Ratchet and Clank 1 Quick Select
#1
Bug 
I get this visual glitch when entering the quick select menu, while the "nearest" texture filter is used. This doesn't seem to affect gameplay, but I thought I'd point it out. Don't mind the aspect ratio, that must be a screenshot issue. There is also a glitch with the pause screen, but there's already a post for that.

Hope this helps!


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
Code:
PCSX2 1.7.0-20210117180618 - compiled on Jan 17 2021
Savestate version: 0x9a180000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 19042), 64-bit
    Physical RAM     =  32717 MB
    CPU name         =  AMD Ryzen 5 3600 6-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.593 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from D:\Game Stuff\Emulators\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20210117180618 (MSVC 19.26 AVX2/AVX2) 1.2.0]
Plugins loaded successfully.

[GameDB] 10326 games on record (loaded in 260ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
OK: Gzip quick access index read from disk: 'D:\Game Stuff\ROM\ROM\PS2\Ratchet & Clank (USA) (En,Fr,De,Es,It)\Ratchet & Clank (USA) (En,Fr,De,Es,It).iso.gz.pindex.tmp'
isoFile open ok: D:\Game Stuff\ROM\ROM\PS2\Ratchet & Clank (USA) (En,Fr,De,Es,It)\Ratchet & Clank (USA) (En,Fr,De,Es,It).iso.gz
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2057664 sectors)
Opening plugins...
    Opening GS
Current Renderer: Direct3D 11
GSdx Lookup CRCMcdSlot 0 [File]: D:\Game Stuff\Emulators\PCSX2\memcards\Mcd001.ps2
:00000000
McdSlot 1 [File]: D:\Game Stuff\Emulators\PCSX2\memcards\Mcd002.ps2
GSdx Lookup CRC:00000000
Plugins opened successfully.
48000 SampleRate:
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.00(14/06/2004)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (3072x3072)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_971.99;1) Game CRC = 0xCE4933D0, EntryPoint = 0x0012D728
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_971.99;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_971.99;1
0 00100080 0013d2e0 ....................
Loaded, cdrom0:¥SCUS_971.99;1
start address 0x12d728
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0012d728 about to get recompiled. Load patches first.
[GameDB] Searching for 'scus-97199' in GameDB
[GameDB] Found 'scus-97199' in GameDB
[GameDB] Searching for patch with CRC 'ce4933d0'
[GameDB] No CRC-specific patch or default patch found
(GameDB) Enabled Gamefix: VU0KickstartHack
Not found Cheats file: D:\Game Stuff\Emulators\PCSX2\cheats\CE4933D0.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch 'CE4933D0.pnach' from archive 'D:\Game Stuff\Emulators\PCSX2\cheats_ws.zip'
comment: Widescreen hack by PsxFan107
(Wide Screen Cheats DB) Patches Loaded: 64
[GameDB] Searching for 'scus-97199' in GameDB
[GameDB] Found 'scus-97199' in GameDB
[GameDB] Searching for patch with CRC 'ce4933d0'
[GameDB] No CRC-specific patch or default patch found
EE/iR5900-32 Recompiler Reset
Get Reboot Request From EE
ROM directory not found
GSdx Lookup CRC:CE4933D0
GSdx Lookup CRC:CE4933D0

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
gunzip: chunk #    7- 0 : 0.25 MB - 24 ms
loadbuffer: addrres 53300 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 55d00 args 0 arg
loadbuffer: id 26, ret 2
loadbuffer: addrres 55d00 args 0 arg
loadbuffer: id 27, ret 2
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 28, ret 0
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 29, ret 0
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 30, ret 0
loadbuffer: addrres 5b200 args 0 arg
loadbuffer: id 31, ret 0
loadbuffer: addrres 65e00 args 0 arg
loadbuffer: id 32, ret 0
loadbuffer: addrres 99f00 args 0 arg

==========================================================
989snd (c)2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes                               v2.9.5
                        (built Sep  6 2002 at 16:08:07)
                                         (pre-release 3)

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
                  (banks and streams only)

(build with sce library rev 2.5.4)
==========================================================
    Thread Priorities:
                         Sound Tick = 9
                           Main RPC = 58
                        Loading RPC = 59
                          Streaming = 60, 61, 62, 63
==========================================================

loadbuffer: id 33, ret 0
loadbuffer: addrres 65e00 args 0 arg
loadbuffer: id 34, ret 0
RPC Initialize
IOP_stashmgr: set rpc queue
IOP free mem: 509184
IOP_stashmgr: register function
gunzip: chunk #   19- 9 : 2.50 MB - 37 ms
gunzip: chunk #    8-14 : 3.00 MB - 17 ms
IOP free mem: 189696
gunzip: chunk #    3- 3 : 1.00 MB - 24 ms
gunzip: chunk #  918- 0 : 0.25 MB - 11 ms
gunzip: chunk #  920-13 : 3.50 MB - 27 ms
gunzip: chunk #  916- 7 : 2.00 MB - 19 ms
IOP free mem: 173824
gunzip: chunk #    1- 6 : 1.75 MB - 22 ms
gunzip: chunk #  754- 1 : 0.50 MB - 21 ms
IOP free mem: 173824
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#4
ok, that could be a bug report. just make it properly by following the guidance, please
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#5
Sorry, how do I do that?
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#6
by opening your eyes:
[Image: 1610952295-bu-reporting.png]
https://forums.pcsx2.net/Forum-Bug-reporting
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
minimize your upscale to x1~x3
that quick bar doesnt effect on mine.
Main PC1:i5-4670,HD7770(Active!)
Main PC2:i5-11600K,GTX1660Ti(Active!)
PCSX2 Discord server IGN:smartstrike
PCSX2 version uses:Custom compiled build 1.7.0 64-bit(to be update regularly)
smartstk's YouTube Channel
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#8
[Bug Report] Ratchet and Clank [NTSC-U]

#PCSX2 Version: v1.7.0-dev-898-gcebc531c1
#Emulation Options: EE/IOP defaults, VUs defaults
#Plugins Used: GSdx32-AVX2 (Direct3D 11, OpenGL, glitch does not occur on Software or Null)
#Description: Pressing the triangle button during normal gameplay brings up a graphically glitched Quick Select menu. This has little affect on gameplay. Does not occur if Internal Resolution is set to Native.
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#9
(01-18-2021, 09:04 AM)smartstrike Wrote: minimize your upscale to x1~x3
that quick bar doesnt effect on mine.

Updated, the glitch does not occur at native resolution. Thanks.
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