Hello everybody, hope everyone is alright.
So a few days ago, after I watched a R&C: Rift Apart I wanted to play the OG R&C game. As I don't have my PS2 lying around near, I had to run the disc with PCSX2.
A few years ago I did the same but with a very weak laptop and the experience was overall really bad. Now that I have a new PC with really decent specs I was hoping it would be better :/
As I tried it out, it still had a lot of graphical lag, so I tried out a lot of tutorials, including following the configuration of a *probably* developer showing off the R&C trilogy at 4K 60fps on a dev build.
--MY CURRENT CONFIGURATION AND SETUP ARE ON THE ATTACHEMENTS--
And the lag that I'm having is shown in this video: troughout 3 different maps:
IMPORTANT NOTES!!! --
You look at the stats on the right corner, and it will always show 60fps, for that, the explanation is that the window that the emulator is showing the process of the emulation trough is always at 60fps (depending if you're playing games from NTSC or PAL, in that case, it will be 50fps), so the lag is from the emulation itself.
As I pointed at the video, the values we need to be looking at are the Frame Times. If it were to be smooth 60fps, the frame time should be at max 16.67ms, but as shown in the video, it goes over 30ms, which means the game drops below 30fps.
A thing that I noticed and it's pretty obvious, this only happens when the screen is bloated with things moving.
I hope someone is able to help me with this one.
Anyways, thanks a lot!
So a few days ago, after I watched a R&C: Rift Apart I wanted to play the OG R&C game. As I don't have my PS2 lying around near, I had to run the disc with PCSX2.
A few years ago I did the same but with a very weak laptop and the experience was overall really bad. Now that I have a new PC with really decent specs I was hoping it would be better :/
As I tried it out, it still had a lot of graphical lag, so I tried out a lot of tutorials, including following the configuration of a *probably* developer showing off the R&C trilogy at 4K 60fps on a dev build.
--MY CURRENT CONFIGURATION AND SETUP ARE ON THE ATTACHEMENTS--
And the lag that I'm having is shown in this video: troughout 3 different maps:
IMPORTANT NOTES!!! --
You look at the stats on the right corner, and it will always show 60fps, for that, the explanation is that the window that the emulator is showing the process of the emulation trough is always at 60fps (depending if you're playing games from NTSC or PAL, in that case, it will be 50fps), so the lag is from the emulation itself.
As I pointed at the video, the values we need to be looking at are the Frame Times. If it were to be smooth 60fps, the frame time should be at max 16.67ms, but as shown in the video, it goes over 30ms, which means the game drops below 30fps.
A thing that I noticed and it's pretty obvious, this only happens when the screen is bloated with things moving.
I hope someone is able to help me with this one.
Anyways, thanks a lot!