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Ratchet and Clank 3 Slowmotion problem
#1
Hey I have a Problem with Ratchet and Clank 3. The Game slows down sometimes when the factor "EE" goes up to 99%. Ive heard that it might be because of the graphics. I was playing on highest Setting. I thought it might be because my PC, which has a Ryzen 5 1600x and a GTX 1060 6gb in it, was too slow. But when I turned the settings down to the minimum I still got this problem and I think my PC should be able to run games out of 2004. So can somebody help me out?
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Code:
PCSX2 1.7.0-20200603201600 - compiled on Jun  3 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10  (build 18362), 64-bit
    Physical RAM     =  16314 MB
    CPU name         =  AMD Ryzen 5 1600X Six-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 01)
    CPU speed        =  3.593 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Reserving memory for recompilers...

Loading plugins from C:\Users\Megaport\Desktop\pcsx2-v1.7.0-dev-62-gd08e49f2d-windows-x86\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200603201600 (MSVC 19.21 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200603201600) 0.12.1]
(GameDB) 9859 games on record (loaded in 110ms)
    Bound SPU2: Spu2-X.dll [SPU2-X 20200603201600 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200603201600 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200603201600 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200603201600 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200603201600 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: E:\Roms PS2\Ratchet & Clank - Up Your Arsenal (USA) (En,Fr,Es).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2138368 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Megaport\Desktop\pcsx2-v1.7.0-dev-62-gd08e49f2d-windows-x86\memcards\my memory card.ps2
McdSlot 1 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v02.00(14/06/2004)  Console
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.53;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_973.53;1) Game CRC = 0x45FE0CC4, EntryPoint = 0x00800008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.53;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Elf entry point @ 0x00800008 about to get recompiled. Load patches first.
Overall 0 Widescreen hacks loaded
(Wide Screen Cheats DB) Patches Loaded: 0
GSdx Lookup CRC:0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Suspending single plugin: GS
    Saving GS
    Closing GS
Recovering single plugin: GS
    Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:0
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#4
I suggest you start by using OGL renderer since you have an nvidia GPU.
second, while your CPU is quite good, keep in mind R&C series are ones of the most demanding to emulate. so, you might get slowdowns anyways (EE% means your CPU is struggling)
3rd, your PC should be able to run a game from 2004, that's what not you're doing. you're emulating a game from 2004. and this is completely different.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
Doesn't matter when the game was released. Playing a PC game on a PC is very different compared to emulation, it's much harder on your system.

Also, Ratchet & Clank isn't the easiest game to get full speed on. Generally the more open games with big environments need some hectic hardware to run properly.
-PC Specs-
AMD Ryzen 3600
16gb DDR4 Corsair 3200mhz
MSI Armor Radeon RX580 8gb 
Dell 27" LED
Windows 10 Pro x64 
-Laptop Specs-
i7 6700HQ @ 2.9Ghz
8gb DDR3 
GTX 960m 4GB
Windows 10 Pro x64
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#6
Check that MTVU is enabled in the Speedhacks tab. If not, try doing so. Pretty much every Ratchet game needs it to run effectively, even on top tier hardware.
Problems? Check out the development builds for the latest updates.

Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070 Ti FTW2 (8 GB)
OS: Windows 10 Pro (64 bit)

Oh yeah Red Pandas are cool too.


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