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01-28-2018, 02:37 AM
So im playing Ratchet deadlock, and i cant get it to look good and run smooth. I've tried so many different settings yet nothing is working, and now I'm wondering if my computer is too strong. I've tried to use both hardware and software render's. Ive tweaked with speedhacks. I've messed with resolution. so pretty much everything. I just wanna play my game well
GPU: GTX 1080TI
CPU: I7 67K @4Ghz
OS: Win 10 64-bit
RAM: 16GB @3200Mhz
Pcsx2 version 1.4.0
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Download the latest dev build here:https://buildbot.orphis.net/pcsx2/
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Can you post your GSdx settings?
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Hmm, I guess try using Skipdraw 1 again.
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01-28-2018, 06:51 AM
(This post was last modified: 01-28-2018, 07:08 AM by pandubz.)
OpenGL on the Ratchet and Clank games has bloom misalignment problems. Half Pixel Offset helps substantially, but not fully. I've heard adding TC Offsets to it helps but haven't tried. Additionally OpenGL may cause a weird issue where a ton of textures stop rendering after pausing. That might be fixable with Preload Frame Data but I am unsure, have not played it in a while.
Correction: Disable Depth Emulation will fix the texture problem from pausing on OpenGL HW.