Ratchet and Clank Going Commando Graphical Problems
I just started emulating a few days ago, and i wanted to start with a childhood favorite. Ratchet and Clank Going Commando. But i ran into a graphical problem. The textures are all sorts of jacked up when I walk away from them and I also get terrible slow downs. Along side the distant textures, the textures of the enimies don't load in very well. I am currently running an Intel i5 3450, GTX EVGA SC 1050 and 8gb of DDR3 1600. I hope it shows, but I have attatched a screenshot of what i mean but the textures.    

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Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
The entire Ratchet and Clank series requires mipmapping. This feature was implemented in the 1.5.0 dev builds: https://buildbot.orphis.net/pcsx2/index.php

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