Ratchet and Clank Games
#11
Actually, in Ratchet Gladiator you can reduce the slowdown by playing the game in the 1st person view (mainly because the Ratchet 3d model use a lot of the EE processing power). But every Ratchet games are design in such a way that touching the EE cyclerate or fiddling with general timings cause the engine to freeze in certain conditions. The 2nd Ratchet is realy a pain about this and even SONY had troubles to get it work on the GXEMU (the emulator which was include in the US 80GB model and the first PAL PS3) it froze on endako when doing the 3rd electrolyser puzzle.

This is Ratchet Gladiator running on the GXEMU:
https://www.youtube.com/watch?v=cNPUrhw47W0&index=38&list=PLcKOBt093M8psGIyjGaMDxTfPX1PUBtCF

Edit: it's unrelated but the PS3 EMU does exactly the same shadows bugs as PCSX2.
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