E6F
McdSlot 0 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Gebruiker\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing Dev9null.
Closing CDVD
Closing USBnull.
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Shutting down Dev9null.
Plugins shutdown successfully.
(GameDB) Unloading...
I don't have a disc of it
#10
User proved he actually owns the game.
thread reopened
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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